
Unravel the mysteries of the past in DRAGON QUEST VII Reimagined! Gather your companions and travel beyond the shores of your small kingdom to discover why it is the only remaining island in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #19, worst KR #80 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2.9Kreviews | 89% | — | $3.2M |
| $74.99 | 5.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo incrível! 10/10
Absolutmente hermoso y devertido- Una experiencia sublime en steam deck y en laptop
Classico
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Aug 5 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
親切、遊びやすい、テンポ良いとRPGとしてシンプルに完成度高いです。難易度も自分でいい感じに弄れるので良いと思います。個人的には稼ぎ部分かそのままで戦闘関連の難易度上げると丁度良いかなと思いました。 不満点としてはこんだけテンポ良いんだから昔あった要素をわざわざ消す必要あったのかなという所と、キーファ関連が変に追加されていて改悪に感じでしまった結局実家に何も言わないのは変わってないし・・・ 総合してゲームとして遊びやすく自分で調整できるのも良いですが削ったり、追加した部分がイマイチと言った感じです。今からドラクエ7やるならこれで良いと思います。
Not as good as the XI, and not as much to do, but it was fine. Just like the XI, it starts slow but it gets better and better. Saddly, never gets peak.
沒有DQ感的奇怪介面, 沒有邏輯的劇情, 全靠怪物道具音樂塑造的DQ貼皮遊戲。 轉職還會忘光光技能, 我想SE大概認為研發轉採購,就會忘記怎麼看圖,換個位置換個腦袋就是啦。 轉職也沒有相應的外觀改變跟使用武器,瑪莉貝轉舞者還戴那個採茶頭巾?其實這套轉職系統目的只單純惡意卡技能不給用而已吧。
tarda en arrancar pero luego god
muito bom
Passing on this one - the writing and pacing is much better than DQ11 and I was super into it at the beginning, but then I hit the Abbey and started changing jobs and my excitement instantly dropped. The fun in changing classes is usually tied to skill changes and new outfits for the character to reflect the class. In this game, none of the skills you grind for are kept, instead you start fresh for every single job you change to. That means that your characters have absolutely no skills to call their own. When you change a class, there are no armor class-based armor restrictions, meaning that when I changed the MC into a martial artist, I was still able to equip my heavy armor, shield, and sword while still looking like a serf. It just totally takes you out of the game and story when random encounters and fighting make up 70% of the gameplay. I have way too many games to play to sink any more time into this one.
For what it is, it's fun. I would have preferred an open world concept like XI, but this is still fun, albeit a tad repetitive due to it being small islands we unlock then go back then unlock a new one and the whole cycle repeat forever. I wish we could have the whole DQ serie on steam instead of only a few. What about the 8, 9, 10? Or the 4, 5 and 6?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4K | 75% | $29.99 | |
| $2.6M | 2K | 85% | $38.99 | |
| $1K | 3 | 100% | $16.09 | |
| $1.2M | 2.8K | 92% | $10.79 | |
| $249.5K | 1.4K | 73% | $7.99 | |
| $1.1M | 2.6K | 93% | $10.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 4.9K | 79% | $24.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 3.8K | 92% | $39.99 | |
| $3.2M | 5.6K | 97% | $19.99 | |
| $3.2M | 14.6K | 90% | $9.99 |