
You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2Kreviews | 73% | — | $2.4M |
| $39.99 | 316ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Divinity Dragon Commander is an RTS, third person action, Empire Management game that plays like risk. Except the risk is significantly more RNG than the boardgame, the third person action parts can be game breaking in campaign and pointless in multiplayer, the RTS part is a hilariously simplistic point-capture game where only 2-3 units of the incredibly tiny roster of units are actually useful, and the Empire Management part involves making "yes", "no" decisions between "ridiculously evil" and "hyper liberal" that has no actual impact on anything in the game unless you want to get a 10 second audio clip from each of the 4 councillors and your wife. In short, it tries to do everything and it does everything badly. The sound design leaves something to be desired: the music sounds like the it was sourced from a royalty-free library of music produced in a pipe, complimented by an SFX department of washed out, muddy explosions. The sound design is horrible. The characters are decently amusing but unfortunately they make up <3% of the campaign and the other 90% is a boring, comically easy mishmash of a bunch of elements that are all poorly implemented and therefore none of them are particularly enjoyable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 6.8K | 95% | $14.99 | |
| $2.4M | 4.2K | 85% | $19.99 | |
| $2.4M | 8.2K | 89% | $9.99 | |
| $2.4M | 6.9K | 93% | $24.99 | |
| $2.4M | 10.2K | 82% | $9.99 | |
| $2.4M | 1.4K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 316 | 74% | $39.99 | |
| $20.6M | 41.4K | 68% | $20.99 | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $8.9M | 13.3K | 87% | $29.99 | |
| $4M | 14K | 88% | $9.99 | |
| $430.7K | 2.8K | 77% | $7.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Russian, Polish*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Увы, игра скучная и унылая. Концепция дракона тут смыта в унитаз, а кроме него мы имеем апсолютно посредственную стратежку с убогой графикой, юнитами, зданиями, механиками. В это НЕ интересно играть, за сюжетом НЕ интересно смотреть, а бесконечные атаки и защиты на одних и тех же картах только усиливают желание снести это нафиг.
Smok z jetpackiem ja pierdole
Interactions and decisions are so much fun, yet the fighting is a chore. Buy it on a heavy sale and you'll be a happy player.
Yeeaaaah, I’ve played this game very little, so take what I say with a grain of salt. From my limited experience, this game ain't all that great. It’s got a very weird mesh of ideas that I feel really don’t work that well. Individually that is. On one side, it’s a political choice game On another, it’s a weird planning game And finally, its also a RTS game Now, the political choice part is alright. The planning table stuff is rather meh. Its not particularly bad, it’s just not particularly good. Its almost like it was added in as filler. And finally there’s the RTS aspect, which despite being the most interesting part, is arguably the worst. You see, the “Strategy” part of a real time strategy game doesn’t really work, when the IA has unlimited resources. Because the strategy is then always the same. “Rush or loose”. Quite literally, the longer you drag a RTS section out the bigger your disadvantage, your eventually gonna run out of units and the AI is just gonna keep producing new ones. Ill admit, I picked up this game because I saw a playable dragon with a jet pack, and honestly, if that was all there was this would probably be one of my favorite games, because the idea of that is awesome. Now, even with that aside, just going into the game for all it is, unfortunately, its not that good. On its individual departments of gameplay, its either ok, bland, or straight up bad depending on what you’re looking at.
The story of the game (most part) and all the dialogues are really well done, unfortunately I don't find the RTS part particularly funny. Despite everything, I recommend the game; also because of the Divinity universe. Link to my Story Movie: https://youtu.be/Z9RyOXF4jeQ
Got this on sale but kind of unplayable. It crashes ... often. You cant save mid-battle either and in one fight in particular crashes about halfway through every time. That is after many many other crashes elsewhere in game but this one I cant even advance the game other than just surrender my battles. Too bad but clearly not well supported. Might be worth it if they fixed it.
Larian just made a melting pot of badass sht all in one game yet people still slept on it. I hope all the Baldurs Gate fans checkout Larians older stuff and give this one a shot.
[b]Divinity: Dragon Commander[/b], sıra tabanlı strateji, gerçek zamanlı savaş ve uçan ejderha aksiyonunu bir araya getiren benzersiz bir deneyim. Eğer farklı türlerin karışımını seviyorsan, bu oyun tam sana göre. [h2]🔥 Oynanış Özeti[/h2] Ejderha formuna geçip savaş alanını ateşe verirken, aynı zamanda politikalar belirliyor ve imparatorluğunu yönetiyorsun. Hem strateji masasında plan yap, hem de ejderha gibi havada düşmanları yak. [h2]👍 Artılar[/h2] • Türler arası başarılı harmanlama • Sürükleyici ve eğlenceli ejderha savaşları • Mizahi ve zekice yazılmış senaryo • Kararların hikayeye ve oyunun gidişatına etkisi [h2]👎 Eksiler[/h2] • Bazen karmaşık ve hızlı geçişler zorlayabilir • Grafikler biraz eski ama atmosfere uyuyor • Uzun soluklu strateji sevenlere zaman zaman yüzeysel gelebilir [i]Divinity: Dragon Commander[/i], türler arası köprü kuran cesur bir deneme. Eğer hem strateji hem aksiyon peşindeysen, ejderha sırtında harika vakit geçirebilirsin. [quote]"Ejderha mı yönetmek, imparatorluk mu? Neden ikisi de olmasın?"[/quote] [b]Not:[/b] Türkçe dil olsaydı güzel olurdu.
Bizarre but decent. The gameplay here is, to be honest, quite bad. It's essentially a weird combination of Risk + very dumbed down RTS gameplay. However, the political aspect of the game comes with quite a lot of interesting choices. You make lots of fairly complex political decisions with the help of your advisers who represent the various races of the game. Also, you can marry a skeleton.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.