
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.5Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So, let me start by saying that this game IS enjoyable. And there are things I really do enjoy about it so far. But there are aspects of this game that are 100% certified DONKEY SH*T! -The massive sprawling map four times the size of the first game they advertised? It's a total lie. I'm only 26 hours in and I can already tell you that half of that map, that's right HALF, is covered by ocean. The other half is a C shaped land mass that is littered with impassable mountain ranges, rivers which will kill you the moment you go deeper than your waist and various other types of preventative environment. If you add up all of those factors and measure them against the landmass, I'd say about a QUARTER of the entire landmass is non traversable. That leaves you with a SLIVER of that "four times larger than Dragons Dogma" map. Straight Garbage. -You can climb your enemies, that's awesome right? Wrong. The moment you jump on an enemy and climb him like a Discovery Zone in the 90s, your stamina bar starts depleting and it'll freak out causing you to stop climbing and hang on while still depleting your stamina bar. Once he stops thrashing you can climb again, but by the time you reach anything meaningful to attack you have to jump off before you suffer the 10 to 20 second stun-lock penalty for depleting your stamina bar. Straight garbage. -You get pawns to fight with you, heal you and pull you out of stun-locks while your compadres beat on the enemy with magic, arrows and pure brute force. Awesome right? Not really. Go fight a dragon and watch that AI breakdown like organic matter in battery acid. They don't seem to know what to do with breath attacks so they stand there and eat a wall of fire while attacking the dragons pinky toe. You thought you were traveling with Aragorn, Gimli and Legolas. But what you really got was Corky from Life Goes On burning down his dads restaurant because he didn't know which way to turn the fu*king knob on the oven. Straight garbage. ... And I'm only 26 hours in...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $72.7M | 183.7K | 97% | $24.99 | |
| $72.4M | 25.5K | 87% | $69.99 | |
| $72.1M | 136.9K | 98% | $24.99 | |
| $71.8M | 62.2K | 97% | $29.99 | |
| $71.6M | 221.8K | 96% | $19.99 | |
| $74.8M | 157.5K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 38 | 79% | $2.99 | |
| — | 0 | — | — | |
| $0 | 11 | 55% | Free | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $11.6M | 10.6K | 90% | $29.99 | |
| $751.9K | 576 | 60% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst JP #96 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ウザいし、ケーム性最悪
max difficulty in "normal" which is way too easy if you want to play an ng+
is good
Já tinha jogado no PS5. Jogo é bom, diverte muito mas em questão de performance, embora quase não se perceba pelo dinamismo do jogo, dá para perceber que é mal otimizado para PC, minha placa de vídeo deveria rodar tranquilamente a 60 no mínimo mas tem quedas ainda que sutis, a tecnologia da placa ajuda. Esperando a DLC para ver uma melhora de otimização que é prometida, mas reviver o jogo numa outra perspectiva vai ser legal.
7 hours in, i am no where in the grand scheme of things. Lots of things to see and do in this game. ive not even scratched the surface yet. So far id say if youve been curious about this one, do some homework before buying but its been a blast so far. the pawn system is really interesting and im surprised ive not seen this kind of thing before.
No! I dont like the dialogue system. I dont like the way they talk, it feels like they are reading from a piece of paper, really poor "acting." I dont like the combat. Ive only played for two hours, but I just cant stand it.
Yeah the story is simple. I say simple, but you have a lot of stuff to learn. I almost got teary eyed at the end. One thing the game does not tell you is that there is a secret way of getting almost another 3rd of the game's worth of content. What you do with this information is up to you. If you do the story without utilizing the 3rd act, then... well that's on you. Combat is fun - somewhere between skyrim and elden ring. But I didn't have any issues or bugs to speak of.
super crashy
like
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.