
The Absolute Evil and its trusted *cough* servant, the Dark Elf Thalya, return in Dungeons 4 after the events of its fabulous predecessor to bring about their triumph over the forces of good once more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 1.43/day in the week after.
About








Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.4Kreviews | 86% | — | $5.2M |
| $49.99 | 8.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1.値段の割にボリュームがなさすぎる 7000円払ってこの規模の小ささ。 倍のボリュームはないと、まったくもって割に合わない。 このボリュームなら2000円か3000円かな。。。 はっきり言えばぼったくりである。 2.まったりゲーというより、せかせか 常に何かをやっていないといけない。 もう少しまったり出来たら楽しい。 攻撃(イベント)も同時に起こりすぎてて、ばたばた。 地上に出ると、必ず他の入口から敵が入ってくる。 3.バグが多すぎる ロードは3回に1止まる。(これは治った) フリーズも多い。(これは治った) 埋める、解除する等操作が効かない。 冷凍庫に敵を入れても、何も起こらない。(一回壊して作り直すと正常に動く) 4.指示を聞かない 勝手な行動取るな!!! 敵が目の前にいても戦わない。。。 ダンジョン内だと全くいうことを聞かなすぎる。 クリックしてもそこにこないで勝手に戦闘して、死んで・・・あほか! 5.魔法のポータルに入るのにコツがいる 6.ポップアップが弱い ダンジョンに敵が侵入したらもう少し強めに通知してほしい 気が付いたら、壊されてるし。。。 7.魔法がクリックしても発動しないことが多すぎる
I would not recommend this at full price. While the writing and voice-work is up to standards, there is a game play problem. There are unlockable skills in the campaign which require you to do something on a timer. The first time you play that scenario, especially if you are not familiar with all your units/rooms/research and need to read about them (which you CAN'T do while paused, you must read unit/research descriptions in real time) is going to be difficult. You likely won't be able to discern what, exactly you need to do in which order to achieve the objective in time to get your skill unlocked. Therefore you will need to play the scenario again (took me 1.5 hours to finish, now I need to go do it again). Once you know where the diamond is, which forces you need to fight first, which faction you should focus on, then you can play to win. I didn't want to buy a puzzle game that I have to do the same thing multiple times. Is there any reason I should expect to win the first time, every time? Well, no. But I shouldn't have to play the same thing over and over just because I didn't win the right way. Your way. Ever heard of railroading? So that's my review. The game campaign is kinda railroady.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 151.83/day in the week to Jul 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese* +3 more
| $49.99 |
| 487ratings |
| 91% |
| — |
| not modelled |
| $27.49−45% | 45ratings | 92% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我去![i][b]黑皮白毛邪恶腹黑高跟傲娇精灵御姐![/b][/i]这谁扛得住啊! 难怪卖这么贵,是有底气的啊?!这必须得 狠狠地批判性游玩! 我TM!直接就 扑过去 扒在屏幕上 开始仔细地审视!反复品味 资本主义糖衣炮弹! [i]桀桀桀!桀 桀 桀 ![/i] 咳咳,其实也就那样,除了腿啥都没有,附身屁精帮你们审查过了。 首先这游戏 全中文配音 精良中字!必须[b]好评![/b] 其次!完全就是 梗上长了个游戏!最幽默!最搞笑!最槽点! 能看到很多游戏和电影的影子,魔兽,魔法门,指环王 等等 游戏分为 [b]地上部分 和 地下部分[/b]: [b]地下[/b]就是 [i]模拟经营型 加 塔防游戏[/i],只要点点点,屁精会搞定一切,长按左键可以产生旋风卷起东西; 最主要它 室内装潢,建筑放置 都是 全自动的!还错落有致!强迫症真的太感动了! 地下与地上有 小道相通,可以放 5 种陷阱以及 5 种炮塔; 总体地下体验是 很轻松的,解放双手。 [b]地上[/b]就是 [i]RTS[/i],还能放法术,玩法就是F2a,全选真的是F2键; 一共三族,每族 4 种兵共 12 种; 还是需要一点操作的,杂兵没啥威胁,炮塔AOE还是挺疼的; 面对的敌人都是 勇闯哥布林洞 的那种 [b]傻白甜[/b]女英雄,纯真眼神一看就是刚从英雄学院毕业的; 人物造型都走 卡通风,屁精 蠢萌蠢萌的,咕咕鸡 小时候很呆萌长大瞬间十八变; 实际评级感觉也就 6岁;一游多吃,操控大手打破第四面墙的玩法还是很新鲜的。 Deluxe Edition 送的皮肤,其它都有丝袜,这个是[b]光腿[/b]啊![b]黑皮光腿[/b]啊! 说说需要改进的方面: 打击感 都不是弱了,是直接没有,模型死亡就是从空中瞬间 布娃娃,像被 抽干灵魂那种, 建议给 模型死亡时候加个 受击被打飞的效果,放法术时候也加入 击飞特效,没死的也一起飞,布娃娃满天飞才有意思嘛! 围绕大手能让玩家 更多的在地图上 互动就好了,不能 抓敌人扔下去还是有点遗憾; 5 种陷阱 5 种炮塔,12 种兵,说少勉强够,说多不算多; [h3] 以及达莉娅一个英雄还是有点寂寞了 [/h3][h1]![/h1]
Good'ol Dungeon game 섹시 다크 엘프 누님과 유쾌한 나레이터의 해설 나만의 던전을 만들고, 확장하고, 운영하는 게임 기본판+좋은 놈 나쁜놈 사악한놈 DLC만 구매하는 것을 추천합니다. Dungeon Master가 되어보세요!
Dungeons 2 is still the best in my opinion for being polished enough while having distinct seperate races of the horde. Having a hodgepodge is not as much fun as a dedicated undead or demonic army. That being said Dungeons 4 carries on the tradition -- solid voice acting with a few real laughs, a cozy atmosphere and predictable gameplay that fans will enjoy.
I do not understand how this game has slipped past me and my friends. I love it the humor is top tier, the dungeon gameplay is super fun and the overworld plays like a classic rts. was abit unsure on the price but it has plenty of levels to play and at this time I have 69 hours and still have not finished everything
Dungeons 4 is good but not great. If you enjoyed Dungeons 3, which definitely innovated the Dungeons formula more than this game does, you’ll like it. Some obvious improvements are bigger maps, new soil types that add nuance to base expansion, and a minion system for undead creatures. But the most important improvement is the ability to go first person POV of a little snot and run around your dungeon and explore at a granular level. I loved it! I hope we can do first person POV on ALL creatures next time. Of course, you get the witty narrative and the same gameplay loop as D3. Its good if you’re in the mood for a base builder and RTS hybrid game. Although I do think its been outshined in its genre by Empires of the Undergrowth.
キャンペーン、ストーリーモードが進まなくなってというか、ストレスで途中で止めた。なんなんだよ自勢力のダンジョンにサテライトレーザー打ち込まれて破壊されるとか、時間経過で基地の周囲四方から無限に敵が湧いてきて施設破壊され捲って何も作れずゲームオーバーとか。時間経過で基地に熱波が襲って常時ユニットがダメージ食らってデスと雇うの繰り返しとか。キャンペーン後半からお使いとか要らないパズルばっかでうんざり。攻略見てなんとかクリアしようとも思わなかった。
I like it! Like the fact it is easy enough for me to play, Being I am old. It is a challenge at times but I like that too. I am not a fast moving person lol And it seems you do much better if you are quick. I have Dungeons 2 and 3.... to me 3 was much easier to play than 2 and this one is like it is both together. Though I like the looks of the the horde, demons and undead in 2 the best. I like that you have the choice of easy, normal and difficult :) Being an old lady, of course I picked the easy lol but I hope to go to normal after playing a while.
Yet another excellent game to continue the story. Cheeky narrator, reference to different movies or games and a good story to go with it. 4 different difficulty levels to fit any gamer. Be it just a relaxing playthrough or hardcore with blood and sweat.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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