
Divine Divinity is an epic role-playing game with hack-and-slash action, offering a huge world to explore and thousands of items to investigate, trade and use.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 4.1Kreviews | 88% | — | $641.1K |
| $5.99 | 3.1Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish I liked this game ever so slightly more. It's got a lot of great elements from other ARPGS, while having quests and exploration more akin to those of Classic Computer RPGs, like Baldur's Gate or Morrowind. The thing that fails me, is in the presentation. Divine Divinity never takes itself too seriously, which is unfortunate because I would like to. Most maps have samey tilesets and layouts, making exploration a bit daunting and boring, especially by the time I got to the Dark Forest. The music is amazing, I don't think there's a single bad track in the OST. This is the top down, fantasy Borderlands that I will replay at some point, but I'm hesitant to. Easy to set up on linux. Surprisingly less difficult to play the stream release then the gog.
Good game, not what I was expecting when I downloaded a Divinity (I started with Original Sin 2) game but not bad. Like a beefed up version of the original Diablo game. Definitely some difficulty spikes that can be frustrating; like, Im already playing on easy guys lol
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Russian**languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
another disaster from larian.. this is one of THE most unintuitive games I've ever played.. they dont tell you about the alt key being used to hilite items (it's not in the bind key menu options, but it is in the 'hints' on the loading screen which you see a LOT of.. instead of the actual game...)..or how to split a stack.. or really anything! and the game saves/loads so slow its like watching paint dry.. and their click and drag is the most useless mechanism.. considering they dont make the stupid avatar stand still while you try do it (because you have to be in EXACTLY the right location to pick the thing up!!)! why not have a 'pick up all' key!?! idiots! then 'exploring' you come across these 'tiered' land blocks where you cant 'climb' a 4 foot wall.. yes it was the 'thing' back in the day.. but the concept is utter stupidity! to make it worse they even hide the 'stairs' (dirt/grass transition) at times..and its sooo laggy! for an old game on a new PC.. shouldnt have any difficulty..but the avatar stutters all the time..especially noticable when 'exploring' to try and get up these 'tiered plateaus'.. but the main issue for me is that I like to play mages.. and they compltely suck in this game.. there is no mana regen, mana usage for each spell is too much for the damage caused! and the bottles only fill a tiny portion of your mana bar.. and mana potions cost TOO MUCH! and to add insult to injury you cant rest whenever you want to! its like they have a vendetta against mages.. you certainly dont want to play one in these moronic devs games.. and of course because you dont have enough strength to wear the good armour.. you constantly quaffing BOTH health and mana or the restore potions..no idea how these people get 70+ str/agi and high int (apparently RNG plays a HUGE role in getting good items.. I got absolute trash items! rarely any +attribute and generally 1 charm slot..not that that matters since I've only had 2 gold charms drop the whole game).. and at level 35! this is especially relevant considering that you need it, when you get to the 'cant cast magic' area and fight the death knight and must use weapons! the above are just a small sample of the far too many issues in this game.. and it is so very similar to sacred (which also has its issues!).. even seems to have the same voice over. (for the female anyway). however, the worst part of the game is that you have to KNOW the game before you really play it.. because you get locked into a sequence and cant leave even when you're not even ready to experience it! requiring reloading a past game many hours before entering the castle.. these devs dont want you to enjoy the story (which isnt enjoyable anyway, story arc isnt bad.. just 'realised' very poorly with really bad plot drivers).. even though it's supposed to be an 'RPG'.. they mandate you roleplay a bad guy all the while supposedly being good! you MUST do bad things to complete the story.. they dont give you multiple ways to solve issues.. so it is NOT an RPG.. it's just a linear game that has you doing tasks and combat.. it's just a horrible horrible game.. complete waste of your time. not enjoyable at all
Вероятно, худший диаблоид в истории геймдева, такого дерьма даже близзы никогда не высрут. Просто сблёв.
Con 129 horas en este juego puedo decir... QUE CHUCHAS ES LA FUENTE?!?!?! Primero que nada, el juego es un RPG de la vieja escuela, lo que significa que la mayoría de cosas no te las darán en la boca. En el combate es simple, haces clic en el enemigo y le pegas, pero lo puedes hacer mas dinámico con hechizos y habilidades, aparte de que puedes pausar el combate para facilitar un poco mas las cosas (cosa útil cuando algunos enemigos son pequeños y se pierden en el entorno). En las misiones es mas un "Eh! Tu! Necesito que vayas a (inserte lugar) para llegar debes seguir el camino al norte y cuando veas un árbol tirado gira a la derecha y llegaras" aunque abecés lo simplifican con un "Ah si dame tu mapa y te marco el lugar" así que lo mejor es que leas bien los diálogos. La historia es buenísima! Con misiones que van desde "necesito que descubras quien carajos orino en el pulpito!!" hasta "Necesitamos reunir a las razas del mundo para darle en su madre a un niño de 11 años alv!" Aun así al ser un juego viejo lo mejor es que busquen en internet el libro "The prophecy" que cuenta los acontecimientos previos al juego, esta en ingles pero vamos... pídanle a una ia que lo traduzca y ya, que son apenas 11 paginas. Hablando del ingles, el juego tiene un parche de la comunidad para traducirlo al español, no es perfecto, pero para los que no dominan el idioma yankee imperialista esta bastante bien. En cuanto a la estética y música, que puedo decir? es Dark Fantasy con todas las letras, misterioso, obscuro, algunos retratos de personajes parecen pesadillas (sin mas de los primeros npc es un elfo calvo todo horrible XD), los escenarios están bastante bien, aunque si te pasaras gran parte del juego en bosques y mazmorras. En conclusión, si te gustan los primeros juegos de Diablo, la estética de fantasía obscura, las historias buenas y npc feos, este es tu juego. Por cierto, guarden, guarden mucho por que el juego crashea con los libros xD.
game completely rides the coat tail of diablo 2 in an incredibly obvious fashion (even copying the character select screen!) but opts to focus more on story while taking it itself completely unseriously. fascinating game that routinely goes on sale for less than a dollar. you might run into issues on modern systems but i would say the tinkering is worth it, especially if you grabbed it on sale.
For a game that originally came out in 2002, this game is still pretty good. The basics of combat, movement, and levelling seem very straight forward. The combat can be quite difficult in some areas, requiring retreating and coming back later with more levels and better gear. In terms of the story, the game does not hold your hands. You are free to explore the world, but it does become very easy to loose track of the main storyline.
Сыграл по правилам хардкора с одной попыткой пройти игру, изучил первую деревню, зачистил первый этаж, вышел за пределы деревни где меня оттарабанило три орка, на этом мое игропутешествие закончилось. Фантастическое начало, ставлю 10.
Игра на мой взгляд очень устарела, особенно если речь идет о боёвке. Боёвка в этой игре очень схожа на боёвку большинства диаблоидов, но её главным отличием является кнопка паузы, что делает бои максимально странными. Под конец игра вообще превращается в сплошную бойню, что бьёт по общему впечатлению. Несмотря на это мир в этой игре просто шикарен. Персонажи что оснонвного, что доп квестов очень интересные и хорошо прописанные. Лучшая часть игры на мой взгляд это лор. Он раскрывается в различных книжках и манускриптах. Очень неплохой саундтрек. И несмотря на очевидно устаревший визуал, игра все равно выглядит очень атмосферно. Твердые 6.5/10 на мой взгляд. Не самая лучшая игра Ларианов, но если интересен лор Divinity то играть стоит
очень понравилась игра, хороший сюжет, саундтрек это рай для ушей, но какая она багованная это ужас конечно, все наслаждение игрой омрачали постоянные вылеты, по мере прохождения приходилось еще лазить в интернетах в поисках исправления всяческих багов, ну да ладно, игра старенькая, так что прощаю
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 26.1K | 88% | $29.99 | |
| $1.1M | 4.6K | 85% | $9.99 | |
| $88K | 337 | 85% | $10.99 | |
| — | 3.1K | 86% | $5.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.1M | 38.2K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $641.2K | 1.5K | 89% | $19.99 | |
| $640.9K | 1.2K | 77% | $29.99 | |
| $641.4K | 1K | 90% | $12.34 | |
| $641.7K | 1.7K | 83% | $9.99 | |
| $641.8K | 1.4K | 98% | $12.99 | |
| $640.4K | 739 | 76% | $24.99 |