
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.3Kreviews | 48% | — | $15M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
只值68,一开始还不让退出,画质不是26年的,像是20年的,还不退款。
Boa ambientação, mas com inimidos repetitivos.
Great game. Ignore the review bombers who want to game to be like the prior titles "that were quite poor tbh." The game is strong action RPG + if you like the SAO / the genre, then the story is pretty great
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 537ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这么好的游戏不能只有我一个人享受
Finally a great SAO game with a proper budget and care that's not another Underworld story. This time, you create your own character, and take part in your own story in the Aincrad arc as one of the 10k players trapped in Kayaba's scheme. I preordered it as soon as it was announced back in March! I recommend it even with the flaws for any SAO fan like myself. I ignored the negativity and formed my own opinion, and I love it for what it is. 11 hours in, and I'm slowly but surely making it through the story. There are tons of side quests (recommended if you want to unlock some systems like costumes to have a "set" appearance showing instead of your equipment) but each of them allow you to unlock parts of the map. I have enjoyed getting every chest and every side quest, many of them being actual quests from the source material (Such as "Secret Medicine of the Forest" and "The Heifer Strikes Back"). While yes it only seems to be covering the first two floors, I'm on the first floor, and it is MASSIVE. Once you think you unlocked most of it, it reveals more of itself as unexplored. However, even with the size, traversal is pretty enjoyable if you wanna grind some mobs on the way to the next part of the quest. The story is largely the same, though it was mentioned by the devs that you will be the hero of YOUR OWN STORY unfolding alongside the main story, not of Aincrad. Though in a way, it seems your quest is important for the future of the game. Now for some Cons, which I'll list below. -CHaracter creation isn't as advanced as you would hope, but it is still decent. WARNING. YOU CANNOT CHANGE YOUR CHARACTER ONCE IT'S BEEN MADE. - You can only change your equipment in town. You can't change it on the fly. Hopefully Bandai Namco can change this. - You cannot "solo" your quests, and you cannot leave towns without going on a quest. This may frustrate some, but it's probably to reduce load on most hardware, since again, this is a MASSIVE game. -Your partners really like to announce things a LOT. Even when you are right in front of things like a chest about to open it. However, them letting you7 know enemies are nearby does help from sneak attacks. If Bandai Namco can have my partner not say "Oh look, a treasure chest" as I'm in the middle of the animation to open it literally a PIXEL away, that would be nice. I'm sure there is an option to turn this off though. -Heavy slashes usually one shot basic mobs, and it has this "bullet time" effect for a second on the screen. It may be annoying to some, but I like it personally. - Some have complained about the counters with your partner being annoying in terms of the animation. I remember seeing a Youtuber playing a test build turn it off though, so that is possible. - It only happened once to me, but bosses can get glitched and you will have to restart from a checkpoint. Thankfully the menu allows you to teleport there. Now even with all these flaws, I am still enjoying the game. As an SAO fan, this is the best game since Fatal Bullet, and my character actually can express himself (though we are still a silent protagonist). I think you should buy this game and take a chance on it, and ignore the negativity to experience it for yourself and again, form your own opinion.
Se me hizo entretenido y la historia me mantuvo interesado
La ptm como quiero perderme dentro del juego y descubrir como ponerme roto. el juego 7/10
UN JEU QUI EST BON MAIS.... Après 88H de death game sans réussir le 1ER étage et 60H de game en tres difficile je vais donner un avis en esseyant de développer le positif et le négatif. POINTS POSITIFS: - l'histoire est agréable a suivre et les perso originaux sont réussi - graphiquement certes le jeu est pas le plus beaux du monde mais il est très réussi graphiquement et artistiquement - large choix d'arme avec des compétences varié -le système de combat est très réussi avec les compétences de l'allié et les cinématiques. -les maps sont grandes ce qui promet de grande session d'exploration -enfin un jeu sur aincrad en plus de integral factor -l'endgam est intéressant avec des bons boss ( le dernier m'a pris quelques heures j'ai rager mais réussi) -les points d'intérêt qui expliquent le lore sont très sympa -le système d'évol du personnage -le sytème de fusion j'ai bien aimé PONTS NEGATIFS: - l'histoire est agréable a suivre mais des fois vraiment j'ai l'impression qu'il manque des morceaux et surtout elle est pas fini ce qui est très frustrant - sur les perso ca rejoint le point précédent, vous faites des perso avec du flow, du charisme et de la puissance ( Stella, Foxglove et Cal principalement) on les voient dans le prologue puis plus rien sauf une petite cinématique de 2 minutes ( Stella est visible dans l'endgame mais c'est trop tard) , Cal est mort on sait pas ou et comment , Wyzeman pdt les 10 heure de début c'est votre meilleur pote puis plus de nouvelles. - Des grandes maps c'est cool mais encore faut il les remplir. C'est simple l'exploration est mal faite et je suis gentil. Les coffres ne contiennent rien d'intéressant sauf les plan d'armes et d'armure sinon vous allez drop des consommable de la boutique, y'a pas d'event surprise ou de pnj a croiser. C'est du tout droit. - Les boss sont recyclés en boucle, même en très difficile peu de boss m'ont posé de véritables problèmes ( sauf l'ours rouge de fin et le faucheur de fin): les boss mineurs d'arches sont éclatés au sol, les boss "principaux" sont sympa mais vous allez tous les revoir 3 ou 4 fois et en plus certains ne savent que invoquer leurs potes pour vous faire chier ce qui a tendances sur certains combats a rendre le tout illisible ( notamment sur illfang et les boss de donjons endgame) - les ressources sont nombreuses mais inutiles le craft sert a rien, vous voulez des armes? vous en avez sur les monstres, vous voulez des items? dépensez votre argent infini a la boutique. L'argent sert a rien a part up les armes et acheter des trucs de soins et on en a vraiment trop c'est ridicule, une quête et vous êtes riches si vous faites beaucoup de combats - Nous sommes censé être le protagoniste et pourtant tout le long du jeu j'ai eu l'impression d'être LE personnage oubliable car on est muet et a part hocher la tête ou sourire comme un débile on peut rien faire. - les personnage secondaires sont réussi et sympa mais j'aurai aimer revoir le système d'affinité pour pouvoir avoir des event avec chacun car en ville a part faire coffre puis forge puis téléporteur y'a rien a faire. - L'opening est tres bien mais c'est la seule musique qui m'a vraiment marqué, sur les map y'a pas de musique d'ambiance ou alors elle est rare, les musique de combats m'ont pas vraiment fait vibrer ce qui est quand même dommage car les musique de SAO sont banger mais pas ici - peut pas up les armures j'ai peut être oublié des points mais voila ceux qui me viennent a l'esprit au moment d'écrire ce commentaire. Pour résumer le jeu est bon mais on a le sentiment qu'il est pas fini ce qui est très frustrant, les idées sont présentes mais la finition semble un peu bâclé. Si comme moi vous êtes fan de SAO avec toutes les saisons et les mangas et/ou romans dans votre collection vous allez aimer malgré les défauts. Si vous n'êtes pas un fan de SAO vous pouvez le tenter mais je pense pas qu'il soit fait pour vous. Et 70 euros l'édition de base ( j'ai prit celle a 110 comme un putain de pigeon) c'est vraiment trop cher pour ce qui est proposé attendez des promo.
per adesso è il miglior gioco di SAO
It has potential. Overall, I enjoyed this game. There are a few issues with the 'open world' aspect, but it played well, combat was interesting, and the world felt thought out. I would rate it a 7/10. The Sword Art Online bar has been set high. This game does not reach it currently, but it can.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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