
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.4Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
問題視されていた要素は6月と8月末の大型アップデートでほぼ改善されやっと製品版と言えるクオリティになるので、当時の不評を聞いて購入をやめた人・返品した人は値下げされた今または8月のアプデに合わせて買うのはアリだと思う ただ、魔物(敵性npc)の種類が少なく、モンハンでいうところの亜種枠でかさ増しされ物足りない感が否めない点が個人的には未だ気になっている。10月に配信予定の拡張コンテンツで新マップやハクスラ要素の他、新しい魔物の追加が発表されているので今はそれに期待するしかない
This game is so good. i slept on it for a long time bc of bad reviews. glad it went on sale and i finally tried it. best game ive played in so long. buy this game!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I just cant get into it. Not to mention the fact i got stuck in a rock wall somehow and had to restart from last save. It just seems half ass for a new game and for such a big price its very underwhelming. Devil Spire falls 2 is way better than this game. The fact it says open world but you really cant just wander off and do whatever is really annoying. Its mostly long winding roads up and down cliffs and around water the game pretty much directs you where to go. NO MOUNTS which is really freaking stupid and makes no sense with how pathetic the fast travel is. The same enemies OVER AND OVER its just so bad. They were so lazy and didnt want to do any water stuff so they put some crap in the water that kills you. Way to doge those mechanics!
this is not a deep story, it is a servicable story. what makes the game shine is the sense of adventure. you will meet other people just doing their thing in the world, discover lots of treasure in strange places. and the combat. the combat is fantastic. your AI companions will make dumb decisions, but those dumb decisions feel more like personality rather than "stupid bots" one pawn i know loves to finish fights by picking up rocks and smashing the enemies beneath the rocks. NO EXCEPTIONS no matter how impractical, or rediculous that may be. and this is exactly the sort of thing that is an individual quirk / mission, not just a strange "dumb bot" moment. the other pawns dont do this, if i replace that pawn, the new one does not do this. it's just that one. get to know your pawns and the people of the world. and enjoy the ride.
普遍的なオープンワールドRPGの面白さと作者のこだわり(ストレス)が同じお皿に乗っているようなゲーム
Es divertido e inmersivo de a madres. La historia una mrd exceptuando el final oculto que es cine Mi parte favorita es cuando yo soy la dogma y este es mi dragon 2 dark arisen, o no se no jugué el juego
PS5で遊んでから、ちょっとこっちでごにょごにょしたいなと思い購入しました 1.ストーリー 非常にわかりやすいストーリーです 個人的には可もなく不可もなくという感じ 2.アクション アクションRPGとしてはよくある様な感じですが、そのシンプルさ故に良いという感じですね 複雑なアクション、無駄に早いアクションを要求されるわけでもなく シンプルに剣を振って技を使って、弓矢で撃ってを行うゲームです ただ、そのアクションも職業によって千差万別 ファイターであれば盾を使いながら、アーチャーであれば特殊弓で相手を吹き飛ばし、ヘッドショットを狙うテクニカルな一面が メイジはひたすら味方をサポートして、防御魔法で盾張って、なんなら自分で相手を燃やす重厚タンクプレイ シーフは奥義をとってからは、もう爽快感の塊です ただ、アリズンだけはなんかこう・・・中途半端な印象ですが、各職の良いとこ取りって感じですね 個人的には奥義がメインになる職以外だと結構楽しいし、探索しやすい職って感じでした 3.ボリューム ストーリーを進めるだけならわりかしすぐ終わるって感じですね ただ、このゲームの醍醐味は何といっても冒険にあります あの村行ってからこの町よって、NPCとの旅イベントがあるならそれに付き添って、たまに襲撃してくる大型モンスターとの闘いが発生したかと思えば、道すがら助けを求めるNPCの姿があったり サブクエストもそれなりにあります まぁこういうゲームあるあるではありますが、ストーリーのみのプレイだとちょっと物足りないけど、ほかに手を伸ばしたり、ロールプレイキメながらやると、やることが無限にあるってタイプのゲームですね 何よりもレベルMAXにするまでが長き道って感じなので、そこを目的にしだすと終わらないです(笑) 4.バグ 今のところ遭遇してないので、私と同じか以上であれば確実に快適にプレイできますね 個人的には普通に良ゲーって感じです 10月が楽しみ・・・なんですが 10月って色々とゲームが発売されるので、ちょっと、どれを優先してプレイしようか迷ってる感じです 選択肢が多い故の贅沢な悩みですね(笑)
Worth it for the combat alone. Story has some typical JRPG elements, but all around gorgeous masterpiece just like the last one. Thank goodness they added the eternal ferrystone for free, you'll need it too save time trudging.
As much as this game has done (most) of combat right, exploring is fun, I don't have the motivation to even write a full review as someone who's loved Dragon's Dogma since 13 years ago with Cr*pcom's recent shenanigans regarding early adopter penalty. Those who had any hope in cr*pcom to not scam us got a nigh-unrunnable shell of a game with none of the quality of life they learned 10+ years ago in their first game, riddled with problems, microtransactions and one of the most scuffed launches for a Triple-A cr*pcom game in literal decades. Their answer to people who paid $80 for deluxe only to receive in-the-game item consumables (for all that extra cash), will now have to pay an extra $30 bucks, pushing the game up to $110 for NOTHING more than the now fixed price of $50. This is also not even drawing attention to the fact that they're only back trying to 'fix' their huge mess so as to milk more money from people. Genuine Ubisoft-level corpo behaviour. Game is in a better state, just learn from me and NEVER pre-order or support modern large developers; buy on sale, and even then go to the high seas to see if you like it first. Cr*pcom is in the same boat as EA, Microslop, Paradox and Ubisoft. I'm not entitled, I just have standards as a gamer who grew up in the early 2000s.
PS5でやっていてゴミ作品だったけど、1作目のDLCが良かったことを考慮して、DLC発売記念としてSteamで購入。 8月のパフォーマンス対応パッチが出たら始める予定。 発売日からパフォーマンスが問題になっていたのに、DLC発売決まってからパフォーマンス対応パッチを出す対応は最低だなと思う。 DLC関係なく、発売後にさっさっと出すべきでしょ。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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