
The latest in the Digimon Story series is finally here! In this RPG, unravel a mystery that spans across the human world and the Digital World, collecting and raising a wide variety of Digimon to save the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 14 → 9.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99−40% | 22.6Kreviews | 89% | — | $39.1M |
| $69.99 | 11.5Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1328 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Banger
Very fun digimon game, highly reccomend would smash junomon 10/10.
ótimo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.3M | 644.5K | 93% | $4.99 | |
| $38.9M | 79.9K | 82% | $39.99 | |
| $38.9M | 49.6K | 72% | $49.99 | |
| $38.8M | 76K | 97% | $24.99 | |
| $39.4M | 39.9K | 89% | $39.99 | |
| $39.4M | 50.1K | 96% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $250.4K | 1.4K | 73% | $7.99 | |
| $68.8K | 237 | 83% | $14.99 | |
| $10.5K | 40 | 82% | $10.99 | |
| $0 | 0 | — | $59.99 | |
| $3.6M | 2.9K | 78% | $29.99 |
Every market we collect.
Latest in each market: best JP #56, worst CN #99 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $41.99−40% |
| 1.3Kratings |
| 96% |
| — |
| not modelled |
| $41.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uma história que te prende até o último segundo (com alguns tropeços no caminho) Digimon Story: Time Stranger foi uma experiência que me surpreendeu muito mais do que eu esperava. O jogo trabalha com o tema de paradoxo temporal de uma forma extremamente envolvente, e o mais interessante é como tudo vai se desenrolando aos poucos. Quando você percebe o que realmente está acontecendo, é aquele tipo de momento que te deixa boquiaberto — e isso, pra mim, foi o ponto mais forte da narrativa. Os personagens também merecem destaque. Cada um tem sua própria personalidade, motivações e importância real dentro da história. Não são apenas “figurantes” na jornada; eles contribuem de forma significativa para o desenvolvimento da trama, o que faz você se importar de verdade com o que acontece. Por outro lado, o jogo peca bastante no ritmo por causa da quantidade de sidequests. Muitas delas são missões de fetch genéricas que acabam quebrando o dinamismo da história principal. Em vários momentos, parece que o jogo te tira de um momento importante só pra fazer tarefas repetitivas, o que pode cansar. Outro ponto que senti falta foi uma maior diversidade de Digimons baby e rookies. O roster é bom, mas poderia ter mais! Alguns Digimons que fizeram falta pra mim foram: BloomLordmon, Rafflesimon, Meicomon (e suas evoluções), Sakuyamon Miko Mode, além dos principais de Ghost Game. Também adoraria ver Noblepumpkinmon e Cendrillmon no jogo. Algo que não entendi como funciona foi o jogo de cartas, mas ganhei todos, só não sei como... No geral, mesmo com esses problemas, Time Stranger entrega uma história memorável e personagens cativantes que fazem a jornada valer muito a pena. Se você gosta de narrativas mais complexas dentro do universo Digimon, esse jogo definitivamente merece uma chance.
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nice but BANDAI can all of your game come with full voice actor don't just some scene.
so far so good
할만한데? 대신 할인할 때 사셈
デラックス版をプレイしましたが、すっごく面白かったです! 有名どころのデジモンは大体出てきますし、ベルスターモンをはじめとした女性型デジモンがめっちゃ可愛くて癒されます。 メインストーリーも良く、DLC前提ですが、育成もしやすかったです。 最終的に二周したうえでトロコンして70体ほどお気に入りのデジモンを育成しました。 9.5/10 マスティモン、ベルスターモン、ユノモンあたりが特にお気に入り。 ただ、明確にこれ欠点だなと思うところはあります。 ・エンドコンテンツが弱い。 →デジモンストーリー、と銘打ってるだけあって、ストーリーをクリアしたらあとは育成と強敵チャレンジぐらいしかやることがありません。 ・二周目序盤が割と怠い。 →チュートリアルをまたさせられるので、序盤をスキップできたらもっと良かった。 ・各デジモンの価値が見た目と属性、必殺技ぐらいしかない。 →あくまでデータと言う立て付きのせいか、割とデジモン間の差異のようなものが感じられませんでした。ステータスも最終的には全員カンストさせることができるので、慣れてくると「これ、見た目と必殺技と属性ぐらいしか違いないやん…」って感覚になりがちです。 (例えば、成長期であるテリアモン助手をスタメンに入れても究極体との差は必殺技の火力があまり出ないぐらいで、支援役として使えば支障はありません。逆に言えば愛さえあれば終盤でも何とか使っていけるということでもあるので、人によっては良い点とも言えるかもしれません。) ・究極体は大体人型なのでマンネリ化する →四足歩行とか好きなんですが、最終的には大体人型になっちゃうので、ぱっと見見た目がどのデジモンも同じで、ライドしてても面白くないなってなりがちです。それと、女性型に乗れないのも女性型統一PTにできなくて、妥協でケレスモンを使うしかないという点が残念です。 ・コレクター心を刺激しなさすぎる →特定のデジモンが伝説や準伝説っぽくメインストーリー内で扱われていても、実際には割と簡単に作れてしまうのはどうなんだろう。色違いとか個体値もないですしね。 これらを加味した上でなお面白いと思えるのは良質な映像クオリティとデジモン愛を感じられるからでしょうか。こういうので良いんだよの集合体のようなゲームです。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.