
The Ancient Gods – Part Two is the epic conclusion to the DOOM Slayer’s Saga and the second campaign expansion to the critically acclaimed DOOM Eternal.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 5.5Kreviews | 59% | — | $1.2M |
| $9.99 | 154ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
More Doom Eternal for your... wait I did this joke already. DOOM Eternal: The Ancient Gods - Part Two, which is also a long title, is the second and final content DLC for Doom Eternal. Continuing the story right from the end of the last DLC where the Doom Slayer summoned the Dark Lord. Who's like Doom Slayer but, super evil and it's up to our favorite green marine to kick his ass back to hell. Much like the first DLC, Part Two of The Ancient Gods builds up on the foundation with new demons, one new weapon, and new level. Like Part One, Ancient Gods Part Two features new full levels, building up off of the intensity level of the first part. Most of the new foes here are more variations of existing enemies, like the Armored Baron or the Stone Imp. Providing a interest remixes to existing enemy types and thankfully, with one exception, all can be bested in whatever way you see fit. Doom Slayer also gets his hands on a new melee weapon, the Sentinel Hammer that takes up a similar purpose to the Crucible where your spend charges collected from glory kills and whatnot in order to deal a stunning blow to nearby demons, crushing fodder demons, and providing resources, more so if combined with your Flame Belch or Ice Bomb. Otherwise, that's basically it for the major big additions added to this DLC, you do get another big boss fight at the end, though it is kinda monotonous even if the idea is pretty cool which is unfortunate. Stylewise, there's not much to talk about what's been added to that the main game and the last DLC haven't already showcased. Outside of the 3 levels having unique themes to them. Quality stuff that preforms pretty well thanks to Id Tech 7. Overall, Part Two of The Ancient Gods sure is another DLC that continued to help crave that Doom Eternal itch with new levels, new enemies, and a pretty fun hammer. It does have it's flaws in aspects like that boss fight mentioned, but considering you can probably get this DLC extremely cheap and/or with a bundle for the base game I think it's a fine inclusion to extend that playtime a tad further.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.4K | 74% | $19.99 | |
| $1.2M | 3.1K | 92% | $10.79 | |
| $1.2M | 2.5K | 93% | $19.99 | |
| $1.2M | 5.1K | 79% | $11.99 | |
| $1.2M | 2.1K | 99% | $14.99 | |
| $1.2M | 3.1K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 217.5K | 91% | $29.99 | |
| $71.6M | 221.7K | 96% | $19.99 | |
| $6.3M | 25.5K | 97% | $9.99 | |
| $879.9K | 7.5K | 94% | $5.99 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $1.3M | 6.5K | 66% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Worst DLC for an otherwise greatr franchise. Contantly pinned against a wall, pushed into a corner, or blocked by some enemy that hasn't fully spawned yet. There's fun-challenging, and then there's this utter b0110cks.
솔직히 컨셉이나 배경, 아트 같은 부분은 잘 만들어졌지만... 전투 디자인 한 사람은 진짜 뒤통수 씨게 때리고 싶다. 다크소울류에 큰 영감을 받았는지는 모르겠지만 본편-고대신 파트 1에 이어지는 이번 DLC에서도 빙의 악마에 머라우더 2마리에 난이도 높이려는 요소는 아득바득 집어넣고 마지막 보스전도 결국 같은 패턴 파훼하면 앞서 말한 머라우더 2마리보다 더 쉬워서 자기들 게임 해본건지 이해가 안 감. 진짜 어렵게 만들어도 재밌게 만드는 것과 ㅈ같은 어렵게 만드는 건 천지차이라는 것을 다시금 느낀다. 이제 다크에이지는 괜찮을지 또 찍어먹어보러 가야지.
My experience with Doom as a franchise is limited to finishing Eternal and 100%ing it about a week before playing The Ancient Gods Part 2, so I might off my nut for my opinion, but I genuinely really enjoyed it. My expectations were slightly lowered after Part 1, I found a lot to love in this DLC. Some of the same issues carry over, especially inconsistent level quality and length. What I believe is probably the worst part of the DLC is also, ironically the part that is probably the best and certainly my favourite, which is of course the Sentinel Hammer. The hammer is insanely fun. The combos with equipment turn combat into a constant loop of dopamine infused resource generation, and it's so damn satisfying to use. I’d take it over the Crucible any day. But I can admit it's very over-tuned. It trivialises a lot of the game, especially since it’s so easy to charge via glory kills or weak points. Horde mode actually doubles the charge requirement to 4 points, which makes it funny that the hammer was nerfed there, since they clearly understood how strong it was in the DLC. The biggest issue for balance is how the hammer extends stun windows, which trivialises enemies that rely on stun windows to kill like Marauders. Trivialising Marauders is fine on it's own, except for the part that the final boss functions exactly the same as a Marauder and is trivialised all of the same, the only differences being that he's literally the Doom Slayer in an evil ♥♥♥♥♥♥♥ red Gundam with a few unique attacks and a decent chunk of health. After being built up as the big bad of the DLC, the fight ends up being underwhelming and very trivial. It’s a shame, because the final level itself is ♥♥♥♥♥♥♥ peak, it's basically an Endgame-style portal battle opening, with the Doom Slayer and Sentinel armies against all of Hell. It's so ♥♥♥♥♥♥♥ cinematic, they did an incredible job with the atmosphere. Overall, I did enjoy the DLC and had a blast 100%ing it, but the overall challenge isn't comparable to the base game and the final fight is just not all that interesting. Both parts of the DLC have the final boss revolving around the main new mechanic introduced. The difference between the two being that instead of revolving around a mechanic that is generally unfun and un-interactive, the weapon it revolves around is a little too potent and ends up trivialising the boss. The Sentinel Hammer goated, but the DLC doesn't balance around it in a way that upholds difficulty, which sends off Eternal in a slightly underwhelming way, when it comes to the overall challenge. I can understand why so many people hate this DLC and why it holds and why the consensus is mostly negative. I just personally found a lot to like. Despite the flaws I really did love both the DLC overall, I’d give The Ancient Gods Part 2 a solid 6.5–7/10, one point for each chance the final boss gets to actually hit you 💀
The Ancient Gods Part One and Part Two add a lot of new mechanics, enemies, and challenges that keep the gameplay fresh and exciting. The difficulty is noticeably higher than in the base game, giving players much less room for mistakes. Despite that, I completed both DLCs without using the BFG. The final boss fights are enjoyable and provide a solid conclusion to the Doom Slayer's story. Overall, these expansions are a great addition to DOOM Eternal, and I really recommend purchasing them if you liked the base game. 8.5/10
♥♥♥♥♥♥♥ final boss, good combat otherwise
This ♥♥♥♥ is ass, fountain part in the first level is pure AIDS
worth it
Ok. Quote: "Remember that Jesus Christ is the Way, the Truth, and the Life. Probably worth a google?"
Саме важке длс в серії Doom.
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