
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.4Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game looks and runs like ass. Camera is super jank. World isn't really open, is more of a bunch of closed off areas pretending to be an open world. Pawns endlessly yapping at every little thing you do gets old fast.
什么叫还没有入手游戏的新玩家可以50块入手DLC,而牢玩家却要花148入手DLC?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I want the option to marry my pawn.
Dragon' deez dogs across my ma 2
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Worth it for the combat alone. Story has some typical JRPG elements, but all around gorgeous masterpiece just like the last one. Thank goodness they added the eternal ferrystone for free, you'll need it too save time trudging.
♥♥♥♥♥♥♥♥ FU CAPCOM
あまりにも不親切なUI モーションがもっさり過ぎる ポーンの掛け合いのバリエーションが少ない、毎回同じこと言っていて面白くない クラッシュが多い ポーンのAIが阿保 クリアまではしたが、ストーリーが面白くない ずっとおつかいをさせられて、いつのまにか終盤になっていた 冒険を振り返るとあまりにも思い出がない、出来事が空虚すぎて何やったか思い出せない 終盤のテンションに全然ついていけず、意味不明なことをずっと言われている時間が苦痛だった なんというかストーリーはおまけなのかもしれない... フィールドを駆け巡るのは楽しかったけど、移動が億劫、移動手段は全部徒歩(無印よりフィールド広いのだから馬くらい乗せろと思いながら芋をかじり走ってた) 一応、牛者はいるけど決まったところにしか乗せてくれないのでかゆいところに手が届かない感じ 装備の更新をする喜びが薄い、最悪初期装備でも殴ってれば勝てる(更新した方が強いのはそれはそう。これは無印から変わってない気がする) [strike]いいところといえば温泉で異性の風呂場に突入してお咎めがなんもなかったこと[/strike] ↑ 何らかの反応が欲しかった、袋叩きにあって温泉の外にでも追い出してほしかった、そういう反応が見たかった... アクションは微妙、カメラワークはとても悪い 総じてストレスの塊のようなゲーム面白くない DLC買ったけども大丈夫なのかな...不安しかない
Very fun game, but single player games should never have microtransactions
普遍的なオープンワールドRPGの面白さと作者のこだわり(ストレス)が同じお皿に乗っているようなゲーム
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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| $754.1K | 450 | 58% | $59.99 |
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