
Live the future of despair.The year is 2024 AD. The survivors fought against the remaining threats while trying their best to continue their recovery.Three years passed in the year 2027. In a new world without hope, the time has come to once again resist the fate of the Earth.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $26.39−56% | 7.2Kreviews | 70% | — | $3.6M |
| $89.99 | 5.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
やりこみ要素が多くうれしい
游戏本身很好玩,但是原价398的定价太离谱了史低也要163,要知道5代原价也才163结果到了6代价格翻了2倍不止,推荐给朋友结果看到价格纷纷表示太贵了。2022出的游戏2年后才上PC就为了不打折,本来PC上原价398的价格已经够败好感了,结果PC首发还强制绑定Epic被喷了才改成不强制。完事5代的错误翻译依旧没改[spoiler] 反物质步枪 [/spoiler]还能整出翻译不统一,上一关叫兵器巴尔加下一关叫武装巴尔加,老百姓也改成了一般人[spoiler] 那我的老百姓这块谁给我补啊 [/spoiler]。优化也明显不如5代出字幕必卡一下
Hallo Ich glaube ich verliere immer mehr gehirnzellen während ich dieses scheisspiel spiele 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lo compre el día de ayer apenas en pleno 2026 haha, amo estos juegos..pero me ♥♥♥♥ a llorar por que involucraron a epic ♥♥♥♥ en el juego , nunca me gusto ese sistema y jamas le daría mis datos... Pedí mi reembolso me seguiré jugando EDF 5 , o esperar el EDF 7 algún día
난이도를 낮추면 모조리 쓸어버리는 손맛을 난이도 올리면 몸 비틀면서 공략하는 맛을 느끼게 해 줍니다 어느 쪽이든 재미있죠! 멀티는 더욱 즐겁습니다!
EDF!!!!!
gg.
EDF!!!!!
[h1]【整体体验】[/h1] 《地球防卫军 6》其实还是一款挺好玩的游戏,游戏性依然在线。大量敌人、大规模战场、各种武器乱轰的爽快感还是有的。 不过和《地球防卫军 5》相比,这代有不少内容都是在原来的基础上继续扩展。 [hr][/hr] [h1]【关卡与剧情】[/h1] 这代最大的问题之一就是重复使用了《地球防卫军 5》的很多关卡。 特别是第一次回到过去的时候,前面有好几关基本就是重新游玩《5》的内容。 不过回到过去本身就是剧情的重要组成部分,而且之后部分任务也会出现变化,所以我觉得不能单纯说是在偷懒。 只是从实际游玩体验来说,重复游玩以前的关卡还是会有点腻。 [hr][/hr] [h1]【职业与武器】[/h1] 游戏有 4 个职业,但我最后基本一直使用飞翼潜行兵。 主要还是因为地图太大,机动性非常重要,其他职业跑图确实没有它舒服。 武器数量虽然很多,但真正会长期使用的其实没有那么多。我自己最常用的基本就是雷霆弓和镭射狙击枪。 [hr][/hr] [h1]【画面与优化】[/h1] 画面方面就没什么好要求的了,EDF 本身也不是靠画面吸引玩家。 但优化确实不太行,锁 60 FPS 遇到大量敌人、爆炸和特效还是会掉帧。 更奇怪的是,有些地图哪怕已经没有敌人了,只是站在高处往下面看,帧率一样会掉得非常严重。 所以这不只是敌人太多导致的性能问题,游戏本身的优化确实存在问题。 [hr][/hr] [h1]【总结】[/h1] 《地球防卫军 6》游戏性还是不错的,虽然有大量重复《5》的内容,优化也比较差,但 EDF 最核心的爽快感依然保留了下来。 大量敌人、大规模战场、各种武器和职业成长,依然非常好玩。 不过这游戏**绝对不适合原价购买**。 考虑到重复内容、老旧的画面、糟糕的优化,以及很多武器实际使用率不高,我更推荐等打折再买。折扣价格合适的话,还是值得玩的。 [hr][/hr] [h1]【对下一代的期待】[/h1] 我还是很期待下一代,希望下一代能够升级一下游戏引擎。 画面不一定要变得多么好看,但至少希望优化能比现在好,而且不要再锁 60 FPS,应该让玩家可以根据自己的电脑和显示器自由设置帧率。 友方 AI 也希望能够改进一下,至少让他们更聪明一点,攻击距离也可以更远一些。现在经常会看到友军一直往玩家前面跑,直接挡在我的枪口前面当子弹,真的很影响体验。 另外也希望可以增加角色自定义,不要再让职业直接绑定角色的性别,可以让玩家自己选择角色外观和性别。 甚至可以考虑加入《地球防卫军:铁雨》里的职业设计,例如那个很有《进击的巨人》感觉的机动装备,让下一代的职业和战斗方式更加丰富。 希望下一代能够在保留 EDF 核心爽快感的同时,把这些老问题真正解决掉。
とても面白いです!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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