
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
這遊戲很不錯啊, 內容也很多, 為什麼玩的人這麼少? 快點出之後的內容吧! 另外...第二位真龍也太可愛了吧...
98可以体验所有,也不怕刷刷刷
即使是放在现在也是被原神和鸣朝当成路边一条一脚踹死的游戏,最核心的战斗设计中,技能非常无聊,就是大号的普通攻击,想体验单机二游的人可以考虑买一下玩玩,其他对游戏可玩性有要求的玩家不建议买
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 12.4K | 37% | $49.99 | |
| $12.6M | 11.4K | 84% | $34.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.6M | 163.5K | 94% | $7.99 | |
| $12.7M | 36K | 94% | $19.99 | |
| $12.6M | 40.7K | 92% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16K | 60% | Free | |
| $38.2M | 56K | 90% | $39.99 | |
| $1.1M | 1.3K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 |
Latest in each market: best KR #75, worst JP #100 · 5 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏未来更新建议:可以出一个专门刷金币的副本。稍微减轻一点肝度,现在金币压力是真的大。任务给的金币完全不够用,货币副本给的也太少了。还有优化一下任务流程吧,我是真的讨厌那种做一个任务,还需要来回跑的,不论远近。解谜小游戏,不要求你们做的有多简单。但是至少要让我知道怎么找到它们。这方面可以学习一下2077,把显示这些东西的选项放在地图界面。还有食谱制作可以做透明化,或者说做一个专门卖食谱的NPC。一直猜猜猜,很烦的。在战斗上,能不能把连携动作改一下?每次触发连携,角色都得扭下头。 ,然后镜头也跟着晃。玩久了很容易晕。多上点泳装和皮肤。不过前提是把建模优化一下。另外琳跟夏诺雅快点出吧。
好玩,战斗也爽,就是弱智解密和神秘跳跳乐秘境这种糟粕真的没有必要加进来
我想了半天我该给这游戏什么评价... 我不玩二游,原神啥的我从来没玩过,然后因为在美国我买的价格也不可能是98,因此我肯定不会是因为价格入坑的。 我入坑完全就是因为没游戏玩了,然后这游戏刚出的时候我还玩了Demo,我当时还吐槽说“这得再打磨打磨,这真不行” 但我不知为啥就突然爱玩上这游戏了,奶子大腿都不是原因,tmd我想看奶子大腿我去看毛片不行么偏得在这看? 比动作吧,我还玩着relink,肯定是比不过relink 后来我琢磨透了,这游戏有个关键点就是他允许你自由支配你的时间,给你足够的“自由”,对于一个下班就差不多只能玩俩小时仨小时的人这游戏就这点吸引我了 不过的确现在能玩的挺少的,要是不喜欢肝,直接一个叮,那2小时都用不上就退款算了,更别说几乎没啥人组队都是单刷 因此你如果要是猛肝的那种,这游戏我估计不适合你,没啥特别能肝的,除非你想全成就,全图刷松鼠啥的那也行。 你要是说想慢慢玩,慢慢研究配装,保持那种“毫无目的性但就是想每天玩一会儿”的心态,那这游戏肯定适合你,更别说国区卖的才98,真是便宜到家了. 还是推荐一下吧,希望这游戏能继续更新。
动作和建模一股子龙之谷的味道,战斗机制又好像是百魂战记的?大世界没啥感觉,但战斗系统比国内二游好玩多了,反正之前玩怀旧服大部分时候都是单机刷图,这个就当龙之谷2来玩了
请保持更新
재밋음... 진짜 해보십쇼 .. 스토리는 그냥 그런데 .. 전투는 확실히 맛이 있네 ...하하하..
浓浓的二游味,白开水的剧情,但凡不是单机都是要暴死的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.