
Live the future of despair.The year is 2024 AD. The survivors fought against the remaining threats while trying their best to continue their recovery.Three years passed in the year 2027. In a new world without hope, the time has come to once again resist the fate of the Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 7.2Kreviews | 70% | — | $10.7M |
| $89.99 | 5.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lots of fun and replayability, it'll take ages to unlock everything for each class so be ready for a grind.
EDF 6 is an earth defense force game, a crazy load of weapons, plenty of vehicles, way too many enemies on screen than legally should be allowed at one time, hilarious voice actors, hopeless ai compadres, overly explosive buildings, challenging and *buggy* experiences, bugs, bugs, alien frogs?, robots, and ridiculously addictive gameplay. In short, if you buy EDF, you should know what you are getting into. They create, repeat, and play like the best of them. The storyline is pretty nervewracking this time around, and the forced unskippable cutscenes will make you annoyed. But the gameplay is what you were asking for since you first went from diaper to keyboard (or controller respectively), a fun game for adults, children, and those who just want to blow things up to avoid the stressors of life.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sabaton (metal band) + EDF 6 = chef's kiss. i dare you to try the combo and disagree. \m/
Best one yet. Love this series.
EDF!EDF! ウィングダイバーはHPが低いため被弾しないようにするのが難しいですが、その分武器が強いので最初はウィングダイバーでスタートするのがオススメ。 今作はストーリーの都合上、過去と未来を行ったり来たりするのがメインです。 個人的にこれまでになかった展開で面白いと思いました。 ただ、その分同じミッションが繰り返されるのは否めないため「何度も同じミッションをやらされる」と思うようならアナタは今作の方向性に向いていません。 黙って地球防衛軍5をプレイすることをおすすめします。
3の時から遊んでいますが、昔ながらのB級映画的ノリのストーリーが面白いです。 仕組みも単純で敵をせん滅すればクリアという、誰にでもわかりやすく単純。爽快感もあります。 武器やアーマー集めは人によって違うかもしれませんがRPG的な要素もあります。この点も。やりこみ感があります。 何より、2画面分割で遊べるのがいいですね。家族や友達と遊ぶと盛り上がります。 ステージも武器や戦術を考えないと最高難度はクリアが難しいので、それを探すのもこのゲームの醍醐味だとおもうので、好きな方には刺さると思います。 グラフィックは爽快感が失われない程度に向上してくれることを今後は期待ですね。今のままでも十分楽しいので次回作も購入決定です。 次回作の改善点としてはウルトラワイドスクリーンに正式対応してほしいですね。2画面分割の時に遊びやすいので。 シンプルなゲームが好きな方にお勧めです!
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EDF!EDF!
외계인과 맞써 싸우는 시리즈물 총쏘는 겜.. 그런데 이제 뇌절을 곁들인 아군 AI는 변한게 없는데 쓸데없이 범위가 넓은 DoT(Damage over Time)을 남발하는 바람에 다 망쳐버린 느낌 심지어는 고난도 적을 상대할 때 탈 것을 제공해주지 않는다 6탄이면, 그만큼의 축적된 세월과 노하우가 있을 거라는 생각을 보기 좋게 걷어 차인 느낌이었고 시리즈가 5~6000엔 게임이 대세였을 때 2000엔 짜리 염가형으로 시작한 걸 생각하면, 전작에 비해 캐릭터 모델이 획기적으로 개선된 것도 아니고 최적화는 CPU 갈구는 게 디폴트인양 좋지 않은 건 여전한데다 심지어는 루프물이라서 맵도 시나리오도 재탕인데 가격은 AAA급 풀프라이스고, 뭔가 엉망진창 같다랄까 전작에 대한 기억이 미화되서일 수도 있겠지만 무기 선택이나 어딜 먼저 잡을까 어디서 잡을까 같은 경제성을 고민하게 되던 전작에 비해 6은 그런거 다 제한해두는 바람에 그냥 억까 다굴 쳐맞으면서 깨야 하는 느낌 전작을 재밌게 해서 샀다가 후속작이 별로 기대되지 않는 게임은 오랫만인 거 같다 기본적으로 플탐을 길게 늘려놓은 구성이라 피로감이 상당하기도 하고 전작은 처음 해 본 신선함 때문에 개인적으로 고평가했던 게 아닐까 하는 생각도 든다
similar to 5 but more of everything. 100s of hours of content, definitely worth the price
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $10.7M | 19.7K | 85% | $19.99 | |
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| $10.7M | 14.8K | 78% | $16.49 |