
Live the future of despair.The year is 2024 AD. The survivors fought against the remaining threats while trying their best to continue their recovery.Three years passed in the year 2027. In a new world without hope, the time has come to once again resist the fate of the Earth.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $26.39−56% | 7.2Kreviews | 70% | — | $3.6M |
| $89.99 | 5.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,但这价格着实幽默
まあ面白いです。
5を超えるストーリーを味わえ
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 4K | 92% | $22.49 | |
| $3.6M | 12.7K | 90% | $7.99 | |
| $3.6M | 10.6K | 89% | $9.74 | |
| $3.6M | 8.2K | 92% | $12.49 | |
| $3.6M | 2.4K | 55% | $19.99 | |
| $3.6M | 59.2K | 87% | $2.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.5K | 94% | $24.59 | |
| $2.1M | 10.5K | 95% | $8.99 | |
| $284.2K | 1.5K | 59% | $9.59 | |
| $116.1K | 596 | 43% | $9.99 | |
| $0 | 236 | 87% | Free | |
| $6.1M | 3.8K | 62% | $49.99 |
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EDF5クリア後に遊んでいるが大変楽しい。 エアレイダーは序盤は前作との違いで弱体化した部分が気になったが、中盤以降は今作で追加された要素と組み合わせてのプレイが楽しくなるのでそこまではプレイして貰えると嬉しい
To save our mother earth from any alien attack, From vicious giant insects who have once again come back, We'll unleash all our forces, We won't cut them any slack! The EDF deploys!
垃圾 中間一堆5代關卡 根本有夠混 還賣1千9 你怎不吃屎
Its way more fun than battlefield 6 :)
セール来たら買ってやってみると良い 5と6それぞれ面白いと思うけどどっちかだけでもいいと思う ストーリーは自分でやって判断しいてくれ 弾は無限なのでトリハピにはすごくいいぞー
Pros: 1.) It's a game I guess Cons: 1.) ♥♥♥♥♥♥♥♥♥ the game gives you the most useless weapons to start off with. Even on the easiest setting it takes 3-5 business days to kill one ♥♥♥♥♥♥♥ enemy. I don't need retarded souls like difficulty on the first ♥♥♥♥♥♥♥♥♥♥ stage. 2.) Annoying as ♥♥♥♥ cut scenes that no one asked for. 3.) Game interface is clunky as ♥♥♥♥ and annoying. ♥♥♥♥♥♥♥♥♥ this game is pure ass. The weapons given do ♥♥♥♥♥♥♥♥♥, even on the easiest of difficulties. Constant, stupid ass forced cutscenes that are just annoying. Game interface is annoying and half assed. I asked for a refund on this ♥♥♥♥ bomb. It's not even worth buying on sale.
良作です。前作『EDF5』と繋がったストーリーですが、EDF6からの新規でも楽しめました。 低難度はサクサク進む一方、高難度になると某ソウルゲーを彷彿とする死にゲー・覚えゲーになるので無限に味がします。トライアンドエラーで難関をクリアするのが好きなタイプの人なら買って損はないでしょう。 [h2] ◆良かったところ [/h2] なんといってもストーリー。タイムリープものとして非常にカタルシスのあるシナリオでした。 人類が劣勢に追い込まれていく中、主人公と相棒だけが記憶を保持し、絶望を打ち破るためにタイムリープを続ける。この上なく王道のストーリーですが、だからこそゴール地点が明確で良かったです。 主人公が一騎当千のエースとして育っていく気持ちよさがある一方、『EDFという巨大な組織の一員として戦う』という要素が両立しているのもgoodですね。 また膨大な数のミッションと武器があり、高難度やDLCも含めるとかなり長い間楽しめます。特にDLC1はサブストーリーとして非常に良い出来で、プレイして良かったと思えました。 近年は後出しアップデートが容易になったこともあってか、『100%のボリュームを50%くらいまで削り、小出しアプデでユーザーを長期間遊ばせる』みたいなワイルドな小出し戦略を行うゲームも多いですが、やはり買い切りゲームとしては本ゲームのように最初からがっつり遊べる方がありがたいですね。 [h2] ◆悪かったところ、改善してほしいところ [/h2] [list] [*]防御力と火力と物量全てに優れ、火炎放射で目潰ししてくるネイカー [*]簡易的な命令すら出せず、射線を塞いでくるNPC [*]優遇されすぎてRとWの上位互換になっているフェンサー [*]ストーム隊との出会いがだいぶ端折られているところ [*]車両系ビークルがスタックしやすいガタガタの地形 [*]一部武器の調整が雑(EDF5からベタ移植したせいで弱いライサンダーZFなど) [/list] 武器や兵科のバランスは他ゲーでも言えることなので多少は諦めがつきますが、一部の敵による目潰しは擁護できません。 昔のゲームやフリーゲームならともかく、令和のフルプライスゲームで『敵の攻撃エフェクトのせいで何も見えない!』となるのは面白さに繋がっているとは言い難く、明確に改善するべき点と言えるでしょう。 [h2] ◆まとめ [/h2] 良い点と悪い点それぞれが尖ったゲームですが、トータルで見るとかなりの良ゲーです。 特に下記のような人にオススメします。 [list] [*]動画などを観てEDFシリーズに興味が湧いた人 [*]糸をなんとかしたい人 [*]手軽に楽しめるTPSを探している人 [*]トライアンドエラーで強敵を打破する死にゲーが好きな人 [/list] Steamでは本作の他にEDF4.1やEDF5も購入できますが、これから新規入隊するなら過去作から色々な部分が改善されている5か6がオススメです。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.