
Disco Elysium - The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Aug 6 → 40.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 131.2Kreviews | 93% | — | $76.1M |
| $39.99 | 14.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2782 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute garbage, pseudo-intelectual, but honestly just stupid and cringe. Do not buy waste of money. I had it refunded as 2nd game in more than 10 years of using STEAM.
玩过最好的文本之一。让我愿意啃生肉再玩一遍的游戏。我对汉化没有意见毕竟翻译成这个中文名字已经挺有水平了不是吗。 玩得过程中哭了挺多次的,有很多详细的评测就不说了。 很多视觉表达也让我很喜欢,比如[spoiler] 竹节虫、描述子弹弹道鲜艳的红色、在教堂里点题的一瞬间、结尾出马路上的红油漆 [/spoiler]。其实鲜艳的颜色出现了很多次,但这个城市本身就是一片阴云覆盖着的潮湿。 对我来说唯一的缺点是这个游戏在很多时候需要SL(save & load)不然很卡手,然后SL的过程有点麻烦,有一个骰点干耗了我两个小时,当然数值大师可以忽略这条。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil, French, German, Traditional Chinese, Russian, Polish, Japanese, Turkish +1 more
| $39.99 |
| 2.6Kratings |
| 90% |
| — |
| not modelled |
| $39.99 | 2.6Kratings | 90% | — | not modelled |
| $11.99−70% | — | — | #87 | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пропаганда фашизма
Compré el juego antes de saber lo que hizo ZA/UM con los creadores reales del juego. Es por esta razón que recomiendo comprar en una gran oferta o por el steam verde. No puedo explicar lo que me voló la cabeza!! La música, el arte, el doblaje, la historia y el peso de cada decisión. Harry es uno de los personajes que más cariño le he tomado, por lo mucho que puede uno interperlarse. Recomendadísimo. Eso sí: no es para los nenazos tiktok que necesitan un estimulo cada 2 segundos, la verdad es que hay que leer mucho y los días + recorridos llevan mucho tiempo.
Es un juegazo 10/10 , debes tener VOLUNTAD y paciencia para pasarlo pero le doy una nota negativa por que la empresa se arruino a los que trabajaron en esta obra , ironico al final la maldicion les toco a ellos
Disco Elysium is quite possibly one of the greatest games I've ever played because it tricks you into reading.
i would publicly have nice things to say about this game if ZA/UM wasn't pure evil
[h3][b]Not every game asks for reflexes, some ask for thought and patience[/b][/h3] Disco Elysium is one of the most unusual games I have ever played, and for that very reason, it is not for everyone. It is not an action game, but a game about reading, interpreting, and deciding what to do with every conversation, clue, and failure. What blew my mind the most was literally talking to my own skills, because it turns the protagonist’s thoughts into a central part of the experience and can easily consume hours of my time without me noticing. To me, that is where its real strength lies. I enjoyed it a lot because almost every dialogue made me feel like I was shaping my detective in a very personal way. I liked that feeling of playing something strange, brilliant, and sometimes exhausting at the same time. My warning is simple: if someone needs constant action or very little reading, they probably will not connect with it. I definitely recommend it, but above all to people who enjoy reading, thinking, and letting a game take them apart a little before they fully understand it.
Ouugggghhhhhh It's soooo goooood *rubs Disco Elysium shaped belly* 9/10
Disco Elysium seems to have nailed the aesthetic and feel of a grimy dystopia. I was very interested and invested in the story from the very beginning. That's why it is an absolute shame that the game is held back by antiquated saving and poor communication with the player. I was killed by a random, innocuous dialogue choice, not even a skill check, and lost 45 minutes of progress because there were no autosaves or checkpoints of any kind, just my single quicksave from the start of the game. Unless you want to save every few minutes to avoid being punished by random deaths, I would recommend finding another RPG.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $79M | 112.1K | 92% | $39.99 |
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