
You play as Adam Jensen, an experienced covert operative operating in a world that despises his kind: augmented humans. Choose from an arsenal of state-of-the-art weapons and augmentations to build your playstyle, and decide who you'll trust, to unravel a vast worldwide conspiracy.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind.
Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
Choose from an array of cutting edge weapons and augmentations, customizing them to fit your playstyle.
Explore diverse locations and discover a near future setting where humanity's fate hangs in the balance.
Experience the world of Deus Ex, where the decisions you make and the actions you take play a crucial role in determining the game’s outcome.
Buy Deus Ex: Mankind Divided now and receive the following bonus content FREE:
“Desperate Measures” extra in-game mission
Covert Agent Pack (Intruder Gear, Enforcer Gear and Classic Gear + 1 Praxis Kit + 1000 Credits)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 42.3Kreviews | 76% | — | $28.2M |
| $2.99−90% | 674ratings | 82% | #64 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ elon musk, this game and overall series (books included) goes against everything he believes in, yet he claims to love it.
Deus Ex: Mankind Divided is a solid cyberpunk game that follows up on Deus Ex: Human Revolution. The game goes even deeper into the conflict between augmented people and those who are not, and honestly, these themes feel more relevant now than ever. The whole idea behind the Deus Ex series is timeless. It deals with stuff like inequality, fear of the unknown, and how far people will go to keep control. You can easily see parallels to our own world, just set a few decades into the future. The level design is great and stays true to what makes Deus Ex iconic. Prague looks awesome, and I really liked the setting since I am from the Czech Republic. It was nice to see all those little references to my home country. The atmosphere is dense and immersive, and the city feels alive, especially during the curfew section. But at the same time, compared to the variety of locations in Deus Ex: Human Revolution, Prague feels a bit small and less exciting to explore. Adam also got some new augmentations, which is a nice addition. They give you more options in how you approach situations, whether you want to go in stealthy or loud. The gameplay remains the strongest part of the experience. The side quests are particularly well done and often more engaging than the main story itself. The story starts off strong and keeps you hooked at first. But then there is this moment where it just falls apart. It feels like the developers ran out of time and tried to wrap everything up as quickly as possible. That is a huge letdown. The final boss is weak and does not feel like a proper conclusion either. It leaves you with more questions than answers. The game also suffers from being clearly set up for a sequel that never came, which makes the unfinished feeling even worse. On top of that, the microtransactions feel out of place in a single-player game and are just annoying. They do not ruin the experience, but they are an unnecessary distraction. TLDR; Mankind Divided is a good game, but compared to Human Revolution, it is a letdown. The story feels unfinished, the boss is forgettable, and the microtransactions are annoying. Still worth playing if you like the series, but do not expect the same magic. [h2] Pros: [/h2] - Great level design - Interesting themes that feel relevant today - Fantastic soundtrack - Nice setting in Prague with local references - New augmentations [h2] Cons: [/h2] - Unfinished story with a weak ending - Less variety in locations - Microtransactions [h1] Overall rating: 7,5/10 [/h1]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian**languages with full audio support
Hours played at review time, across 935 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich habe gedient. Wo genau? Das geht dich nichts an. Aber es war heiß. Und staubig. Und seitdem trage ich meine Sonnenbrille auch drinnen. 😎 Als ich Deus Ex: Mankind Divided gestartet habe, hab ich sofort gemerkt: Das ist kein Spiel für Kinder. Das ist ein Spiel für Männer. Für gebrochene Männer. So wie Adam Jensen. Und… so wie ich. (Ich habe mir beim Aufstehen gerade den Rücken verrissen.) Adam Jensen ist halb Mensch, halb Maschine. Ich bin halb Mensch, halb Rückenschmerz. Wir sind uns ähnlicher, als ihr denkt. Die Welt ist düster. Graue Städte. Misstrauen überall. Augmentationen werden gehasst. Früher haben sie uns auch gehasst. Wer „uns“ ist? Soldaten. Oder Gamer. Oder beides. Egal. Das Gameplay verlangt Geduld. Schleichen. Nachdenken. Planen. Nicht einfach reinrennen wie in diesen neumodischen Shootern. Und das gefällt mir. Weil ich immer sage: „Der wahre Kampf findet im Kopf statt.“ (Sage ich oft. Keiner hat gefragt.) Jede Mission gibt dir Entscheidungen. Töten oder nicht töten. Reden oder hacken. Lüften oder Lüftungsschacht. Ich hab meistens den Lüftungsschacht genommen. Nicht aus taktischen Gründen. Sondern weil ich mich darin wie ein Schatten fühle. Ein Wolf. 🐺 Ein sehr langsamer Wolf. Die Story… ach, die STORY. Verschwörungen. Konzerne. Politik. Implantate. Unterdrückung. Ich hab beim Spielen oft genickt und gesagt: „Ja… genau so läuft das.“ Zu wem? Zum Bildschirm. Meine Katze hat Angst vor mir. Manchmal ist das Spiel so ernst, dass ich mich dabei ertappt habe, wie ich bedeutungsvoll aus dem Fenster schaue, obwohl es draußen nur regnet und mein Nachbar Müll rausbringt. Aber ich sag auch die Wahrheit: Das Spiel ist sperrig. Langsam. Nicht jeder Kampf fühlt sich gut an. Und manchmal wollte ich einfach rumballern, aber nein – Deus Ex sagt: „Denk nach.“ Und ich dachte nach. Zu viel. Jetzt tut mir der Kopf weh. Mein Fazit (als Veteran, der zu oft davon redet): Deus Ex: Mankind Divided ist ein Spiel für Menschen, die sich gern wichtig fühlen, gern tiefgründig schauen und gern sagen: „Das ist mehr als nur ein Spiel.“ Es ist intelligent. Es ist kalt. Es ist unbequem. Und genau deshalb liebe ich es. ⭐ Bewertung: 4 von 5 taktischen Sonnenbrillen (eine ziehe ich ab, weil die Welt unfair ist – nicht das Spiel) Und jetzt entschuldigt mich. Ich muss meine alten Dogtags polieren und noch einmal leise sagen: „I never asked for this.“
A masterpiece in disguise. Despite being part of the classic, well-known Deus Ex series, it has been somewhat forgotten. Whatever the reasons for this—mostly attempts to aggressively monetize a purely single-player experience—from the perspective of 2026, the game shines as a beacon of good old-fashioned RPG design. Admittedly, its RPG gameplay is quite reminiscent of The Witcher 3 and, of course, Cyberpunk 2077. Speaking of the latter, I wish I had discovered Deus Ex earlier, as I can now see where so many of Cyberpunk's mechanics originated. Hacking, animations, core systems—these are considered classics after Cyberpunk's triumph, but it's astonishing to see them executed so well in a game released years prior! The dialogues, quests, and multiple ways to complete objectives are fantastic. The abundance of choice brings back that classic gaming feel, allowing you to genuinely experiment with outcomes just to see "what if...". With brilliant writing, solid animations, and the perfectly cozy, neon-lit atmosphere of a near-future cyberpunk Prague, the game hits all the right notes. It triggers that exact spot in your brain that releases oxytocin at the sight of a grim, high-tech dystopian setting. There are a few noticeable letdowns by 2026 standards, which is to be expected from a decade-old game. For instance, non-quest NPCs react to your actions, but not quite as seamlessly as they do in modern titles, and their daily routines are noticeably simpler. To wrap things up, I really wish I had known about this game earlier; I have no idea how I managed to miss it, but it's phenomenal. We absolutely need more of these clever, well-written games today. In a cruel irony of fate, much like the high-tech society declining from its own greed and sins depicted within it, the Deus Ex franchise likely won't see a continuation. The series is effectively dead, and having finally experienced it, I will definitely miss it.
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Mankind Divided is a great game with an unfinished story. I can't believe it's been 10 years and we're no closer to finishing the Adam Jenson storyline... we can only hope one day we'll see a new Deus Ex game. I'd highly recommend giving this game a shot.
[u]Я звичайно ще той їблан, який чомусь почав проходити цю серію ігор з ОСТАННЬОЇ частини, а не з першої, хоча зазвичай йду з низу в гору, а не навпаки, не знаю чому я цього разу саме так вчинив, але перед початком гри нам показують довгий відео-ролик за який я розробникам дуже вдячний і у ньому розповідають коротко все те, що відбулось у минулих частинах, хоча я все одно сидів і пускав слину...Бо створювалось враження ніби забув найкращі роки свого життя, а тепер дивлюсь їх запис і такий типу, ♥♥♥ це ж я але не я![/u] [i]ААААААААДАМ! АААААААДАМ! ♥♥♥♥♥! Потяг зробив БУМ! Попаяло мужика і він пішов додому, ніхуйово живе між іншим в Празі хата є...ЛЮКС! Ще й аугментований підріла, не те що як діди воювали! Мені цікаво тільки одне, а дрочити такими руками взагалі зручно? Бо вони такі наворочені, що ними можна й піську собі відрізати...Хоча це пиздець, бо в світі є купа людей без кінцівок і через це їх вважають якимось не такими, принижують, харкають та взагалі бояться, типу лол менталітет в зворотному напрямку пішов чи що? Я звичайно розумію, що деякі ауги мають якісь вагомі апгрейди в своєму тілі по типу ГГ, але ж ♥♥♥♥♥ там тупо в половини людей рук чи ніг немає, ви шо охуїли їм окремі вагони робити?! Шо вони вам в ♥♥♥ зроблять? Протез кинуть? Мда...Тому в грі дуже сильно відчувається дискримінація та расизм в наш бік, що доволі НЕПРИЄМНО![/i] [b]Проте якщо ми все таки відійдемо від даних дискусій та поглянемо на інші речі в грі, то побачимо, що вона ПИЗДЕЦЬ як детально пропрацьована! В неї не те що розробники душу вкладали, вони в неї вклали всі свої органи щоб зробити так пиздато! Мені тупо було в кайф ніхуя не робити, а гуляти містом та розглядати його, шукати щось потаємне, займатись хуйнею, робити діч ахахахаххаха але не проходити сюжет, хоч і сам сюжет на мою думку дуже крутий, тому що він має багато розвилок та різних способів проходження та й в цілому мене не дуже напрягав, тому я на розслабоні робив побічні завдання або просто гуляв Прагою, яка між іншим змінюється після кожної сюжетної місії, тому це ніби одна й та сама локація, але на ній щось відбулось і через це змінилась атмосфера, яка передана дуже добре! До того ж гра візуально виглядає гарною та й всі інші локації на яких ми буваємо на жаль всього один раз, але вони також мають свою атмосферу та проблематику так би мовити і це по при те, що вони доволі коридорні, але не занадто, бо мають різні шляхи проходження. Гру узагалі можна пройти без вбивств при бажанні, але хто я такий щоб милувати головного підрілу?! ПРАВИЛЬНО! МИРНОГО РІШЕННЯ НЕ БУДЕ! Персонажі - пиздаті, мені навіть сумно, що в грі сексу немає ((( Ну ви бачили тих жінок? Ви бачили ГОЛОВНОГО ГЕРОЯ? ЗВИЧАЙНО БАЧИЛИ ♥♥♥♥♥! Але ж ♥♥♥♥♥ ми агент на робочому місці, тому трахатись НЕ можна...суки. Хоча деякі персонажі СМІШНІ, тому що вони були в попередніх частинах у які я ♥♥♥♥♥ НЕ грав, і тому такий типу ООООООО ♥♥♥ ЦЕ Ж ТИ ЯК ТЕБЕ ММММММММММ ЗАБУВ?! Але ГГ для них ніби особистий кент! Світ гри подобається, я люблю технології та й узагалі кіберпанк рулить, але зброя тут БАНАЛЬНА ♥♥♥♥♥, ну серйозно, я цим пістолетом ще у В'єтнамі воював! Ну ладно, нормальна зброя для такої гри, тому що основний прикол не в ній, а нашому тілі, яке створене для різанини хе-хе! Так ♥♥♥♥♥, про що ще я не сказав? Хммммммм...атмосфера заїбісь, локації заїбісь, сюжет заїбісь, персонажі заїбісь, геймплей заїбісь, короче все заїбісь, тільки сексу немає! =([/b] [i]ТОЧНО! Мені пиздець, як сподобались переходи між локаціями за допомогою метро! Ще й поліцейські, коли документи перевіряють, то чеською говорять, що додає +100 до вайбу! Та й в цілому тут як на мене дуже класна поліція, особливо мені сподобалось їм ноги ламати! КХМ...я ж висновок не зробив! Ну короче, мені гра сподобалась, тому якщо вона вам не зайде, то у вас НЕМАЄ СМАКУ![/i]
Exhausting, but incredibly well made. It leaves you with this strange sense of sadness and loneliness that lingers even after you’re done playing. Games like this really are a niche of their own. I remember coming across this game back in 2016 and wondering what it would actually feel like to play. I watched all the trailers, the gameplay videos, and the little bits of footage the devs put out, imagining what the experience would be like. Now, almost a decade later, I finally know. And honestly? It was exhausting. In the best and worst way possible. Too many damn vents.
Acabei de zerar Deus Ex: Mankind Divided e o jogo envelheceu muito bem. A estética futurista dele não é exagerada nem fantasiosa demais, parece um futuro realmente possível — o que deixa tudo mais interessante. A história é muito boa e cheia de críticas sobre política, governos, manipulação social e corporações controlando tudo. O Adam Jensen também é um protagonista muito frio, principalmente se você escolher as falas certas. O cara resolve situação no diálogo igual ameaça corporativa em forma humana. O jogo recompensa inteligência e estratégia, não só sair atirando. Recomendo para quem gosta de cyberpunk, conspiração e uma narrativa mais madura. E sim… essa franquia merece continuar. Porque o mundo real já está começando a ficar parecido demais com o jogo.
Flawed but worthy. Ambitious, with some noticeable cut corners, but overall captivating and worth a play for fans of the series, and a decent sequel to Human Revolution. To keep my recommendation brief, check out on Youtube: "Deus Ex: Mankind Divided Critique - Smaller Can Be Better", which has a very fair critique outlining the positives and negatives. The game offers you a ton of options for completing objectives, and while I wish the story was more fleshed out to build from Human Revolution, it still holds on its own. Gameplay is excellent (lethal guns blazing is done well, but full stealth is really how the game should be played). The game has 3 main campaign DLC: One is clearly a mission that was stripped from the main game to sell as a pre-order (glad that fell out of favour with developers). One offers an excellent heist mission. But there's one DLC that really stands out that challenges you to play the game without your augments (a prison break type scenario) and I highly recommend you experience the game like that which was excellent. Given how capitalism ruins everything and causes talented studios to rush their products or dissolve, I hope Eidos Montreal will have the opportunity to create a sequel and let it cook to completion, since Mankind Divided could have been a 10/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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