
Inspired by the 1983 cult classic film, Wargames, DEFCON superbly evokes the tension, paranoia and suspicion of the Cold War era, playing on the fascinating aspects of psychological gameplay that occur during strategic nuclear warfare.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DEFCON, inspired by the 1983 cult classic Wargames, is a Cold War-era strategy game simulating global thermonuclear war. Hidden in an underground bunker, your goal is to annihilate enemy populations while protecting your own. Fragile alliances and betrayals shape the high-stakes gameplay, as every attack exposes you to retaliation. With its minimalist interface, DEFCON tracks death tolls in real-time, blending psychological tension with strategic depth. In nuclear Armageddon, everybody loses. You just have to lose the least.

Experience the chilling reality of global thermonuclear war in DEFCON. Position submarines, silos, and air defenses to engage in strategic nuclear exchanges. Every attack reveals your own vulnerabilities, making each decision a high-stakes gamble. The minimalist, military-style interface, and chilling soundscape heightens the tension.

DEFCON shines in multiplayer, where alliances are forged and broken in a heartbeat. Engage in brinkmanship, balancing aggression with self-preservation, to avoid triggering total nuclear war. The ultimate goal: ensure you lose the least, as paranoia and betrayal dominate every moment.

DEFCON doesn’t just simulate war — it emphasizes its devastating cost. Real-time death tolls track the human impact as cities are obliterated and the globe plunges into darkness.
DEFCON was the 3rd major game from acclaimed indie developer, Introversion Software, which then went onto to develop the BAFTA winning game, Prison Architect.
Introversion Software has been developing games since 2001, and stands behind acclaimed titles like Uplink, Darwinia, Multiwinia, Prison Architect, Scanner Sombre, and their latest release, The Last Starship. Introversion has garnered both critical and commercial success being recognised with multiple awards including the IGF grand prize for Darwinia and BAFTA for best persistent game (Prison Architect). They have sold more than 4M copies of their games worldwide.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 4.3Kreviews | 87% | — | $1.6M |
| $3.59−70% | 304ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game and easy to get and hang of the controls (very intuitive). The whiteboard feature also came in handy providing entertainment when playing with friends. Highly recommend this game
this game is goofy.
My Enter key.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gather your friends, count down to 0. Nuke them. Don't look at your cities, it's just numbers anyway. Nuke the crap out of every single one of them. Role play as current news in period of time. And when then do it again, because follow up strikes are the only way to know for sure that the bastards are dead.
This is an older game but worth it for a quick "let's destroy the world" session. The added bonus of multiplayer is great, but you can duke it out with the CPU if you have no friends. Imagine War Games without Ally Sheedy. You plan your attacks, place your troops, and move the pieces into place. A global thermo nuclear version of Risk. Then DEFCON 1 hits and the nukes start flying, leaving the best nation standing. It's a fun blast with some cool looking vector-style graphics. Recommended if you grew up with the movie War Games and always wanted to play it on your computer without having the NSA break down your door.
♥♥♥♥ you and your close game from esc
kill 7 billion people
ууууууууууууууууууууу
is good ngl very fun 100% worth it
DEFCON es un juego intrigante, frío y bastante único. Aquí controlas a una potencia militar con acceso a armamento nuclear, pero tu misión no es “ganar” en el sentido tradicional, sino perder menos que tus oponentes. Ese detalle hace que el juego tenga un concepto bastante oscuro: no se trata de salvar al mundo, sino de administrar una catástrofe de la forma menos desastrosa posible. El concepto principal del juego es la estrategia. Controlas una potencia y debes decidir cuándo atacar, cuándo defenderte y cómo usar tus recursos de forma efectiva. Tienes que mover unidades, colocar radares, preparar silos, proteger tus ciudades y esperar el momento adecuado para lanzar un ataque. Una mala decisión puede dejarte completamente expuesto, pero atacar demasiado pronto también puede revelar tu posición y hacerte vulnerable. Personalmente, el juego me parece asombroso. El uso de una interfaz geométrica, minimalista y de estilo militar hace que realmente te sientas dentro de una estación de mando de alto nivel. No necesita gráficos realistas para transmitir tensión; con simples líneas, puntos y sonidos logra crear una atmósfera fría, calculadora y hasta inquietante. También quiero mencionar que DEFCON es un juego de paciencia y estrategia. Dependiendo de la modalidad que juegues, puede sentirse lento al inicio, pero esa lentitud es parte de la experiencia. El juego te obliga a pensar, observar y esperar. No es simplemente lanzar misiles y ya; tienes que aprender cómo mover tus unidades de ataque, cómo defenderte y cómo usar tus herramientas, como radares y silos, a tu favor. La modalidad de juego es simple en teoría: defensa y ataque. Sin embargo, al principio puede ser algo complicada, especialmente porque el juego no se basa en acción inmediata, sino en decisiones estratégicas. Por eso lo recomiendo más para personas de 14 años en adelante, no porque sea extremadamente violento, sino porque a jugadores más jóvenes puede parecerles aburrido o demasiado lento. En conclusión, DEFCON es un juego simple en apariencia, pero muy profundo en concepto. Es una experiencia estratégica, fría y diferente, donde el objetivo no es ser el héroe, sino sobrevivir al desastre mejor que los demás. No es un juego para todos, pero si conectas con su estilo, puede volverse una experiencia bastante memorable. Un juego oscuro, inteligente y muy bien logrado. ☢️
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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