
Dive into DrainSim and seize control of the floods! Clear the city's submerged streets, with a huge range of different tools from rakes to submersible pumps. Embrace the satisfaction of restoring the water flow. Become the city's hero, one drain at a time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 10 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For each mission, you'll receive crucial intel in advance and must carefully plan the tools you want to bring. Consider the time of day, type of terrain, and distance from your generator to your electric tools. Working late into the evening? Don't forget floodlights! Need to drain multiple areas simultaneously? Bring extra pumps and generators! Is there digable Ground? Better bring a Shovel!
With each mission success, you'll earn recognition and unlock new tools and upgrades to boost your drainage capabilities.
Armed with an assortment of drain-clearing tools and equipment, from your trusty rake to water pumps, you'll tackle every challenge with precision and skill. From casual players to seasoned pros, DrainSim offers an engaging experience for all who seek the satisfaction of restoring order to the city's drainage system. So dive in, roll up your sleeves, and let DrainSim flush away your concerns one drain at a time.
Genres
Engagement
Reviews
Themes across 384 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really enjoyed the game hope they update with new maps/challenges like the church
目前最后一关是建筑工地耗时1小时40分,其他的关卡比较小和简单。还是等更新吧,6小时就打完全部关卡了。希望新关卡能和建筑工地一样能多块积水区联动和决策,不然就是很无聊的抽水模拟器了
Warning some spoolers ahead: I think the game has great potential, but I think it would benefit from adding a good level designer to your team. Although it could also be that my expectations of the game are different from what the developer has in mind. I expect that a game with good fluid dynamics would be all about moving water from one place to another through elaborate systems using your pumps, barriers and mud. Instead most of the levels are more about running around seeing if you can find where the drains are, scrape them clean, find the next one and repeat to make sure they are not clogged. (or just to scrape them again so you have something to do) Some of the levels at least include bigger drains so you have an option to try and pump water to them to speed things up a bit even if waiting for the small drains would work as well. It felt a bit weird with these drains also that despite the flooding the place still had a perfectly functioning sewer system, hero plumber guy does not really come into its own for his plumbing skills to save the city, anyone with the will to scrape the drains will do :) Midtown Market: Ok, I like having the river although at this point you don't have the equipment to do much with it, might replay now I have more options :) Market Magnet Fishing: A bit out of place and not enough things to fish up but ok. Forest Road: Main gripe is that I was looking for a way to divert the waterfall because I thought moving the water from the street to the basins next the street is a bad idea if that basin is just going to fill up and overflow.. As a starting level it could have been more clear that there is a way to get rid of the water which I now only found after a lot of running around the level and finally googling about what to do to get rid of the water.. Adding a way to divert the waterfall of the map could make this level more fun even if it is not the solution the player should find to get rid of all the water :) Convenience Store: Ok, it does have a big drain to give you something to do but the main part is waiting for the small drains to finish. Farm: Together with the construction site these were my favourite levels since you have something to do. Pumping the water through different levels was nice to set up. Parking Garage: Seemed nice a first since I was expecting a challenge, and the message search the walls for interactable grates gave me the idea that I would have something to do, not realizing this was about the drains. Not really much to do in the level besides running around unclogging the drains and waiting. (update this was mostly me, after replaying the interactable grates are on the side of the wall which do give you options to pump out water to the grates outside which are heavy duty, also there is a big drain in the courtyard which i missed. I should use the map more) Church Canal Breach: Nice idea, main problem I had after rushing to use the mud to build dams the 'channel breach' was littered with small holes. It took ages vacuuming the mud (never though i would be doing that :)) before i got the progress bar low enough to ding the area, that was not the most fun hour i spend :) Industrial District: Not much to do but scrape the drains and wait for it, you can pump water around but since it still all need to go through the same drains there does not seems much point to do so. Subway station: You have the utility rooms to pump out and can use some barriers/mud to prevent the water from going flowing back into the station it is mostly find the drains and wait. Construction site: I did enjoy having things to do in this level, i liked diverting the incoming water and having to use pump systems to get rid of the water. The equipment i had at this point however was not really up to the job after only playing the levels one by one without replaying to earn enough to have more and better equipment (the progression of buying your equipment could be a bit better i feel) I had 3 mk 2 pumps and 2 mk 3 plus two generators. Pumping out the big pools took forever (it took 3 hours plus to finish) with nothing to do but wait for it, maybe with more equipment or more things to do in the level i could have used the waiting time to do others tasks in the level. I think the game could really benefit from effort to make the levels more interesting with needing (or at least having the option for) more input from the player. Another thing I think would benefit the game is to have, next to the equipment upgrades, a skill tree: upgraded pump speed, longer hoses, better squeegee, better run speed, higher jump, etc) Btw the demo should be updated so it uses the updated toolbar behaviour, I nearly did not get the game because in the demo I did not realize you could carry more then 1 tool at a time and I just kept running back and forth to where I dropped the previous tool... (every once in a while I noticed something flashing at the bottom of the screen without realizing it was a toolbar..) The current toolbar is ok for me, although having options in a skill tree to increase the number of items you can carry would be great (eg 1 slot can hold more then one pump for instance, option to have more then 1 toolbar) Having an option to remember groups of tools to start your toolbar with would be nice as well so you don't have to pick everything up from the ground every time or perhaps the ability to set all your toolbar items in the mission screen would be nice. But besides all that i can see al the hard work that went into this game already, keep up the good work and i hope this game will be a big success :)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Czech, Hungarian, French, Spanish - Spain, Dutch, Polish, Russian, Ukrainian, Portuguese - Brazil +2 more
Hours played at review time, across 387 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
実装済みの最終ミッションの工事現場までクリア。 普段ゲーム酔いとは無縁だけどこのゲームはかなり酔った。 しかし酔いながらクリアするくらいには中毒性がある良いゲームだった。ちまちまと水を抜いた後に出てくるデカい排水溝を開通させる喜び。 昼間モードをオンにするとかなり酔いが和らぐのでおすすめ。照明要素は死ぬけど。 4KだとCPUGPU共に負荷高め。特にCPU。
As satisfying as it looks.
Tried the game early on and it was meh, buggy and slow. Took a while away hoping it would get butter but it is still clunky. It's playable but it lacks polish and there are many better games for the same vibe.
6/10
Oddly addicting and so satisfying to go from a flooded mess to cleared area. There is some jank as it is still in development but nothing i ran into was game breaking nor was it constant. I cannot wait for more content!
absolute cinema
Great game. Surprisingly fun, but it is short as of now. Levels are very fun to replay and try new strats and equipment so still worth the money I think.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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