
A desktop companion that grows with you while you work! Complete real-life work sessions to send your hero traveling, collect loot, explore dungeons, and carry accumulated progress into the next timeline.
Modeled estimate, not a reported figure. How we estimate →
About
Deadline Savior is not a traditional RPG. During focus sessions, your hero travels and explores automatically while you work. When you take a break, battles, rewards, and decisions unfold. Your role is to plan tasks, prepare builds, collect rewards, and grow stronger across timelines.
Deadline Savior is a desktop idle RPG that turns your focus sessions into fantasy adventures.
Create a real-life task, start a focus session, and let your hero explore the world while you work.
When the session ends, return to collect loot, gain experience, adjust your build, and prepare for the next journey.
Whether you are studying, working, drawing, writing, coding, or handling daily tasks, each focused session moves your adventure forward.
Your real-life focus time becomes your hero's travel time.
During each session, your hero explores the map, encounters enemies, finds treasure, and pushes closer to the destination. When you take a break, you can review what happened, manage your inventory, equip new items, upgrade skills, and decide how to prepare for the next run.
You can use Deadline Savior as a structured focus tool, or simply keep it running as a desktop idle RPG companion.
Work hard and reap the rewards!

Choose your class, equip weapons and gear, prepare consumables, and create a strategy that fits your play style.

The full version includes 12 playable classes and over 4,000 equipment and item variations. Experiment with different builds, collect rare items, and make each timeline stronger than the last.

Battles play out automatically, but preparation matters.
Your equipment, skills, items, hunger, and long-term upgrades all affect how far your hero can go. A good focus session gives your hero more chances to explore, fight, and return with better rewards.
Between sessions, make decisions that shape the next adventure.
Progress does not end when a timeline resets.

Register items in the Codex, earn Time Sand, unlock Goddess Blessings, and carry permanent progress across timelines. Completed collections can grant extra rewards, and registered items can be materialized again in future timelines by spending Time Sand.
Each run leaves something behind.
The current version focuses on item collection, but the world of Deadline Savior is designed to grow.

Future systems are planned to expand the Codex with more categories.
Collecting is not just for completion - it is part of your long-term progression.
Visit different areas of the village between adventures.

Buy useful items, check your collection, unlock blessings, prepare your build, and discover new systems as your journey expands.
Future updates will add more ways to grow your team and customize your adventure.

Deadline Savior does more than count your focus time.
Your focus history is summarized as an adventure report, showing your total focus time, average session length, focus ratio, peak efficiency, and daily rhythm.

The game also reflects your habits through playful titles, classes, and personality-style stats based on how you actually worked.
It is a work summary, but presented like part of your RPG journey.
Deadline Savior includes a task list and focus timer to help you keep track of your real-life work.

Complete sessions, review your progress, and turn your daily effort into visible RPG growth. It is not just about watching a timer count down - it is about giving every focused session a sense of adventure and reward.
Use it as a focus companion.
Use it as an idle RPG.
Use it as a small desktop adventure that grows beside your daily routine.
Work in the real world.
Adventure in another timeline.
Return stronger every time.
P.S. Even if you don’t use the task list feature, you can still enjoy this as a casual idle RPG!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩的番茄鐘工具
Demo時期開始使用的,恭喜發售~是個很有趣的番茄鐘+代辦清單工具 不單是外觀上的遊戲呈現,同時也具有遊戲的養成深度與機制等 基本流程在 選擇目的地 -> 開始冒險(專注) -> 時間到了休息一下 休息時才需進行整裝與養成等行為,有時再獎勵一把戰鬥(? 戰鬥部分是採用自動戰鬥,不過備戰配置、物品、角色養成等系統,也能提供成長上的回饋感 而在專注期間不會有任何必要的操作或干擾,作為純粹計時與清單工具即可 (希望減少干擾也也可以調整或關閉音樂、以及有可調整的精簡模式顯示等) 另外可以依照身分情境,選擇遊戲中的名稱如何顯示這部分我很喜歡
番茄鐘 跟 RPG放置都滿常見的,還真的沒看過MIX在一起的(?) 實際試玩之後,推薦喜愛劍與魔法以及像素風的玩家嚐試看看!! 聽著悠揚的樂曲,隨著你的角色地圖中行走,工作一段時間休息時,還能看個小戰鬥、故事,豈不美哉? 遊戲裡遊戲外一起成長! 來體驗看看番茄鐘工作法帶來的妙用,以及一邊期待你的角色成長吧!! 還沒玩到很後面,期待後續會有哪些冒險故事,另外也小許願/期待可以有更多樣的工作環境音可以選擇~~ P.S. 目前行走在不同的地圖,抑或是休息期間的紮營,也都能聽到不一樣環境的氛圍感,而且都營造的很不錯,近期還更新了不同的地形,期待還有哪些沒看過的環境ˊ ˇˋ~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9K | 279 | 87% | $1.99 | |
| $11.9K | 87 | 98% | $5.99 | |
| $11.9K | 57 | 86% | $12.99 | |
| $11.9K | 50 | 70% | $9.99 | |
| $11.9K | 57 | 100% | $7.99 | |
| $11.9K | 77 | 51% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.4M | 8.2K | 89% | $9.99 | |
| $992.4K | 1.8K | 93% | $14.99 | |
| $265.2K | 1.5K | 62% | $8.99 | |
| $149.7K | 785 | 69% | $9.99 | |
| $91K | 323 | 72% | $6.79 |
Languages: English, French, German, Japanese, Simplified Chinese, Traditional Chinese, Korean, Russian, Portuguese - Brazil, Spanish - Spain, Italian, Spanish - Latin America
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
提个建议,专注奖励刷新加个刷新确认…… 虽然是我自己的问题吧,但我刷到个技能点奖励觉得挺好的,然后都做了一半了清东西的时候看进度看完想收回去一不小心手滑点到了刷新然后就……刷新掉了……有点无语……
A fun little productivity RPG. I do have a few issues with the UI as it's a bit... I'm not sure what it is but I don't entirely jive with the UI. It's clunky to work through when I'm in the middle of a work flow session. I wish there were more easy access buttons to either add a new task or select a new one. It's a lot of clicking and again, I'm just not sure. That being said, what it does it does well, and I'm excited to see where it goes.
超讚遊戲,讓我有認真做事的動力
番茄钟加RPG,内容暂时较少,而且优化似乎也出乎意料的差。 为了写番茄钟的计划发现有个地方一直在自动扣费没有关掉,已经扣了好几百了,要是不关还不知道要开多久呢,就冲这一个也得给个好评。
体験版を触って面白かったポモドーロタイマーRPG。 作業時間の裏で自動で探検をするキャラのレベル上げや、装備やアイテムを拾って育成をするタイプ。スキル振りもあってRPG好きの心をくすぐられます。ついつい触ってしまう…みたいなクリッカータイプじゃなくて「この時間は集中しよう!」と、作業時間のメリハリがついていい感じです。 また、ゲーム内の説明書にゲームの説明や作業にとりかかるには?という、ちょっとした説明と雑談があるのですが、優しく丁寧に説明をしている感じが好感を持てます。
希望完整版快點上線,真是讓人愉快的遊戲 :D
I'm finally motivated to beat procrastination thanks to this pomodoro/game !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.