
Echoes of Mystralia is an action-heavy spellcrafting ARPG roguelite, where rapid combat meets deep customization. Craft your own spells, unlock new combinations, fight epic bosses, and discover a narrative-rich world that never plays the same twice.
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No United States chart position — it charts only in the markets below.
About
Echoes of Mystralia is a roguelite action-RPG where memory is power. Craft your own spells, refine your tactics, and carve your path through a world trapped in the horrors of its past.
Play as Mazarim, a Watcher tasked with protecting the Cycle of Memories. Explore the lands of Mystralia, meet its lost souls, and face the Shadows of the Past. Will you save the World’s Memory before it disappears into the Rift?
Thunderbursts, freezing tornadoes, fire vortices. If you can imagine it, you can craft it. Memories are your only weapon against the Shadows of the Past. Combine them, reorder them, and watch your spell take shape right in front of you.
Discover a world haunted by its past, where people are reliving the horrors of their own history. Every path has its challenges, its encounters, and its rewards. And your journey is yours to command.
Every journey ends with a return to the Azimuth Temple. Up there, Watchers can develop their skills, change their combat approach, or simply enjoy the pearls of wisdom of a millennia-old dragon.
A Rift has opened in the Cycle of Memories. As a Watcher, it falls to you to save the World’s Memory. Divinities, primordial Guardians, and peoples scarred by war and exploitation: a vast world unfolds before you. Only you can uncover its hidden truths.
We invite you to join our community hub on Discord to follow game development: be part of our private playtests, engage with other players and enter the magical world of Mystralia!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty darn good for early access. I haven't completed a run yet, but the spell-building mechanics are pretty cool and the combat feels great. I have some minor annoyances here and there but I'm sure things will get addressed in future updates. Mainly I think some tooltips could be clearer and the relationship of modifier is not always well explained. Also the game feels better to me on Mouse & Keyboard, not sure why it throws a 'You should use a controller' mesage at the beginning.
Good game.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $445.2K | 660 | 58% | $19.99 | |
| $445.3K | 638 | 69% | $14.99 | |
| $445.4K | 938 | 85% | $14.99 | |
| $445.5K | 648 | 70% | $24.99 | |
| $444.6K | 740 | 91% | $29.99 | |
| $444.5K | 702 | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 7 | 86% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.6M | 2.5K | 89% | $24.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $45.7K | 111 | 55% | $19.99 |
Hours played at review time, across 547 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has potentional but in this state its very incomplete. Spell crafting is very limited, balancing is off, a lot of stuff is locked behind a very short timed puzzle, a lot of softlock and hardlock bugs that crush your progress
Steam's minimum character limit for reviews is absurd. Why can't I just say "It's good" or "It's bad"? Not every opinion needs a paragraph. Sometimes brevity is best. Now I'm just adding words to reach their arbitrary threshold. Ridiculous!
I adore roguelikes, and this has so much flavor, from the spellcrafting system to the ways each element interacts. Also, the extra elements you unlock later adding modifiers make it even more fun, like making 5 giant homing discs! Would highly reccomend.
es macht spaß
magickaやnoitaのように要素を組み合わせて攻撃を出力する HADES型のアクションローグライト 魔法の組み合わせがおもしろく周回ごとに色々試すだけでも相当遊べる ビジュアルや世界観も良し 回復がろくにない上にクエスト中ボスがやたら強いため序盤がかなり苦しい エリアボスは大したことないのでストーリークリアだけなら余裕 永久アップグレードのリソースは要求数が苦しめだが無料で振替し放題なので進行度にあわせて振替するのがいい 早期アクセスの現状はイージーモード?までしか遊べないためコスパは微妙 図鑑やサンドボックス、エフェクトの透明化等も欲しいところ 今後のボリュームアップと機能充足に期待
Dur dur de donner un avis sur un jeu encore assez jeune. Dans l'ensemble le jeu a du positif, mais je n'arrive pas à trouver un plaisir fou en y jouant, c'est assez étrange. Le système de custom de spells est assez varié, c'est plaisant d'en voir les modifs, mais malheureusement une fois notre perso et nos spells bien set up, la run est terminée, on en profite qqs rounds et basta. Le jeu ne permet pas de loop à l'heure actuelle et de profiter du build qu'on a réussi à mettre en place. Mais son plus gros défaut pour ma part est dans l'approche des premières heures. Au tout début, la possibilité de se heal est quasi inexistante puis se découvre à nous et au fur à mesure de nos upgrades (je trouve le grind trop peu récompensant --> 1 upgrade définitive max par run ). Ce coté healing en early est assez frustrant car on ne peut pas agréablement approcher les mobs en comprenant leurs paterns. C'est une tatane dans la bouche et reviens plus fort. Vu le nombre de visuels à l'écran avec l'upgrade des spells, il manque une hitbox visible des spells de mobs pour ne pas s'y perdre je trouve. Quant aux ressources, je trouve que l'ensemble manque de descriptif, on ne sait pas ou aller dans notre pathing et on navigue à l'aveugle. Dans le menu, il existe la possibilité de voir les ressources mais jamais de description. En somme le jeu a du potentiel mais une fois l'histoire (trop de dialogue) terminée une fois, le looping est impossible. Le jeu manque de pathing caché, d'instances secondaires, le tout reste très linéaire comparé à d'autres RogueL du genre. Pour 20e je pense que le jeu peu encore largement progresser et je n'hésiterai pas à changer mon avis car il est à la limite du recommandable.
very good game
[h1]Um dos sistemas de magia mais criativos que já vi[/h1] [hr][/hr] Echoes of Mystralia foi uma surpresa muito boa pra mim. Eu amei a experiência! O jogo é extremamente dinâmico, divertido e consegue fazer você querer testar novas combinações o tempo inteiro. Os personagens são muito cativantes e a história, mesmo acontecendo em paralelo à gameplay, é interessante o suficiente pra te deixar curioso sobre o que está acontecendo naquele mundo. A direção de arte também é um dos grandes destaques. O jogo é lindo, tanto durante a gameplay quanto nas cenas de diálogo, onde os personagens aparecem com artes belíssimas ao lado das caixas de texto. Mas o que realmente me ganhou foram as mecânicas de feitiços. Você monta seus ataques através de uma espécie de teia de habilidades e pode alterar completamente o comportamento de um feitiço dependendo da ordem em que coloca cada upgrade. E isso é genial. Um ataque que inicialmente dispara para frente pode receber um upgrade de velocidade, por exemplo. Mas dependendo de onde você coloca esse upgrade na sua combinação, o resultado pode mudar completamente. Seu ataque principal, ataque secundário e outras habilidades podem assumir funções completamente diferentes apenas reorganizando os elementos. É um sistema que parece muito complexo, mas que, ao mesmo tempo, é surpreendentemente fácil de entender. No começo você pode ficar um pouco perdido com tantas possibilidades, mas rapidamente começa a entender como organizar seus feitiços, upgrades e recompensas para criar combinações que realmente façam sentido para o seu estilo de jogo. A dificuldade também me agradou bastante. Achei o jogo até um pouco mais tranquilo do que outros roguelikes tradicionais, mas sem deixar de ser desafiador. É aquela dificuldade que te incentiva a continuar tentando sem transformar cada derrota em frustração. Me diverti demais jogando e com certeza vou continuar explorando todas as possibilidades que esse sistema de feitiços oferece. Se você gosta de roguelikes e quer experimentar algo que realmente traz uma mecânica diferente para o gênero, vale muito a pena conferir. [u]Nota[/u]: [b]9/10[/b] [hr][/hr] ✨ Link da minha gameplay: https://youtube.com/live/9fxlc-yRjT0
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