
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 13.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 50.4Kreviews | 87% | — | $26.3M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lutas f0da.
I absolutely adore this game- combat, playability, modes, mods; where do I even start? First off, I already have a couple of months to a year or two of experience with this game, and just recently went over and bought the legendary version on PC, which I think was the best choice to make. If you want a general overview of what the game has to offer, here's what to expect The largest character roster in any Dragon Ball game: originally, when the game came out, about 181 characters were available at launch, with one character being a pre-order bonus: Dr. Wheelo. Over time, they added DLC's for the Daima show and Super Hero movie, as well as Shallot, and with the most recent being the Neo update, the roster holds over 240+ characters. This lets you recreate almost any scene from the Dragon Ball anime series, with some limitations on certain side characters, Non canon movies (some), manga-exclusive characters, and characters that haven't been animated yet, but the fights are mostly possible to recreate. Now, there are characters that are missing, but something we'll discuss soon completely solves that. In conclusion, the majority of the game's characters can be unlocked by playing the game or buying them with the game's in-game money, which can be earned easily and doesn't need to be bought. the only exceptions are of course the DLC characters, as well as Goku black and Fused Zamasu / corrupted Zamasu, two characters who are unlocked at level 20 in the games main shop or through super Shenron by completing either Goku's main story, and other ways as well. The array of game modes + Replayability: Along with a massive selection of characters, Sparking Zero has a lot of game modes, both original and completely new! Its main cinematic story mode is the episode battles, and unlike a traditional campaign where it's one linear story following one or more characters, you can assume the main character himself, Goku, or some of your other favorite characters like Piccolo, Vegeta, Gohan, Jiren, Frieza, etc., especially with the new update that added new episode battle timelines for other characters, most notably Cell. They mainly go through the characters' stories and have you fight as the character in popular moments, whether it's Goku's Saiyan awakening on Namek against Frieza, or Jiren vs. Universe 7 in the Tournament of Power, and many more. Sometimes it can feel like Jujutsu Kaisen cursed clash, but the majority of the time, Sparking Zero incorporates actual cutscenes, and Sparking! episodes that are far from anything considered to be a PowerPoint. Sparking Zero also has its standard online/offline options in the Battle and Training section, where you can either fight against people in normal and ranked options, or against AI. There are two training modes: one with Piccolo, where he teaches most of the game's mechanics and fighting system, and the other to practice what you learn on your own with stationary or fighting opponent. It's also very flexible with its settings, so you can take as much time as you need in there. The replayability comes from custom battles and the newest modes currently released. In custom battles, you can pretty much make your own Dragon Ball fights and stories with a built-in cutscene and dialogue system, and the game's effects chart system can get pretty complicated as well. Recently added modes like Mission 100, Survival Mode, and the newest Limit Breaker Journey, the longest game mode to date in terms of completion, all add hundreds of hours of gameplay. Now, what really completes Dragon Ball Sparking Zero The Modding community: If the game didn't feel complete by itself, the mods you can download add just about anything else you can ask for, from completely custom characters built from the ground up, canon and non-canon characters that haven't or won't be added, overhauls and QOL mods, and mainly anything else almost. I used mods to add currently missing characters like TUI Goku, Ultra Ego Vegeta, Moro, Granolah, Gas, black Frieza, and so much more. if you read this far, I'd recommend you do your own research from other peers of the community, but personally this hits home in terms of overall fun, and can become a All-In-One dragon ball simulator if done right. the only personal complaints I'd have about the game would be - a fighting system that can get repetitive at times - characters like Vegeta, lacking story length in episode battles but other then that, its ever rarely dry to me, and I'd recommend casual to diehard fans to definitely pick this game up. 8/10, overall, very satisfied.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.3M | 27.6K | 95% | $69.99 | |
| $26.2M | 25.3K | 67% | $59.99 | |
| $26.4M | 99.6K | 84% | $12.49 | |
| $26.4M | 52.8K | 94% | $19.99 | |
| $26M | 20.7K | 90% | $69.99 | |
| $26.6M | 29.8K | 77% | $49.99 |
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| $343.7K | 360 | 60% | $34.99 | |
| — | 0 | — | — | |
| $0 | 32 | 88% | Free | |
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| $888 | 3 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fix the garbage ai.
⚡🐉 Dragon Ball: Sparking! ZERO Enfin le retour de l'esprit Budokai Tenkaichi. 🔥 Sparking! ZERO avait une énorme pression sur les épaules, parce que les anciens Budokai Tenkaichi sont devenus cultes auprès des fans. Et franchement, retrouver ces combats complètement démesurés avec les transformations, les téléportations, les fusions et les attaques qui explosent littéralement l'écran... c'est exactement ce qu'on attend d'un Dragon Ball. 😂💥 Le roster est énorme et les combats peuvent devenir complètement chaotiques. Ce que j'apprécie surtout, c'est cette sensation de liberté pendant les affrontements. Tu peux vraiment avoir l'impression d'être au milieu d'un combat de l'anime. Pour un fan de Dragon Ball, c'est difficile de ne pas sourire devant certaines scènes. 🐉🔥 ⭐ 9/10
mt bom
At what point what there ZERO sparking??
Игра — кусок кала, зря потраченные бабки. Где гей-порно боссы? Я сюда пришел не в ваши файтинги играть, а контент нормальный видеть. Баланс — полная xyйня: я пытался затаймить уворот, но в итоге всё равно не увернулся от залупы отчима, который влетел мне прямо в рот. Габен, передай своей мамаше, что она так же сосет, как вы делаете эту игру! Отдельный минус — отсутствие симулятора секса с Броли и Видель. Вы там в офисе совсем ваxyе? Срочно патч выпускайте, добавьте порно-боссов с жестким экшеном, полноценный секс-симулятор и скин на Гохана-фембоя, чтобы хоть как-то оправдать этот высер. Хватит кормить игроков говном, исправляйте, пока я вашу контору не сжег!
Depois de zerar a história do goku e do piccolo posso dizer que esse é um dos melhores jogos da minha vida. Não joguei os Budokai Tenkaichi anteriores mas é tão frenético, tão épico e tão grandioso quanto o anime, que é muito bem retratado com os visuais LINDOS que são seu melhor ponto. Estranhamente viciante e com TONELADAS de personagens, cada um sendo até que bem único. Gameplay complexa, mas intuitiva, com o tempo pega o jeito, tem a dificuldade ideal. Minhas críticas são com a trilha sonora que é bem medíocre, o modo online que só tem viciado sem vida e a pouca quantidade de mapas pra lutar, o que acaba tornando tudo meio repetitivo. Dito isso, valeu cada centavo e estou ansioso pelo Super Limit-Breaking NEO DLC.
Jaw-dropping visuals for a dragon ball fan. best dbz game to be released so far. I wish the story was like dbz kakarot though. an open world dragon ball game like kakarot with sparking zero visuals would look incredible.
muito bom
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Active players
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Players by region
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