
DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 24 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 6.6Kreviews | 88% | — | $2.6M |
| $14.99 | 762ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a good remake. A little difficult which can be frustrating at times but overall is quite fun.
Pra quem não assistiu, DuckTales foi uma série animada da Disney que passou a partir de 1987 até meados dos anos 90. Foi um mega sucesso também aqui no Brasil e rendeu dois jogos para o Nes feitos pela CAPCOM. Esse remake é obviamente do primeiro jogo, lançado em 1989, um jogo que com certeza ficou na mente das crianças daquela época, que cresceram e numa grande onda de nostalgia adoraram a notícia desse remake. Confesso que eu nunca joguei o original mais que alguns minutos, mas esse remake ficou sensacional! Deram uma boa facilitada no jogo, afinal a jogabilidade na versão original do Nes era pauleira, mas está tudo aqui do jeitinho que era no desenho animado! O jogo ficou a cargo do sempre competente (pra não dizer maravilhoso) estúdio WayForward, capitaneado por ninguém mais ninguém menos que Matt Bozon, vulgo "pai da Shantae". Na verdade acho que foi a equipe dos jogos Shantae que ficaram à cargo desse jogo pois inclusive a trilha sonora, que na verdade são versões atualizadas das músicas do original ficou a cargo do mago das músicas da Shantae, Jake Kaufman! O novo arranjo do tema da lua ficou não só sensacional, mas também emocionante, evocando as nossas mais tenras memórias! Não à toa foi utilizado na série remake de DuckTales! O único porém é que o jogo, por não ter mais a dificuldade alta que tinha na sua versão original, o que aumentava o "fator replay", ficou curto. Mas também não vou mentir, já tô de saco cheio de jogos muito longos e pra mim DuckTales Remaster ficou bem na medida mesmo na sua duração! Não só isso, ficou na medida em tudo! A propósito, eu zerei em menos de 4 horas, mas porque eu já o tinha zerado anos atrás na versão console, então foi muito mais rápido dessa vez! Enfim, recomendo fortemente!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 802 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tykkäsin.
Я - зиллениал. В оригинал не играл (или не помню). Ремастер понравился визуальным стилем и связью с мультиком, отпугнул глупыми решениями по балансу сложности. Долго не мог добить и, в целом, не мое. Визуально все приятно, по-доброму, персонажи и уровни красиво нарисованы и анимированы. Озвучка - топ. Благодаря оригинальным голосам, интересно следить за историей в первый раз, как будто мультик смотришь. Люди часто хвалят музыку, я же ее слушал фоном, приглушенно, и не запомнил, так что она и не раздражает, и не вау; знаю только главную тему уток. Боссы хорошие и не сложные. Уровни давались сложнее. Сложными показались Амазонка, Трансильвания и самый финал. Остальные прошел с первой или второй попытки. Почему не рекомендую? Главная претензия: в этой игре что-то не так с коллизиями и хитбоксами. Подразумевается, что игра чувствительна к таймингам, но визуал ощутимо расходится с окнами для прыжков. Например, можно получить урон от пик, просто подойдя к ним вплотную; в местах без права на ошибку трудно даже попасть на нужные платформы; из вагонетки нужно выпрыгивать, когда она уже сошла с рельс, а не в процессе поездки, иначе - минус жизнь. 🤯 Так что "сердечки" тут не спасут от, скажем, падения в пропасть. А жизней на уровень дают всего 3. Хотя, в оригинале вообще game over's были, по-взрослому. Еще, галерея с артами и музыкой в играх - это хлам полнейший и ошибка геймдизайна, ИМХО. Здесь это чуть ли не единственная мотивация к собирательству гемов на уровнях. В итоге, прошел игру на средней. Но как же у меня горело в конце на Везувии.
do cacete
Klassischer Sidescroller in der Welt von Entenhausen. Das Spiel hat 7 Level, wovon eines ein Tutorial und eines das Finale ist. Die 5 Hauptlevel laufen jeweils auf die gleiche Weise ab. Man muss mehrere Gegenstände sammeln und dann einen Zwischenboss besiegen. Die Level gehen dabei nicht nur von links nach rechts oder von rechts nach links, sondern auch gerne mal nach oben und nach unten. Es gibt eine hilfreiche Karte im Pausenmenü, in der die Ziele markiert sind. Das Spiel hat viele Videosequenzen, aber wen die Story nicht interessiert, der kann diese ohne etwas relevantes zu verpassen überspringen, weil die Story ist eher Mittel zum Zweck. Im Laufe des Spiels kann man die maximale Anzahl der Leben upgraden. Man verdient während des Spiels Geld, womit man Bonus-Material freischalten kann. Ich habe mit der Steuerung teilweise Schwierigkeiten. Mit dem Angriff mit dem Spazierstock habe ich mich anfangs schwer getan, aber ich habe mich irgendwann dran gewöhnt. Aber mit dem Klettern habe ich weiterhin Schwierigkeiten. Ich falle in diesem Spiel ständig runter, wenn ich versuche von einer Kette zur anderen zu springen. Wahrscheinlich ist es eine Sache der Gewöhnung, denn in anderen Spielen habe ich keine Probleme mit dem Klettern. Das Spiel scheint kein Checkpunkt-System zu haben. Das Spiel merkt sich zwar die abgeschlossenen Level, aber nicht die Position im aktuellen Level.
Das ist ein Spieleklassiker aus meiner Kindheit, und Spaßmäßig ist das Spiel kaum zu überbieten.
да
A solid remake, resembles the OG NES game but adds a lot more of course. I wish I could give a neutral review, it isn't a bad game at all but I wasn't terribly fond of it after it was all said and done
This an enjoyable way to play the classic. I like the updated visuals, and the fact it looks more like a cartoon than a classic video game
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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