
Start from nothing and rise to the top as you expand your criminal empire in Drug Lord Tycoon.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Start from nothing and rise to the top as you expand your criminal empire in Drug Lord Tycoon. You'll begin as a low-level street hustler working out of a tiny back-alley garage, hustling the streets on your own. With aspirations of power and wealth you rise through the ranks, hire workers, dealers, and gain access to powerful contacts in the criminal underworld.
Becoming a successful kingpin is not easy, and there are a lot of risks and dangers you have to take into account. Avoiding police, rival drug cartels, and insane partners, is all a part of running a drug empire. So be careful who you mess with, or become powerful enough to become the danger!

Starting an empire isn’t easy work, and without any connections to the criminal world, you will have to put in some work yourself. Start out by hustling the streets with your product, negotiate with stubborn customers or charge extra from drunk partygoers.
Once word is on the street that there is a new supplier in town, dealers will start to show up. Use them to deal your product while you take care of more important things.

Crossbreed plants and experiment with new recipes. Make your drug your own, get the best traits or show off a signature ingredient or trait. You can customize your drugs however you want.

Growth in this business doesn’t come without its challenges. Once your production scales you won't be able to keep up on your own. Hire workers to help you out. Each worker possesses a unique level of skill for different tasks, it’s your job as the manager of your empire to assign the tasks in the most optimal way. Experiment with task priorities and amounts to see which combination fits your production line the best.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.7Kreviews | 83% | — | $641.7K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its just worse schedule 1
It's a clicker. I like the dealer concept in this, vs Schedule 1 (set it and forget it) This game keeps you active, where as S1 tends to die off in the end The breeding concept is great, and the smuggling too. Both games are still growing. I loved S1, And I enjoy this one. Just some tweaks to work out. And I'd like to see the regions finished being worked, before adding new features
—Мы ничего не будем делать, до тех пор, пока не поймаем муху! —Ну и где бляха муха, та муха?!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good for the price, game is not done yet but I got it on sale for like $4 so what more could you ask for. Completed all achievements in 24 hours. Looking forward to more content like other drugs and locations to sell / grow from
The pace is too slow, you keep doing the same thing again and again and it takes too much time to unlock new stuff that aren't that exciting anyway
Much more in-depth than Schedule 1 which makes it way less boring with time. Has its quirks obviously, will not hold your hand apart from the early introduction so you will have to figure stuff out on your own. I recommend it, it is what it advertises to be, nothing more, nothing less.
жинька спалила меня за этим делом, и у меня рак
They recently dropped a HUGE overhaul update that makes the game go from feeling like a b tier asset flip to a genuine competitor to Schedule one, although it's not quite there yet. its ten, bucks give it a shot
♥♥♥♥♥♥♥♥ симулятор ск репера, а с обновой стало еще лучше, жду больше драгов и ачивок
A really fun game can definitely recommend it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $6M | 111.8K | 94% | $2.49 | |
| $331.8K | 795 | 59% | $11.99 | |
| $68.8K | 220 | 79% | $7.79 | |
| $30.6K | 61 | 62% | $12.49 | |
| $7.2M | 14.2K | 96% | $12.99 | |
| $3.5M | 4.1K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $641.8K | 1.3K | 98% | $12.99 | |
| $641.8K | 3.1K | 86% | $14.99 | |
| $641.9K | 6.3K | 96% | $6.99 | |
| $641.4K | 1K | 90% | $12.34 | |
| $642K | 1.5K | 86% | $19.99 | |
| $642.2K | 1.2K | 80% | $19.99 |