
Dorfromantik is a peaceful building strategy and puzzle game where you create a beautiful and ever-growing village landscape by placing tiles. Explore a variety of colorful biomes, discover and unlock new tiles and complete quests to fill your world with life!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 29 → 1.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 29.6Kreviews | 96% | — | $14.7M |
| $9.79−30% | 536ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought it for its board game aesthetics and because I was in the mood for something wholesome. I had one play session. That was some years ago. However, I have absolutely zero interest in ever playing this again. The thought alone of reinstalling it causes me to sigh. There is no mechanical depth and no other way to play or strategy to follow. You decide on a tite by tile basis and you will always try to maximize your score by making ideal choices. Every time. Because what else should you do? Many times you can't. And it only ends when you say you had enough or screw up on purpose. Well, no. The game allows you to start anew when you did enough, but that feels arbitrary and unfinished. There is no way to complete it, which my OCD riddled brain is not in agreement with. There is no satisfaction to be gained.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 365/day in the week to Jul 17 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish, Swedish, Spanish - Spain +10 more
| $14.99 |
| 318ratings |
| 94% |
| — |
| not modelled |
| $14.99 | 53ratings | 92% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 924 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When things are heavy and you just need to zone, this hits the spot.
Fairly boring, just kind of placing tiles randomly and hoping for the best. Feels very random and repetitive.
A beautiful and relaxing game with a charming art style and soothing music. Simple to play, yet surprisingly addictive. Perfect for anyone looking for a calm and cozy gaming experience.
150 horas a esta mierda. Me doy vergüenza.
В этой игре прекрасно всё. От мягкости текстур до пения птиц и колокольчиков вдали. Куда торопиться? Эта игра для того, чтобы забыть на время о проблемах. Музыка помогает максимально расслабиться и окунуться в игру. Всё что нужно, включить пасмурную погоду за окном, наушники и чашка чая. И как же приятен звук идеально сделанной территории :)
This is my first puzzle game, and I've only played classic mode so far. Playing for one hour feels like 5 minutes, and it still feels like this going into 60 hours of playtime. The visuals and different biomes are incredibly lovely; however, I only use the blossom biome now because it's easier to see pieces. the music reminds me of minecraft soundtrack in the best way. If you're new to the puzzle or or city-builder genre and you're on the fence for this game, buy it! it's worth it at full price.
Super chill relaxing game (regardless of how bad I am at it).
[h1]Dorfromantik — копай річку, сій жито, сади дерева[/h1] Доволі приємна медитативна гра про плиточки. Така собі стратегія, де гравець має набір тайлів, які треба розкладати по мапі у певному порядку. Основна мета — поєднувати ці плитки так, щоб отримувати якомога більше очок. Плюс на мапі постійно з’являються нові завдання: як-от приєднати певну кількість будинків один до одного чи засадити величезний ліс. За виконання цих завдань поповнюється кількість тайлів, які ми можемо викласти. Гра закінчується, коли їхня кількість у руці доходить до нуля. Немає якоїсь кінцевої мети — просто будуй та намагайся набрати якомога більше очок. Є й глобальна прогресія, що відкриває нові типи та кольори плиток. На цьому, в принципі, все. Як на мене, це непогана гра як для моментів, коли не хочеться сильно думати, так і для випадків, коли прагнеш вирахувати стратегію для оптимізованої побудови світу. Мені, насправді, години вистачило, щоб награтися, але я й не великий фанат такого геймплею — гра сподобалася більше візуально. Рекомендую спробувати на знижках.
shallow
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3K | 61 | 98% | $9.99 | |
| $10.5K | 36 | 75% | $13.99 | |
| — | 0 | — | — | |
| $31K | 69 | 91% | $14.99 | |
| $28.4K | 151 | 72% | $7.99 | |
| $5.1K | 31 | 81% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.7M | 36.1K | 94% | $24.99 | |
| $14.7M | 57.9K | 89% | $14.99 | |
| $14.7M | 23.6K | 88% | $29.99 | |
| $14.8M | 12.1K | 68% | $39.99 | |
| $14.8M | 27.6K | 92% | $19.99 | |
| $14.8M | 20.8K | 59% | $29.99 |