
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
跟着网上的教学视频玩了两遍,技能的搭配,功法术法的创新系统很亮眼。游戏很有创意。但任何一款游戏都不可能是完全满足所有人的。我对游戏剧情推进我去做一些事情,这种自由度是很欠缺的,自由度方面不如觅长生和鬼谷八荒。给我的感觉是在读漫画,不是自己诞生在游戏里去自由的体验,期待创意工坊吧,或者做一个像刀剑江湖路或龙吟立志传的自由模式 我不想每次重开都做剧情了
快速存档经常丢,就玩不下去了
剧情和数值很用心,玩的有点上头。 尽快出点类似武道大会之类的玩法吧,不然空学一身牛逼的功法都不知道能干啥
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 9.1K | 95% | $6.99 | |
| $1.2M | 6.9K | 88% | $9.99 | |
| $1.2M | 6.2K | 84% | $5.99 | |
| $1.2M | 10.1K | 82% | $6.24 | |
| $1.2M | 5K | 93% | $9.99 | |
| $1.2M | 1.5K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $110.3K | 255 | 84% | $13.99 | |
| $31.3K | 90 | 96% | $11.99 | |
| $5.5K | 19 | 37% | $11.99 | |
| $3.3K | 6 | 100% | $19.99 | |
| — | 518 | 74% | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
修仙爽文整体还行,剧情还得好好打磨全程玩下来没有一点智斗还是挺难绷的。期待正式版不只是扮猪吃虎和开挂,主角和npc或反派多动动脑子来点智斗尔虞我诈丰富一下剧情。
赶紧把另外两条线端出来吧
还不赖,玩到最后有一丢丢无聊但是爽文剧情适合下班的时候无脑爽,然后自己搭配功法叠血量和攻击还挺有意思的
还行
我对你没别的要求,就是千万别跑路!把你承诺的做完了,我就买账,缺钱你就出dlc,我肯定买!
纯爽文
玩法还是挺有潜力的,难度也很合理,但剧情需要大改
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.