
Donut County is a story-based physics puzzle game where you play as an ever-growing hole in the ground. Meet cute characters, steal their trash, and throw them in a hole.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 23 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 12.2Kreviews | 92% | — | $2.5M |
| $12.99 | 6.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Delightfully Absurd, Short, and Sweet 🦝🍩 I really enjoyed playing Donut County! It’s a short, hilarious, and super chill game that never gets boring. The concept of playing as a growing hole swallowing an entire town is just pure fun, and the humor in the dialogues (and the Trashopedia) actually made me laugh out loud a few times. It took me about 2 hours to finish, which felt like the perfect length. Nothing was dragged out, and every minute was entertaining. It’s a great game to relax with after a long day, and I’m definitely going to replay it again sometime. Highly recommended! 8/10
玩一款少一款的小游戏
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.7K | 70% | $24.99 | |
| $2.5M | 1.4K | 89% | $39.59 | |
| $2.5M | 8.6K | 81% | $9.99 | |
| $2.5M | 4.3K | 75% | $19.99 | |
| $2.5M | 3.8K | 72% | $19.99 | |
| $2.5M | 2.7K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $27.6K | 77 | 90% | $14.99 | |
| $22K | 213 | 98% | $5.99 | |
| $10.4K | 34 | 100% | $19.99 | |
| $2.8K | 21 | 62% | $7.99 | |
| $734 | 4 | 100% | $8.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Polish*, Spanish - Latin America**languages with full audio support
| $12.99 |
| 3.2Kratings |
| 88% |
| — |
| not modelled |
| $12.99 | 183ratings | 82% | — | not modelled |
| $12.99 | — | — | — | not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 312 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не развивается.
[spoiler]Snakes. Why did it have to be snakes?[/spoiler] I picked up [b]Donut County[/b] through a bundle, and I'll admit it looked to me more like a mobile game than anything I'd normally gravitate toward. But I decided to give it a try, and fortunately, the very first few lines of dialogue had me laughing and so made a good first impression on me. The dialogue and humor is pretty juvenile, but it works. The game never devolves into pure meme territory; instead, it feel more like old friends bantering. I was also pleasantly surprised to discover that the mechanics had [i]some[/i] depth to them. The core loop is simple: I controlled a black hole in the ground that swallowed anything small enough to fit, growing larger with each item I consumed. That basic mechanic stayed constant, but the game kept layering on new interactions. I used the hole to [spoiler]light things on fire, knock objects around, or even as a flashlight to illuminate dark spaces[/spoiler]. These twists gradually expanded what I could do with such a simple premise. My main frustration came when I tried figuring out what was actually interactive and what was just set dressing. I found myself circling the same areas, trying to move or swallow things that turned out to be pure props. It broke the flow for me more than I'd have liked.
its awesome
Гомер уронил свой пончик тесто
A fun game about racoons, doughnuts, and putting things in your holes. I love the artstyle.
4️⃣了🪵了你boss战控制洞的灵敏度比你冯火化的时候从恋人炉里弹起来的灵敏度还低,我为了过这关给狗屁王灵敏度调到13200,打个喷嚏鼠标指针就能飞到你🪵的坟头然后右键选择剪切之后把鼠标指针移到垃圾桶里面。 收集个全成就难的一笔,老子带外甥玩游戏boss战打了半个小时就想无伤过一把给小孩急哭了在床边打滚,就差一个摧毁雕像和无伤通关了,设计师在设计这一关的时候脑子也被吸进洞里去了但是我翻遍Trashopedia没看到这个物件才发现你根本没有。 你那个b无人机设计的也蠢的一笔打一半还空降十几个骨灰盒把老子围起来配合你的折磨人设计,本身画风子供向消遣一下你奶奶个三角篓子的搞这一出。真应该让泽连斯基外包你们游戏里的无人机让它们炸死你个狗日的。 游戏设计没什么问题立意也很讽刺现代社会,小孩玩个乐我自己也能思考很多背后的剧情设置,我认真看完了每段对话剧情但我还是认为boss战设置的不合理
Se tu curte enfiar coisa em buracos ou jogo de celular vc vai gostar desse jogo
¿sin pistola? ¿sin pelota? ¿cómo se supone que voy a disfrutar de esto?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.