
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体而言意外的可以,虽然是剧情有些流水化和套路化,但是搭配细微分支加上本人多年没看网文,一口气通关下来挺舒畅的
挺好玩的游戏!
剧情赶紧重写吧
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
加油
有些劇情還沒完成,戰鬥蠻有挑戰性的,丹田法術擺放要動腦,不能無腦擺 如果太閒沒事情做,這款遊戲還不錯殺時間
真的上头
好是好,但有2条主线内容还没做完,且流程速度太快,每章比较短,建议增加地图章节,拉长流程,最少要达到18小时的流程,建议改动某些功法术法,每一章就一个大阶段未免太快,可以1-5阶.6-9阶这么安排地图,流程加到16章,可以在几个大地图切换,至于修仙阶段,可以9层以后再加一个圆满层级,总体是好游戏,就是太快了
This game has some potential
还可以,就是地狱模式下能不能把融合的功法取消融合?或者让没有融合标志的功法能无限制进行融合?每种功法只能用来融合一次太烦人了。 哦没事了,遗忘掉融合的功法就行了 但是还是挺麻烦的,有时候想直接用素材融合还得先遗忘
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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