
Stand and fight for humanity. This arcade shooter takes place in the year 2022, as the Earth Defense Force fends off an all-out attack by unknown life forms. Become an EDF soldier, battle against endless hordes of immense enemies, and restore peace to the earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 9.4Kreviews | 94% | — | $11.2M |
| $59.99 | 6.9Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A definite upgrade from its older relative, EDF 4.1. More content and and it's clear there was a lot more care put into this. Also it mogs EDF 6 by a mile. helldivers if helldivers wasnt full of fat chuds who say 'face the wall' when you try and discuss lore. (and also a lot more bugs, the good kind)
i like this game , my friend recommended it to me and it reminds me of starship troopers and also edge of tomorrow movie
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*, Korean**languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kill aliens. Air strike aliens. Roundhouse kick an alien into the concrete. Slam dunk alien spawn into the trashcan. Crucify filthy frogs. Defecate in alien food. Launch aliens into the sun. Deep fry aliens in a wok. Blast aliens into active volcanoes. Repurpose alien corpses into napalm. Judo throw aliens into a plasma cannon. Twist alien heads off. Report aliens to the EDF. Karate chop aliens in half. Curb stomp egg-laying aliens. Trap aliens in quicksand. Crush aliens in the trash compactor. Liquify aliens in a vat of acid. Eat aliens. Dissect aliens. Exterminate aliens in the gas chamber. Stomp alien gzorborz with EDF-issued army boots. Cremate aliens in the oven. Lobotomize aliens. Mandatory abortions for aliens. Grind alien eggs in the garbage disposal. Drown aliens in fried chicken grease. Vaporize aliens with a ray gun. Kick elderly aliens down the stairs. Feed aliens to alligators. Impale aliens with a laser lance.
[h1]EDF! EDF!←このコール&レスポンスに脳を焼かれた者だけが、このレビューを読め。[/h1] [h3]諸君、聞いてくれ。俺はただの民間人だった。ビルより巨大なアリに襲われるまでは。[/h3] おい、そこの君。平和な日常に飽き飽きしてないか? 上司の小言、満員電車、代わり映えのしない毎日…。そんな君に、最高の[b]「非日常」[/b]を処方してやろう。必要なのは覚悟だけだ。そう、目の前のビルが巨大なクモの巣で覆われ、空が絶望的な数のUFOで埋め尽くされる覚悟がな。 俺はただのしがない作業員だった。それがどうだ。気づけば俺は最新鋭の武器を手に、空を覆うマザーシップに向かってこう叫んでいた。「俺に任せろ!」と。理屈じゃない、本能が叫ぶんだ。[b]「撃て!」[/b]と。 [h3]これはゲームではない。「人類賛歌」だ。[/h3] 最初は絶望しかない。ビルよりでかいカエル、街を破壊しながら行進するアリの群れ、空から降り注ぐ殺人レーザー。だが、手にしたアサルトライフルが、隣で絶叫しながら戦う仲間が、そして無線から無限に聞こえる「EDF! EDF!」の絶叫が、君を「英雄」にする。 [quote] 完璧なグラフィック? 洗練されたストーリー? そんな軟弱なものはない。ここにあるのは、圧倒的な「物量」と「爆発」、そして理不尽なまでの絶望に、仲間と肩を並べて立ち向かうという、人類の最も原始的で、最も美しい「賛歌」だ。 [/quote] [h3]地球防衛軍(EDF)入隊適性診断[/h3] だが、誰もが英雄になれるわけではない。君にその資格があるか、ここで診断しよう。 [list] [*] [b]✅ 君は最高のEDF隊員だ! 今すぐ入隊しろ![/b] [*] ✅ 頭を空っぽにして、ただ目の前の敵を木っ端微塵にすることに、至上の快感を覚える「破壊神」の素質がある君。 [*] ✅ B級パニック映画を愛し、「なんでやねん!」と画面にツッコミながらも、最後までコーラ片手に見届けてしまう、懐の深い君。 [*] ✅ フレンドとVCを繋ぎ、「うわあああ!」「そっちは任せた!」「援護頼む!死ぬ!」といった阿鼻叫喚のコミュニケーションを楽しむのが大好きな君。 [/list] [list] [*] [b]⚠️ 君は平和な市民でいるべきだ。家から出るな。[/b] [*] ⚠️ 洗練された物語や、フォトリアルなグラフィックを求める「芸術家」肌の君。このゲームにあるのは「物量」と「爆発」と「魂」だ。 [*] ⚠️ 虫が本気で、心の底から、DNAレベルで苦手な君。悪いことは言わん、トラウマになるぞ。これは誇張ではない。 [*] ⚠️ 同じミッションを繰り返す「作業」が苦痛で仕方ない君。このゲームは、より強力な武器を手に入れ、より絶望的な戦場へ赴くための、終わらない聖戦だ。 [/list] [h3]さあ、入隊の準備はいいか? 地球が君を待っている![/h3] 結論、地球防衛軍5はゲームではない。人類が巨大な絶望に立ち向かうための、最高の[b]「ロールプレイング」[/b]だ。君は英雄になる。理不尽な物量に押しつぶされ、それでも仲間と叫び、勝利する。この快感は、他のどんな高尚なゲームでも決して味わえない。 このレビューを読んで、君の心に「EDF」のコールが響いたなら、もう迷うな。 [b]地球が、君の力を必要としている![/b] EDF! EDF!
Ну шо тут сказать, эта игра из разряда "Когда Helldivers 2 для тебя уже кажется детским садом и его недостаточно"))))
フォボスをドーーン!テンペストをドカーーン!機銃掃射でババババババ!うぉー!地球をまもるぞぉーー!(民間人ごと建物を粉砕)
Helldivers 2 improved on the formula in pretty much every way but it's still a joy to play this janky a** alien invasion game. I recommend using the mouse jitter fix mod and borderless fullscreen mod to be able to use Lossless scaling's X2 frame generation for 120 fps. The 60 fps experience isn't great.
Boring and repetitive. How did this get Overwhelming reviews is beyond me. The grinding is too obnoxious with you having to replay the same missions over and over again in order to unlock better (more fun) weapons+vehicles. Classes are imbalanced, making single player mode frustrating. AI is garbage, always looking for 1 random missing bug on the map. Getting randomly oneshotted and have to listen to the same dialoge 10x in a row isnt fun. Controls are garbage and clunky, I ended up rolling around at 45 degree angles as the Ranger for example as there isn't a sprint or the ability to roll forward. Playing the Fencer, the heavily-armed tanky unit, was satisfying until I realised that there isn't really much fun when you want to get somewhere, you can thrust forward a bit over and over but nothing more. It just ends up feeling bothersome. You'll also end up using weapons strangely too, aiming assault rifles at unusual angles because "it fires that way", it's plain silly... Accuracy may increase with the "level" but why should a weapon be so bad by default? It makes some of them It's practically unusable unless you're willing to aim wrong. UI is garbage. The interface is strange, there isn't a cursor so you end up clicking to select and using WASD to move around the menus, menus that don't always feel intuitive. Every time you start the game you'll be notified with a popup "You will use the mouse" etc., it's badly translated and shouldn't even be a message you need to see. Things like that add up. Progression is disappointing. It may have been the dealbreaker. I suspect it also is to anyone that values upgrade systems and customisation. There's no real armour upgrades, visual or functional, just an number that goes up that's essentially just health. Aside from that one health value, you also won't have any kind of progression with your character, no stats, no skills, nothing. What you will get are guns, guns that only level-up when "looted" again, that's it. I feel like a lot of depth is lost here, it could be so much more. Oh and sure, you can change two colours on your uniform but that's hardly of much value. It'd be nice to at least have several armour sets with different stats for each class. It would nice to have something to feel like you're progressing yourself and not just random weapons. The gameplay doesn't *feel* perfect - enemies are sometimes bullet-spongy, and there isn't a ton of variety or strategy beyond "kill them all because you're powerful enough" or "kite them all because you're not powerful enough." The difficult later missions weren't more *interesting* for their difficulty - they were just extra punishing if you accidentally agro'd too much. Having character experience and armor *can* be good in the right type of game, and it is fun to unlock more weapons, but the armor is just too punishing if you don't have enough. Basically, you *cannot* switch characters, at least not without far too much time investment. You just won't have enough armor (weapons isn't as much of an issue because you can get a few good weapon drops on a harder level). Only playing as one character could be fine if it was interesting enough or had enough variety, or for example it felt earned (like imagine an RPG where you spend time crafting your build), but it didn't for me.
By far the best of the EDF series, the spin-off game EDF World Brothers 2 is another game that is worth checking out
I can see the potential for a lot of silly fun. But if you're a solo player it's very slow at times, annoying at others since AI isn't a whole lotta good at doing what needs done. Now. As a positive. I've seen some folks harp on the animations/voice acting and graphics. Graphics, eh. With how much can be going on at a time, I didn't really care about them. The animations and voice acting, I did like. It felt like it was going for a cheesy movie and that's a good vibe for such a ridic concept. If I had people to play with I'd probably enjoy myself. But as it is, I can't recommend solo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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