
Battle through an onslaught of mystical backwater cultists, possessed militants & even darker forces as you attempt to discover just what lurks beneath the Earth in this retro FPS inspired by the '90s legends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind Andrew Hulshult.
In three distinct campaign episodes hand-crafted from straight outta the '90s, players will battle through an onslaught of mystical backwater cultists, possessed militants and even darker forces and attempt to discover just what lurks beneath the Earth. Featuring a vast arsenal of badass weaponry including sickles, swords, crossbows, rifles, dual-wielded and double barreled shotguns and incredibly necessary grenade and rocket launchers, DUSK brings unapologetic retro action from start to finish.
In addition to the main campaign, DUSK features an Endless Survival Mode, putting you front and center against wave after wave of merciless enemies.
And for those looking for an extra challenge, DUSK also offers the chance to go head to head online to battle your friends in DUSKWorld arena multiplayer, where darkness hosts the worst of humanity in surprising new ways...
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 25.5Kreviews | 97% | — | $10.8M |
| $19.99 | 607ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
la escaleras estan rebugueadas pero esta god 10/10, ojala el multijugador estuviese mas activo
all ♥♥♥♥♥ and giggles until you hear whispers of "heretic" or "sacrifice", This game is a perfect example of a boomer shooter, David cooked
Looks generic but that's a lie. To give you a false sense of complacency. You'll quickly see that there's interactive objects, nearly at immersive sim levels, and the maps are all made masterfully as you could expect. Still nothing stand out, right? Then Episode 2 hits. Humor, power-ups, each level is a unique high-concept challenge that would have its ideas stretched into a whole episode in a lesser game. Dusk is a game that sucker punches you with new ideas that you didn't see coming every single level. Through the whole game, the presentation and fun were beyond my expectations. The underground levels have great atmosphere, with your tiny flashlight forcing you into a narrow range of vision, when DUSK wants you to be scared it will be more intense and claustrophobic than an average horror game. They usually use that to build tension for a brutal arena fight. Music's good too. I beat the game in just under 7 hours and a Cero Miedo difficulty run is still called for. Get this on sale at least.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +4 more
| $6.79−66% |
| 505ratings |
| 92% |
| #69 |
| not modelled |
| $19.99 | 196ratings | 98% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 942 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В этой игре враги это игроки хойки и фанаты май литл пони, т.к. если найти мыло, то оно ваншотает любого врага и босса на уровне. Рекомендую как игрок хойки
Overhyped game Strange level design, poorly made enemies (remove cowgirls from the game lol), useless weapons I thought at least a brutal soundtrack could save this game, but... most of the game is silence/ambient So the trailers are very different from what the game actually is. It's better to save money on a really good game from the same developer (Gloomwood)
PEAK Cinema in The FPS genre. Awesome gameplay, awesome atmosphere, peak design and music. Just play it.
Game is solid One thing that I dislike though is the amount of secrets, sometimes it felt like I missed out on half of the game since I didn't even unlock a quarter of the achievements on my two playthroughs
🟢关卡场景类型丰富,风格迥异,低多边形美术、DOS启动界面、老式硬盘读写音效,复古视觉质感非常纯正。 🟢没有限速的高速移动,非常流畅,手感做得相当出色,加速、空中变向都很丝滑。 🟢可以与场景中的油罐桶、锯齿飞轮、肥皂互动来举起并砸向敌人。 🔴武器库设计太过平庸,没有什么独特的设计亮点,冷兵器反弹弹道以及可穿透的十字弩还算不错。并且平衡性也比较差,大部分枪械的强度太低,双枪没有存在感,双喷被双管完全取代,低伤害连带着枪械手感与命中反馈整个绵软而无力,少数强力武器诸如双管喷、大剑等泛用性远超其余。 🔴怪物机制同质化,智能低下,行为模式完全一致,E3M9充分展现了怪物AI的无能,只需要一直溜着边绕圈这270个怪物自己就能给自己打的半死。 🔴地图设计假空大,点对点的连接频繁依赖传送进行,关卡场景类型丰富,风格迥异的优点也是有代价的——那便是缺乏沉浸感,且地图缺乏交互叙事,游玩过程总是有种置身于刻意创造的箱庭中的感觉,一切都是设计好的,这个世界绝非真实,并且还有人正在观测着你。。 🔴一系列因作者代码水平不足而引发的小问题(straight lookdown会卡屏、十字弩跳翻跟斗、重力关存读档位置不一等...)
peak boomer shooter
I really didn't want to leave a bad review for this as I had higher hopes, but here we are I guess. If you don't want to read this disheveled rant, I'll leave you with this - JUST PLAY QUAKE! You've read that right! This is just a shameless Quake rip-off! I don't care about the boomer-shooter genre, because this is plainly lazy. Other than the slide, there is genuinely nothing new to see here gameplay-wise. This should've been nothing more than a Quake conversion mod (check out the Slave Zero X add-on). I do not get the "critical acclaim" this gets. I expected MUCH more from it... For one, I was really looking forward to some sort of story, some dialogue... ANYTHING! Instead, I was hit with the same "storytelling" of your average 90s id Software game. But why don't I hate that aspect in those works? Probably because THEY DIDN'T ADVERTISE THEIR GAMES AS BEING DEEPER. Even though the redneck cultist theme has been molded into a cliche, I still expected some sort of twist on it or at least some explanation as to who we are, why we are here, how we got here, etc. But nope. That's nowhere to be found... And arguably the worst part of this game is the price point. 20. ♥♥♥♥♥♥♥. Dollars/Euros. I am not joking when I say that Blood and Bacon is more deserving of its 99 cent price than this mediocre "ode to and evolution of the greatest era of FPS level design". Why? It has the same retro graphics, they both rip off something (in BnB's case it's L4D2), but the difference is that one is somehow actually fun for some reason. I wonder which game that is... The enemies are also very reminiscent of Quake and Half-Life, especially those soldiers as really they're just rip-offs of already existing ones. I'll give them a bonus for that floating tumor thing that shoots out eyeballs, I really liked its design. But that's about it. About enemies, I absolutely hated that Mama one. It was SO boring and at times FRUSTRATING to fight against (that arena styled level has to go). Those lunging dogs are also horrid to fight against, especially when the game just spawns them behind your back, because that's fun when you're getting swarmed by other critters! But by far, the most annoying one yet was the Wendigo. Guys... wasting ammo in order to find an invisible enemy is genuinely not the way to go... Please, make less stupid choices, thanks! Going back to the positives, I did actually enjoy the atmosphere displayed in the levels. I think the set-pieces are executed extremely well and convey lots of emotions paired with the some of the ambient tracks the OST has to offer [I didn't really find the metal ones all that interesting, but this may be a personal bias (I ♥♥♥♥♥♥♥ LOVE MORBID ANGEL)], but unfortunately, to the dev team's dismay, soundtracks and landscapes can only do so much.... Do yourself a favor and spend half the price on Quake. Play the add-ons as I think they're genuinely great (with the exception of that DOOM one as it's just a reskin really).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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