
Control a car full of jerks as they explore cities, recruit weird people, rescue dogs, argue with each other, and face gigantic swarms of slow zombies. Randomly generated for a new story and rare events every time you play!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 1 → 2.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.5Kreviews | 93% | — | $3.5M |
| $4.49−70% | 955ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
top
The good: replayable, almost never boring, challanging, chaotic (in a fun way), frequently updated (new content) The bad: can get very frustrating I've read some of the negative reviews and most of them boil down to "It's too random, your skill/knowledge doesn't matter and it's basically all up to luck" which I do not agree with. Yes there are random events over which you have no control but that doesn't mean you can't learn from your own mistakes and prepare in the future. The beauty of DR2C is that you have to fail, like a LOT, in order to get the hang of it but that just makes winning more rewarding. Pro tip: Just don't give up. Ever. No matter what happens just keep going even if it seems unrealistic and eventually you WILL make it to Canada. (Even if it takes years off your life)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 7.6K | 90% | $19.99 | |
| $3.5M | 4.2K | 85% | $24.99 | |
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 4.6K | 94% | $24.99 | |
| $3.5M | 4.8K | 93% | $18.74 | |
| $3.5M | 21.2K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 29.8K | 93% | $9.99 | |
| $0 | 1 | 100% | Free | |
| — | 123 | 88% | $14.99 | |
| $8.4M | 23.1K | 96% | $19.99 | |
| $1.7M | 4.3K | 93% | $9.99 | |
| $884.3K | 3.7K | 80% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 21 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $14.99 |
| 123ratings |
| 88% |
| #140 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yes
gg,but so lagging,froze my screen,cant oprate
好玩,算是这种类型的游戏里最吸引我的了
Played this game a long ago and crazy to see it still getting update. Anyway, saw a comment that said if the bandits are so strong, why don't they go kill all the zombies? It really makes me think. How many runs do I have that had been killed by bandits over the zombies? I can't even count at this point. The comment is absolutely right, the zombie isn't your biggest worry, it is those damn bandits.
I find myself coming back to this game time and again, and it has been continuously and lovingly updated by the devs. I find the silly humor to be delightful, the difficulty balance is good and the music and sound fit the game perfectly. There are not many games i am willing to replay over and over and this is one of them. Custom characters, random events and locations and loads of unlockable content have given it a long shelf life. My only minor complaint is co-op didn't feel very well done when I gave it a go years back, but perhaps with the right person playing it could work. For a single player, it can be a lot of fun.
I play the game a lot on my phone, almost 50hours already there and I never get tired playing again. Each run is unique, you can meet alien, anime girl, doom guy, insane fisherman, and so much more. I genuinely think the dev is being generous here, the game price doesn't justify the content of the game. So go ahead and buy it! 10/10 would go to Canada again.
there gonna find me\ there gonna find me they found me and go5t ke ♥♥♥♥ theygosts fthd they ended my runn ♥♥♥♥ men they get me they CHOMP CHOMP andt hen i wake bake up in floris\dy like nothing hiappend its a ♥♥♥♥♥♥♥ loop i have to brake it by goin to canada but all i do is diue must go to canada death road to canda must not die ♥♥♥♥ man the zombies gkeep gettign to m e HELP PLEAKE HELP ME BRAKE THE LOOP HELP!!!! please... its a loop from death to florida untill i make it to canda dear god one day i will make it... edit: im not skitso... i'm retarded
DR
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.