
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2439 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game looks really nice and some combos e fight system works nice, it could be a good game but: - The "crew level" system that blocks you from linear progressing and force grind / repetition is really annoying. - No way to experiment a hero before purchase is a bad UX, - Makes no sense to have a platform dungeon in this game, specially one to unlock a region map. Who thought this was a good idea? - Every enemy feels too spongy even on same level. Bazzilion hits, make every dam encounter super unnecessary long. Togethet with the also unnecessary amount of random enemies / camps everywhere, makes tiresome to just explore the game. - Enemy vision / aggro range is ridiculous long. - Super long dialogs that you need to keep clicking or leave on auto.. should have an option to show everything at once like MMOs - No fov adjustment, photo mode, ui scale in 2026. - Combo always changing the camera to show the combo animation gets tiresome after awhile, should have an option to disable it. - Quests dialog / scenes always defaulting to show the default team w/ Johnny instead of dynamically adjusting to our current team is really lazy in 2026
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.7M | 14.1K | 81% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 15.9K | 60% | Free | |
| $38.1M | 56K | 90% | $39.99 | |
| $938.7K | 1.1K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 |
Latest in each market: best KR #75, worst JP #100 · 11 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SUPERR!!!! GAME !!! i play 3 yer Genshin.. like WORK..AND i stop play... and now i have SUPER FAN do not have gacha!!!! SUPER!!!!
스토리 스킵하고 닥사만하면 괜찮을려나... 아니야.. 퀘스트 보면 전형적인 국산 MMO 양산형 수준에 + 모바일 느낌너무 강해서 거부감이 든다. 난 스토리에 중점을 두는편은 아니지만, 와... 이건 먼 뽀로로 수준도 아니고 유아용게임 하는줄 알았다. 도저히 항마력 딸려서 더는 못하겠어서 이만 하차... 국산게임 응원은 하는데.. 유아수준의 스토리+ 양산형 MMO 퀘스트에 GG
While Beast of Reincarnation disappointed me, I used the money I saved from not buying it to get this game instead — and I'm really glad I did. I honestly didn't expect this converted gacha game to be this good and fun! The pace is very relaxing, and there's a huge world to explore. We need more developers like this!! After all the intense fighting in Stellar Blade, this game provides exactly the right pace and activities to slow things down, chill, and just enjoy exploring. Sometimes, you just need a game like this to relax and enjoy fan service too! And not to forget the female characters. 😆 I invested purely in the female characters, and Charlotte and Reina are both absolutely beautiful. I really hope the developers will release an alternate costume for Charlotte that actually shows her face. I would definitely be interested in that!
대가리 대가리 대가리를 깨부셔주마
我爱龙之谷 T-T
개빡쳐서 처음 글쓰네. 좆같은 플랫포머 미니 게임 때문에 패드 부시고 접음. 병신같은 개발자 새끼들 미니 게임 개발 능력 없으면 그냥 넣지 마. 이런 씨발 같은 분노 유발 미니 게임 넣을 바엔! 파판7 리버스 미니 게임 때문에 욕 처먹은 보고 깨닫는 게 없는 대가리 아메바 새끼들. 주제에 지네가 파판7 개발사보다 잘난 줄 알고 쳐 넣은 건가?
战斗连携技能很有意思,打龙战斗加分。通马桶任务、解密搬石头扣分。成就太难扣分。刷材料肝度太高扣分,没五倍材料MOD刷会疯。很难评,说好玩也好玩,说不好玩也很无聊。在第10个小时想弃游,在第20小时再次想弃了。
Thank you devs for listening honestly i will support your team c: most people i know use mods they keep in single player avoiding ruining someones multiplayer session.
整体体验下来还不错,有些瑕疵。优点在于买断制,全角色主线通关即可体验,画风不错,优化还行(基本144帧),动作不错。瑕疵在于从手游改单机,材料获取和使用的数值未作调整,部分设置未按照单机修改,每种坐骑有四个换皮,但只开放两个,剩余的需要买DLC,导致坐骑加成无法吃满,传送点设置有问题(可以看出是卖坐骑),手柄和键鼠部分按键设置有问题。考虑价格只要98,还是可以推荐。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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