
In Deponia, the world has degenerated into a vast garbage dump, in which the crotchety Rufus ekes out his sorry existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Aug 29 → 8.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 14.7Kreviews | 86% | — | $2.5M |
| $9.99 | 1.5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 713 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mi primer juego de rompecabezas o de puzzle, y sinceramente me gusto la historia, sentí que era una formula que ya he visto antes pero no quita el hecho de que es muy entretenida, eso si los puzzles son muy confusos la mayoría de veces.
не назвал бы эту игру прям совсем ужасной, но управление оставляет желать лучшего, привыкать пришлось достаточно долго, а когда пытаешься тут все ачивки заработать, вообще больно становится
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 3.5K | 82% | $24.99 | |
| $2.5M | 6K | 76% | $19.99 | |
| $2.5M | 7.1K | 92% | $14.99 | |
| $2.5M | 3.2K | 93% | $39.99 | |
| $2.5M | 3.8K | 69% | $12.49 | |
| $2.5M | 8.2K | 91% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 8.2K | 84% | $14.99 | |
| $1.5M | 4.1K | 85% | $19.99 | |
| $1.3M | 3.5K | 88% | $19.99 | |
| $8.4K | 476 | 81% | $1.24 | |
| $73.5K | 725 | 93% | $6.40 | |
| $1.2K | 33 | 88% | $3.99 |
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Reviews, worldwide (the counter carries no country): 618/day in the week to Jul 17 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian, French, Polish, Italian*, Spanish - Spain*, Bulgarian, Greek, Turkish, Czech, Portuguese - Brazil +4 more
| $0.99−90% |
| 1.1Kratings |
| 82% |
| #255 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 716 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
iyiki bir şekilde ücretsiz edinmişim eski tarz bu şekilde macera oyunlarına gerçekten özlem duyuyormuşum monkey island benzeri espirileriyle ve güzel hikayesiyle gerçekten aradığım tad oldu. encodya yi türkçe olmadığından oynayamamıştım. ama bunu keyifle oynuyorum. komik eğlenceli güzel vakit geçirtiyor.
Game have some Progress blocking bug. Forum talk about them since several years ago. Seems that they won't be fixed [spoiler] You can collect some magnet and place them on a map to point out where explosion must occur, but once placed if you come back they will be placed at their initial position and you can't move them again and change the explosions's location. so if you didn't place them well you are cooked.[/spoiler]
Quirky. Challenging. Niche. Deponia is a classic point-and-click adventure, but it's definitely not for everyone. If you mostly enjoy fast-paced action games, shooters, or cinematic story games, this probably won't keep your attention. The gameplay is slow and revolves around exploration, dialogue, and puzzle solving. The comic-style art looks good, and the story is actually quite good. It was the main reason I kept playing. However, the game is genuinely difficult. It gives almost no clues or instructions, so you're expected to figure everything out yourself. Some puzzles can be unnecessarily frustrating. I finished it once, but I don't see myself playing it again. If you're a fan of old-school point-and-click adventures, you'll probably enjoy it. Otherwise, this is an easy one to skip.
I mean its okay but my toothbrush ran away
максимально скучная, нудная, и вообще ужасная игра
Well, this was a waste of time. Clunky UI, boring story, main character reads like an expy of the MC of Modesitt's Recluce novel.
honestly fun
Game in itself is actually pretty fun, but it came out 2012.. and it is STILL in 2026 riddled with bugs of the kind that makes progression impossible. Only way around it is to reload a previous save and hope for the best.. again and again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.