
Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve.
Enter a strange and unexplored world full of odd creatures, hidden dangers, and ancient secrets. Gather resources to craft items and build structures that match your survival style. Play your way as you unravel the mysteries of "The Constant".
Cooperate with your friends in a private game, or find new friends online. Work with other players to survive the harsh environment, or strike out on your own.
Do whatever it takes, but most importantly, Don't Starve.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3568 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
goodi
Gra nie zamierza prowadzić Cię za rączkę. Śmierć to tylko element rozgrywki...
This is easier if you adjust settings to make game simpler as Original
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best CN #94, worst BR #100 · 6 markets collected
Reviews, worldwide (the counter carries no country): 55.29/day in the week to Sep 1 → 57.57/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, Italian*, German*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Russian*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy buen juego para jugar con amigos skiribom bom bom bom yes yes yes yes
jogo muito foda pra jogar com os amigos
The gameplay is boring. You can pick up stuff, you can eat, you can hit stuff. That's all about the gameplay. The bosses have a nice design, but are convoluted to reach. This gets ridiculous the farther you get into the game's "progression". The game's "progression" is confusing and you would not be able to continue without opening the wiki. You will have seen 80% of all the bosses within the first 40 hours of playing. the other 20% will take 80 hours. The music is good. But the two tracks might be a little lackluster after hearing the 20 second loop for 125 hours. The graphics are nice. The technical performance is nice. The game isn't optimized for multiplayer (lags, performance issues, getting frozen in animations, Server start takes ages, you can crash the server by entering the caves at the same time as the host, etc.) Attacks of bosses (specifically the newer ones) are not well telegraphed - specifically in terms of hitboxes. There are attacks, that can only be dodged/countered by arbitrary means (e.g. heatseeking missle). Sidenote: you cannot counter attacks per se - as the gameplay doesn't get that deep. Survival is fun in the first few seasons. However, after getting to a "moonstorm" you will dread playing the game in the usual manner. Also, the game is very stingy with button clicks. Your character will always prefer tearing flowers out of the ground before ANY other action. Additionally, your character also loves to eat seeds rather than planting them. And the fertilize click area is too small for any sane person. I hated 66% of it. However, I will admit, that if you stop playing afer 20 hours, your 15 bucks are well spend. 5/10 Fair sidenote: I know deep down in my heart, this is a good game. But it's not a game that I usually play or enjoy. So although my rating is low - if you're into survival games and you like the aesthetic, you will have a good time here. Just make sure to stop playing at the right time and don't force yourself to finish it, like I did.
puta meirda por que necesito hacer un server para las cuevas pinche bodrio borren el juego si mami quiero mi chocolatada
es que me gusta porqueyo veo el club de Noa. Y Noa me gusta porque es re linda
Oyunun kapsamlı olması beni gerçekten içine çeken bir özellik oldu. Ne kadar kötü oynasam da eğlenmeye devam ediyorum :D
brand new to the game and was lucky enough to find a server with some cool and very nice people, first day died to the darkness but the randos were nice enough to get my stuff for me, didnt know how to play but the randos taught me, overall 10/10 experience
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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