
Experience massive battles with infantry, tanks, artillery, and aircraft on large destructible open-world maps. Equip yourself, coordinate with your squad, and fight through World War II in singleplayer, co-op, or multiplayer!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 166.6/day in the week to Jul 16 → 52.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Easy Red II is a tactical, realistic, historically authentic World War II shooter focused on large-scale, immersive battles that put you right on the front lines of the chaos.
Command your squad, coordinate combined-arms assaults, and fight across sprawling battlefields modeled after real historical locations of war. Playable completely solo against AI, or take the fight to other players.
Fight all across the globe. In the base game, Easy Red II features 6 extensive campaigns:
Anzio, Italy: a brutal bloody stalemate between Axis and Allied forces lasting for months in the central Italian plains in 1944.
Monte Cassino, Italy: a rugged mountainous campaign where Allied forces waged many attacks on the Gustav Line.
Tunisia: the final stand of German forces in North Africa in 1943.
Operation Flintlock: taking place on the Marshall Islands of Kwajalein and Roi-Namur: a joint operation by U.S. Army Pacific and Marine forces respectively to take captured Japanese Empire-held islands in early 1944.
The Battle of Makin: a battle coinciding with the iconic battle of Tarawa in which U.S. Army Pacific forces invaded the Makin Atoll, furthering their Island-hopping efforts in late 1943.
The Invasion of Kos: the Greek island occupied by Italians and invaded by German forces in 1943.
Across all of these campaigns, there are over 100 unique missions.
Easy Red II also features affordable DLC expansion packs, ranging from the Eastern Front in Stalingrad, the Western Front in Normandy and even across to the war-torn streets of Shanghai, China. These DLC campaigns add time-accurate vehicles, factions, and weapons—as well as over 80 additional missions combined.
Easy Red II is forever evolving. Whether it be AI overhauls, animation updates, free vehicle, weapon, or uniform additions, the game is sure to be constantly improving as time goes on.
In Easy Red II, we put you right in the shoes of the average soldier on the battlefield, fighting in recreated historical locations from the Second World War with historically authentic troop movements and orders of battle.
You aren't a special super soldier—you must traverse your way through roars of gunfire and shell-shocking explosions as you progress through the battlefield. Your survival is not guaranteed.
No man is sent in alone. In Easy Red II, you can control squads of soldiers with various roles: Squad Leader, Radioman, Medic, Support Gunner, and more—all with unique abilities allowing you to change the tide of any battle.
Operate iconic tanks from World War II, featuring detailed armor penetration, ballistics, and crew mechanics. If you lose a crew member, you may lose a function of your vehicle as well.
Some iconic vehicles range from the M4 Sherman, Willys Jeep, Churchill, Panther and Tiger tanks on the ground to aerial vehicles such as the Spitfire, P-51 Mustang, P-40 Warhawk, P-38 Lightning, F4F Wildcat and Bf 109 in the air, with many more.
The battlefield is not static. Forests are leveled, defenses torn apart, and buildings are reduced to rubble over the course of a battle.
Play online in both PvP and Co-op with friends.
Take on missions from the base game, the Steam Workshop, or from a custom mission you created yourself.
Join a friend's squad or play with your own.
Create a match whenever you want, wherever you want, on any map you want.
Create and share your own scenarios, maps, and other custom content through the easily accessible integrated map and mission editor.
Create mods with the dedicated Modding SDK.
Share your creation on the Steam Workshop and play them in Singleplayer or Multiplayer.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 15.1Kreviews | 90% | — | $4M |
| $8.99 | 2.7Kratings | 86% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
要是优化再好点就好了
really good ww2 sim, can play private coop matches with friends easily against bots. the dev team is still doing serious updates to it 5 years on, the DLC has good content for the price. no pay to win mechanics, combined arms combat, large maps, and the bots were improved alot over the last year so its great for offline SP too. This is what battlefield should be.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French, German, Spanish - Spain, Simplified Chinese, Russian, Spanish - Latin America, Arabic, Portuguese - Portugal, Portuguese - Brazil, Polish +3 more
| $8.99 |
| 1.6Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
中国战场这个模组真的好好玩
If you want the greatest WWII game of all time, perhaps only matched by Call to Arms - Gates of Hell: Ostfront, look no further. The amount of battles in this game is nothing short of remarkable with many more planned to be added. The shooting feels good, the AI does the job and is being improved. The creators are doing reworks of older campaigns. The scale of the battles is top notch, especially when combined with mods. Oh yeah, the mod support… Wow. The creators have made it easier than ever for people to mod this game. Also, the map creator is spectacular and also receiving love and attention. This means you can play around in and learn about virtually any conflict people care to recreate. There’s the Vietnam Conflict, American Civil War, Korean War, 90s conflicts, 2010s conflicts, etc. The sky is the limit. Half the buildings are destructible so far and I imagine the creators will continue to increase this as they rework assets. The creators really care about this game and are active in letting us know what is to come. There’s also multiplayer and that’s where a lot of people also spend their time with this game. Hundreds of hours of content that is constantly being reworked, updated, added to, and modded for only 8-9 bucks?! You can’t beat that. You can get the base game and all the DLCs cheaper than you could a standard game with only a fraction of the content. If you are even remotely interested in WWII, do yourself a favor and purchase this game. The sound design could use some improvement and the graphics are not the primary focus, but it gets the job done. The experience is the primary focus here. With the realism mod, you can turn those gunshots and explosions way up too and that makes the experience much more immersive. Want more bodies on the field or larger battles? A simple drag-and-drop mod install is all it takes. I am so happy I purchased this game and I know you will be too if you share the same interest in WWII. 10/10
Ну чет хз, мне напомнило игру Миротворцы(вроде какая-то из первых Arma) Солдатики ощущаются как болванчики, хотя тут пишут, что это они еще улучшили ИИ Лично мне плохо понятны критерии успеха в миссии, количество "фаз", текущие задачи(они иногда всплывают, но что именно на карте ОНИ не понятно), кол-во союзных войск. Играл на стороне СССР в первой миссии сталинградской битвы - в первый раз частенько умирал и спавнился все дальше и дальше видимо из-за отступления, пока не проиграл. Второй раз тупо сидел в домике на первой линии и лишь пару раз умер, в этот раз немцы не ушли дальше первой линии.... а мой союзники спавнились как будто рядом со мной. И победил быстрее, чем проиграл, видимо при нашем отступлении им накидывает жизни нападавших. Заходил к случайному челу поиграть вместе с ним - но играя за снайпера у меня в оптическом прицеле был хаотичный калейдоскоп, хотя я прицел не двигал - видимо в мультиплеере за снайпера не поиграть. НПС в экипаже танка тоже показали себя плохо, я подъхал к вражескому танку почти в упор, а моя башня начала вертеть и стрелять вообще в другую сторону Как использовать сошки тоже не понял, только снять могу окоп/брусвер/окно часто слишком высоко, чтобы можно было стрелять из-за него сидя, но достаточен, чтобы тебе прострелили голову В игре вроде есть роль медика, реально проработанная, реалистичная, вот только реальной пользы от него 0, ты либо сам перевяжешься и закнешься аспирином или умрешь, в игре 2000 какого-то года (Миротворцы) при серьёзном ранении можно было позвать НПС медика И ОН РЕАЛЬНО ОТЗЫВАЛСЯ И ПОМОГАЛ
The only game where I can RP as a Russian commissar of a penal squad and shoot anyone that gives an inch to the enemy while I shout, "Not one step back, comrades!" (in my head) as I ordered my 8 men team headlong to an MG42 emplacement, then watched Mehmet Ivonov take a 75mm Pak 40 round to the noggin, blowing my entire platoon and splatter the patriotic colour of red on the wheat fields of the Motherland. Listening to my character screaming "BLYAAAT!" as if I didn't just ordered my men to their untimely demise. I was cowering behind a rock. 10/10. RIP Mehmet 1919-1942
needs lots of work still. It is not something you will return to often in this state.
6 year old game that is still being updated with actually great dlcs and free features wholeheartedly recommend it
The game plays and looks 0% like the trailers or screenshots on the store page, even on max settings. Pros -offline play -functional Cons - The game looks atrocious. Day of Defeat Source (2005) looks better than this and that was a free mod. Max graphics settings and it looks like some poorly made CS 1.6 mod mixed with Return to Castle Wolfenstein (2001). - Game is buggy AF. This is like an early alpha. Tanks will be flipping through the air and any knocked down trees will be spinning around in perpetuum motion whilst suspended in midair like a hamster wheel. - AI is bad. As others have said, the baddies will always instantly lock onto you from over 5km away. 90% of the game was me trying to identify whether that blob in the distance was a rock or a baddie's helmet. I dunno how the boys did it back then but I couldn't see anything through my shiddy Garand's ironsights, and I don't think you're even given scopes. The other 10% of the time the AI would just stand there doing nothing whilst you'd be able to insta-kill them with 1-2 shots. It's like we were all playing Sniper Wars. I think there was a melee button but I don't know how'd you'd ever be able to make it that close to someone to ever use it. - It's really hard to read. Hell Let Loose was tricky to understand, too, but I roughly knew who was on my side due to the languages people spoke and slight uniform variations, and sometimes a faction symbol would show up if you moused over them. I kept shooting my own guys because I couldn't tell who was who. It wasn't til much later that I learnt that baddies will always be on the other side of the horizon and that any soldier bigger than your thumb will be on your team. I could never tell how much health i had. You have an inventory screen but there's no point to it. - It's really buggy. The game crashed a few times on me. - The game is ugly as sin, empty, and the maps are designed badly. Often buildings will have some weird geometry on them which makes corners connect where there should be streets or thoroughfares. All of the rooms you can enter are empty and devoid of any furniture. It's essentially an offline $2 copy of Hell Let Loose, but without the prettier graphics to distract you form the bad game design and premise. I got this for $12 on sale, but I think even this was too much for what's essentially a pre-pre-pre early, experimental, alpha concept build. For the quality of the product, especially considering what's already free or surpassed this decades ago, this should be free. Americas Army (2001) was $0, had better polish and design, and came out almost 30 year ago. How can anyone charge money for something like this? I'd only play this if I wanted to rexperience the frustration of trying to navigate a game like Hell Let Loose and I didn't have an internet connection that day.
除了弱智ai和模板战役之外没啥大毛病,至少制作组的更新力度和质量值得一个好评
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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