
Control a car full of jerks as they explore cities, recruit weird people, rescue dogs, argue with each other, and face gigantic swarms of slow zombies. Randomly generated for a new story and rare events every time you play!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 1 → 2.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 9.1Kreviews | 93% | — | $3M |
| $4.49−70% | 955ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wanted to like it, I thought I would like it, I can see why a lot of people like it, but I didn't like it. Runs well on my Debian 12 PC
まず日本語MODを作成してくださった有志の方、ありがとうございます。 ゲームについてですが仲間や武器、物資などを集めながらカナダを目指すローグライクゲームです。 道中バッドイベントが多くて結構つらいですが、その後普通に挽回できたりします(その辺のバランスがいいですね) ゾンビを倒すと内蔵が飛び散りグロいんですがBGMがポップで明るい感じなので全然気になりません。 旅の途中で起こる強制追放イベントがきつかったです(必ず一人選ばないといけない)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 6.8K | 69% | $29.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $3M | 7.2K | 77% | $19.99 | |
| $3M | 8.6K | 77% | $14.99 | |
| $3M | 9.7K | 84% | $12.24 | |
| $3M | 2.9K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 20.8K | 93% | $9.99 | |
| $0 | 4.4K | 76% | Free | |
| — | 123 | 88% | $2.99 | |
| $1.5M | 23.1K | 96% | $3.99 | |
| $1.7M | 4.3K | 93% | $9.99 | |
| $884.3K | 3.7K | 80% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 21 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $2.99−80% |
| 123ratings |
| 88% |
| #133 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
像素肉鸽,资源管理; 一路向北,搜打撤离; 丧尸围城,召集队友; 性格各异,事件有趣; 粮油弹药,打算精细; 小巧耐玩,内容扎实; 百局不厌,超杀时间。
2d pixel art rogue like procedural generated with key binds designed by someone who has never played a video game. Literally every indie trash game ever made. AI could make a better game in a week.
Daora
圆梦了童年看up主玩就觉得有意思游戏性很强唯一槽点就是没有官方中文 感谢汉化组
If the bar isn't bending, you're just pretending
Almost 10 years following release and the game is still getting more updates and new features.
candaa
i cant believe this game is still getting updates! the devs clearly love and care about this game that's already very well done
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.