
Death's Gambit: Afterlife is a challenging 2D action platformer with deep RPG elements. As an agent of Death bound to his service, unravel the mystery of Siradon and discover the true price of immortality.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 5.6Kreviews | 81% | — | $1.2M |
| $19.99 | 2.2Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Death's Gambit is a pretty cool guy, eh kills Immortals and doesn't afraid of anything
Metroidvania-wise it's fine, nothing crazy, there are some questionable design choices though, like climbing with a separate button, only 5 map markers or the 3 owl statues. The bosses are the weakest part of this game, I'm very dissapointed with them, while they have great voice acting and nice looks/animations only 2 out of 17 gave me satisfaction after defeating them, I feel like it's due to them dealing way too much damage, which made them unfun rather than hard. This feeling gets WAY worse with the heroic bosses (rematches), those are the worst boss designs I have ever seen in a video game, tanky, cheap and bloated dps-races. While you only need to beat 5 of them for the "special endings" it may still be enough to sour your experience. Personally heroic bosses crippled my view of this game, but... I still think positively about it, why? Because it has cool graphics, surprisingly fun combat, nice music, good story, great characters with excellent voice acting and really cool writing. Those things outweighted the negatives for me. In the end I feel like it is a solid story game worth trying out. [hr] HOWEVER I wouldn't recommend this title to people looking for 100% (due to heroic bosses)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Aug 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
| $9.99−50% |
| 634ratings |
| 76% |
| — |
| not modelled |
| $9.99−50% | 106ratings | 72% | — | not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
absolute cinema!
Metroidvania noioso ed estremamente ripetitivo. Dalla sua ha un art design carino ma veramente nulla di più. In questo genere c'è veramente molto di meglio, senza scomodare i soliti noti blasonati. Qui il livello è molto basso.
no es lo mejor que he jugado, y lo termine aunque al principio se me hizo un poco tedioso... pero tengo que reconocer que no es un mal juego, tiene muchas cosas que debieron pulir, pero cumple. le doy un 5/10... le pondría un 6 pero siento que el precio es un poco caro para lo que ofrece.
It's great game with some flaws that can be overlooked Story and general lore are it's greatest strenghts. It starts simple but it goes to places well worth witnessing. Despite seriousness of the story's core it keeps surprising amount of humor. VA's are doing fantastic job Combat is good but there are some issues with control scheme that makes thing tad annoying at times when it comes to triggering abilities or parrying. You can kind of fix it with remapping but certain level of clunkiness never goes away I dislike decent chunk of games bosses. They just aren't doing it for me, especially their heroic versions gets awful. That said, the few outstanding bosses, especially ones met in end game make up for rest of them being awful/fine
一、游戏底子挺好的,就是这个键鼠按键操作逻辑简直逆天,爬梯子是按住跳跃键、下落台阶是按两下举盾,就算改键位也无济于事,玩着到后面实在受不了,还是下载回来守夜人玩。 二、还有这个装备携带问题,背包容量很少,很多装备必须分解掉,且没有仓库存放,对于收集党来说简直是灾难。 综合来说,不推荐。
7.8/10
Na minha lista metroidvania, certamente é o jogo top 2. Até o momento, foi a melhor experiencia em quesito gameplay. Leve, não tão curto, história fenomenal, deixa a gente refletindo por alguns dias e é extremamente satisfatório explorar e degustar o jogo, nota 10!!!.
I like it so far.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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