
Dungeons: The Dark Lord is the sequel to Dungeons, the game where the more evil you are, the better! There are a slew of exciting new features, including four-player multiplayer in four modes!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo jugué porque era la continuación que, el final no se entiende cómo conecta con Dungeons 2, pero bueno. Son misiones más complicadas, eso está bueno, el problema es la cantidad de crasheos que tiene, si cargas partida, si perdes partida, es tedioso, lo bueno es que no dura mucho el juego. Ahora entiendo por qué no es tan famoso este juego, una lástima porque es divertido el sistema de "hacer feliz a los héroes", lástima que no se pudo mantener en entregas posteriores.
Absolute garbage. Launcher requires Log In. Game refuses to go proper full screen. Configs are useless. 20 minutes and I can't even play a single game. Forces CD Key for no reason and has MASSIVE GUI scaling issues in-game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the first time I decide to make a review before finishing the game. + interesting concept + It is nice building and decorating the dungeon. - No one. NO ONE wants to use the Calypso launcher. - You might lose your game with the game key or the launcher password EVEN THOUGH you have it on Steam. - abyssmal humour (well the usual humour in this series) - You get missions where the enemies are leveling more quickly than you can kill them and use the resources you get from them to level up your own units which means you cannot kill them and therfore cannot extract resources anymore before getting overrun. - And the point before that could be ok. Games can be hard. Try again. ... Try what? You do not have that much agency to change your approach. - Speaking of agency, there are levels where you have to steer a group of character units which is something I usually really like in strategy games. However, this game is made for controlling a single dungeon lord and manage the dungeon. So you control one character unit at a time and the others will follow the selected one. Now you are fighting enemies that have already leveled a lot, so you are pulling them one by one from a room to finish them off. Except the other character units will immediately follow into the room and get attacked by everyone inside it. Did I mentioned the character units must not die in that mission?
If you thought Dungeons was a mess of a game, boy did they set out to make Dungeons look good... by making something so much worse. Basic gameplay-wise, it is a better game, with plenty of quality of life features that should've been in the game in the first place. The tutorial is even better, shockingly! So, if you just wanted to play the awful multiplayer, this is the one to play, but everything else? So much worse, the story is just a Lord of the Rings parody, and not even a good one, and the level design is AWFUL! They clearly just gave up and decided to make it so difficult that no one would try to finish it. This isn't worth your time, even if you liked Dungeons. If Dungeons is a very flawed 6/10 game, Dungeons - The Dark Lord is the handicapped brother, and I'd give it a 3/10.
분량은 조금 적지만, 뒷얘기라 흥미롭게 진행했네요. 조심조심 안하고 빨리빨리 진행해도 괜찮을 듯!
10/10 not recommended. Game cannot run for me due to Kalypso launcher having issues connecting to the DRM server. Steam and Kalypso support have not been helpful. I bought this game in a bundle several years ago, worked just fine back then. Recent reinstall however does not work anymore.
I picked this up in a bundle hoping for a fun dungeon management sim, and while the core concept — building rooms to attract heroes, satisfying their needs, then incapacitating them for soul energy — is genuinely clever and different from what most people expect, the execution drags it down hard. The Kalypso launcher DRM is a frustrating barrier just to play a singleplayer game, and once you're actually in, the pacing is painfully slow with autosaves that can strand you hours back. Managing three Dungeon Lords with a hotbar that doesn't swap between them is a UI nightmare, and as heroes level up they snowball into unkillable deathballs that make every level feel like a desperate race you're destined to lose. There are moments where building and decorating your dungeon clicks and feels satisfying, but the game constantly undercuts that with unclear objectives, micromanagement hell, and a difficulty curve that punishes patience rather than rewarding it. Unless you're grabbing it for nearly free in a bundle, skip it.
Mir persönlich hat das Addon viel Fun gemacht. Es ist von der Kampagne deutlich anspruchsvoller als das Originalspiel. Die Online Rezensionen dass man durch die Story rushen muss weil die Helden zu stark werden kann ich nicht nachvollziehen. Meine Monster waren immer auf Max. Level :)
The concept is simple but fun: instead of being the hero exploring a dungeon, you are the evil overlord. You build and manage your dungeon, attract heroes, set traps, torture them, and basically do everything you would normally expect the villain to do. The gameplay is quite different from most dungeon crawlers, and that's probably its biggest strength. There's something satisfying about watching heroes enter your dungeon thinking they're going to defeat you, only for your carefully prepared traps and monsters to ruin their day. The game also has a good amount of humor and doesn't take itself too seriously. It's clearly inspired by games like Dungeon Keeper, but it tries to add its own ideas and personality. That said, it's definitely an older and more limited game. The mechanics aren't particularly deep by modern standards, and after a while the gameplay loop can become repetitive. It's also not nearly as polished as some of the bigger strategy or management games.
Entrez dans la peau du Dark Lord et construisez votre donjon maléfique ! Entre stratégie, gestion et humour noir, ce jeu vous met aux commandes de créatures terrifiantes et d’un empire souterrain à votre image. J’ai adoré ! Chaque moment passé dans le donjon est un vrai plaisir, de la construction à la stratégie, en passant par l’ambiance sombre et immersive. Graphismes : Franchement bluffant ! Les donjons sont magnifiques, l’ambiance est sombre à souhait et chaque décor fourmille de détails. Les animations sont fluides et donnent vraiment vie à votre empire maléfique. Gameplay : Un vrai régal ! La gestion du donjon est ultra intuitive, les mécaniques sont profondes mais jamais complexes, et le côté « être le Dark Lord » est incroyablement satisfaisant. Chaque choix stratégique compte, et c’est hyper addictif. Contenu & Modes : La campagne solo est passionnante et bien rythmée, avec des quêtes variées et pleines d’humour noir. Le multijoueur est fun et bien pensé, idéal pour des sessions entre amis. Durée de vie & Rejouabilité : Immense ! On peut passer des dizaines d’heures à optimiser son donjon, essayer différentes stratégies et explorer toutes les options du jeu. La rejouabilité est excellente. Bande‑son et ambiance : La musique est envoûtante, les bruitages immersifs et les voix doublées ajoutent vraiment à l’atmosphère. On se sent plongé dans un monde maléfique à chaque instant. Conclusion : Je suis totalement conquis. Dungeons – The Dark Lord est un must pour tous les fans de stratégie, de gestion et de donjons. Un vrai coup de cœur, du début à la fin !
Players by region
Where this game's players are, estimated from review languages.
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