
DuneCrawl is an open world action-adventure game, where you take to the sandy seas atop a gigantic crustacean festooned with black powder cannons. Play as a solo Crab Keeper, or with a crew of up to three other friends in local and online coop.
Modeled estimate, not a reported figure. How we estimate →
About
DuneCrawl is an open world action-adventure game where you and up to three friends explore the sandy seas atop a gigantic Crab Crawler.

Battle against the jar-headed Vassals, survive hordes of wild bugs, explore oasis islands and delve devious dungeons all to help your fellow Polloi pilgrims win their war against the Ceramicist’s invasion!
Key Features
COOP AND SOLO PLAY:
Adventure in local or online coop with up to 4 players, or take to the wastelands by yourself with a bit of help from a ghostly companion!
OPEN WORLD EXPLORATION:
Navigate your Dune Crawler through the desert and visit dozens of islands to complete quests, explore secret dungeons, and collect piles of loot!
UPGRADE YOUR ARSENAL:
Gain powerful new player abilities by collecting Masks, Tunics, and Talismans! Unlock weapons like the Buzzooka and Acid Harpoon! Deck out your Dune Crawler with upgrades like Spike Armoured legs and Guided Torpedoes (or just give her a new hat and sporty paintjob)!

CRUSTACEAN COMBAT:
Man the cannons and take the helm with your crew to fight against other crawlers, gigantic bosses, and island fortresses! Load cannonballs, repair damaged legs, and even launch yourself through the air for daring boarding actions!
BUG RIDING:
Giant crabs aren’t your only form of arthropodic locomotion! Team up with friends to ride multi-saddle Beetles, zip around on skittering Nymphs, or smash through any opposition with armoured Scorpions and Ball Bugs!
SWASHBUCKLING ACTION:
Sometimes fighting on two feet is best! Help your fellow Polloi fight off the Vassal invaders with a wide array of hand weapons and items, or make use of the deadly local wildlife with Bomb Flowers, Beehives, and Spider Eggs!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played this with my husband. Has a great story line and the interactions you could do in this game is phenomenal. My favorite was being able to change the color of the crab <3
So fun in a whimsical way, the dialogue of the NPCs is so silly, their voices are so silly. Its one of those games where the dialogues that I keep finding myself having fun reading (which I never do) just to see what the silly guys are saying. Haven't experienced any game breaking bugs, actually plays well on keyboard and mouse, really fun with friends, we haven't got a single disconnect despite playing literally across the world. Only lil thing so far that I found a lil confusing is that some ledges are droppable and some aren't with no clear indication what is the difference, except trying them. Cute game, especially if you can crab it off of a sale, hehe, get it?
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Japanese*, Simplified Chinese*, Spanish - Spain*, Traditional Chinese*, French*, Portuguese - Brazil*, Russian*, German*, Polish**languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have to say I was not sure what to expect. I was just looking for fun coop games to play with my partner. Utterly blown away by how good this is so far. We have only played for a short while but we are loving it. The art style and animation is truly beautiful and it's a lot of fun exploring and upgrading. It kind of feels like an open world ship of fools. Note to developer: keep polishing the game and add expansions to this, I will gladly buy. Also get a physical switch version out and I'll buy that also to go in my permanent game collection (of which I buy very few).
A great example of how absolutely terrible coop UX can ruin a pretty nice idea. Very disappointing and unaccurate, yet quite good loking proof of concept with tons of bugs and critical issues.
what an amazing surprise ! unique and super cute. 9/9
Wish there was more of it but definitely worth it for the 10-12 hours you get Runs fine, plays well, thrives on co-op obviously Drive me closer, I want to hit it with my sword!
look, this game is good. Objectively, I had a ton of fun playing it, especially during the first half of the game, but I would be a massive liar if I said the game's lack of polish didn't tarnish the experience a bit. There's so much to love here but oh my god are there a lot of bugs, like, constant frame drops, glitching into objects and getting stuck, and discrepancies between what each player sees on screen. Even with all that, I still had a really fun time with the game, if there are bug fixes in the future, this game could become a really great indie gem. Because of that, I'd say I like the game overall, so I recommend it.
Highly rate this game as a co-op game with freinds. It can feel hectic and fights can be a bit hard, in a good way. Weapon variation is good, and comboing with different weapons in combat feels smooth and enjoyable. Driving the crab and insects is also a lot of fun, especially with the floaty-ness of the mounts available.
Not a Favorite, Ment to be a small experience but it still drags out in the second area and begins to break and has severe desync issues, not to mention AI pathing issues makeing Some quests Grueling to complete. 5/10
скучно
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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