
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Jul 30 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 217.5Kreviews | 91% | — | $111.4M |
| $29.99 | 42.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2457 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Эта игра настолько жёсткая, что когда в комнату неожиданно заходит отец, приходится судорожно нажимать Alt+Tab и включать порно
Doom Eternally out of ammo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
| $29.99 |
| 266ratings |
| 82% |
| #109 |
| not modelled |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Помойка, а не игра, марио с пушками
It feels like that they lost the creative freedom that they had back when they made the 2016 game... the main villan of that game the inpersonal cooperate leader has become our aly... why, how?... instead of a relevant critique of the uncaring nature of cooperations, literally unleasing hell we fight god??? and hell priests??? what was the point??? I know it's a shooting game and story is just one part... why did we need soo many platforming... nothing say Rip and tear like some platforming... and pusle solving... why did we need ship??? it just interrupted the flow of the game... the only thing that you could do there was to buy a few extra upgrades... Just play DOOM 2016...
Game downloaded, I'm ready to play -> you have to make bethesda account... Okay, this sucks but ♥♥♥♥ it and make that ♥♥♥♥, let's play -> menu welcomes you with popup after popup... Okay, I managed to click onto those bazzilion windows, now let's finally play -> game pauses to let you know that by pressing jump twice you can doublejump... 24 minutes in still not had fun edit: I can deal with launcher crap, I can deal with account crap, I can deal with unskippable tutorial crap (here is minimap data, this game has minimap, now open minimap like a good monkey because closing this popup without opening the map would mean you can play), I can deal with pausing the singleplayer if I lose internet because you can't spy on me... but there is almost more invisible walls than real ones... and that thing I just refuse to deal with
RUBY MEDAL-This game ran like 60 fps medium graphics ON MY PC, THİS BEST GAME EVER!
Women don't deserve rights. The first Western country that realizes this will be the first country to turn around their decline.
soy femboy a la verga
RIP id Software and id Tech, Xbox’s pajeet boss fired half the studio including the engine team to then give the jobs to other Indian jeets (via work visa) and cheap contractors. Didn’t even give them a chance to go independent or find other buyers.
전작보다 확실히 어려워졌지만 재미는 보장함. 악마를 정신없이 뛰어다니며 찢고 죽이고 싶다면 추천. 근데 머로더나 무적 천사같은 기믹 적은 확실하게 마이너스 요소인거같음. 내가 둠슬레이어인데 왜 몬스터가 떄리는걸 기다려야하냐고 ㅋㅋ 추신 : 무슨 버그인지는 모르겠지만 임무를 끝내고 다음미션으로 넘어가는건 상관없는데 저장후 나가기 메뉴를 선택할시 프리징 해버리는 버그가 있음. (인게임에서는 문제가 없었음) 클리어 도전과제가 뜬걸 확인후 스팀 오버레이를 끄고 한번더 클리어하니 정상적으로 저장후 나가기 메뉴가 실행이 되었음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.3M | 155.3K | 96% | $19.99 | |
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| $53.2M | 135.9K | 90% | $29.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $7.2M | 29.1K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.3M | 191.2K | 82% | $39.99 | |
| $112.1M | 91.7K | 84% | $39.99 | |
| $113.5M | 136.2K | 96% | $29.99 | |
| $109M | 79K | 72% | $39.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $114.2M | 352.9K | 94% | $24.99 |