
“Probably the best downloadable title on the market right now.” 9/10 – Eurogamer.se
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyunun post apokaliptik atmosferi çok güzel ve çizim ve grafik tarzı da güzel. hikayesi bana yeterli geldi. seslendirmenler ve özellikle ana karakter iyi bir seviyede. oynanış olarak 3 adet silah var 2 si uzak biri yakın olmak üzere ve yeterli. bulmacalar ve platform kısmı ilk başlarda oynana bilirken ortalarda ve sonlarda artık sıkmaya başlıyor. ama oyunun en iyi bölümü sondaki kaçış bölümü, orayı çok iyi yapmışlar. 1-2 kere oynana bilir en fazla. 24 TL ye aldım.bence bu paraya değer. dolara geçtikden sonra 14 dolarlık oyun. MENA bölgesi kuralına uyarlarsa 7.79 dolarlık oyun. şuan ki TL fiyatına alınabilir, ama dolara geçdimi almaya değmez bence. tekrar oynanabilirlik yok.
Если была бы нейтральная оценка, поставил бы ее. Игра не отвратительная, но все-таки мне скорее жаль 5 часов, потраченных на нее. Стильный визуал - пожалуй единственное, что тут сделано прямо хорошо. Геймплей - проблемный. Он не очень плох сам по себе, но кривоватый платформинг и криво раставленые чекпойнты, особенно в некоторых местах, раздражают. По идее это должно быть не очень большой проблемой, так как у нас тут атмосферно-сюжетный платформер. И тут мы переходим к главной проблеме игры - "сюжет". Он пуст, бессмысленнен, бессвязен и не вызывает никаких эмоций ни в начале, ни в середине, ни в конце. Актер, озвучивающий ГГ, сильно переигрывает. В конце мы имеет типа "вотэтоповорот", но вряд ли он кого-то удивит.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I spend 4.6 hours to complete, but it is doable in 2 hours. I just had to repeat a lot of scenes, mostly due to controls not responding the way i liked and that i did not know what to expect as the game pushes you to continue without having the time to understand what to do. The good: * Nice visuals. And nice that zombies(shadows) in the background can move into the main sidescroll area. * I like shooting zombies, but sadly zombies are only a minor part of the game. It is mostly puzzles. * Luckily there are a lot of checkpoints (I needed them), but IMHO there should be more. * There are little hints (shiny objects and arrows) pointing you in the right direction, so the solution to each 'puzzle' is not so difficult (but sadly the timing is) The bad: * There are bugs in the game as I was often too slow with fallen debri that I was locked in the previous scene with invisible walls with no way to continue. (so requires restarting checkpoint) * camera often keeps the character in center, but there were a few times that I need to fall, but could not see where I would fall onto or into. * the controls react very scripted: its like an animation must first end, before you can do something else. (you can't shoot from top of wall, you must climb down, then turn then aim, then shoot). Also jumping with a slightly left/right, will make you jump into the void. Or running and then jumping will slow you down.. prevent you from breaking through a door. * The story-line with cartoonish animation is not my thing, the ending seems 'heavy' but I did not feel enough with the characters to be involved. * There is also a psychotic/dream-like side-story, but was too strange for me to care about. But what I really disliked was that the puzzles and what to do are too strict and time based. So the developer forces the player to act a certain way with prices timing or you can't continue. There is no (real) alternative route. And it is not just one action, but many need to follow a certain script directly after eachother (as you are chased by zombies) and one wrong move and you need to restart. I bought it for discount 75% E2,99, but the full amount of E11,59 is not worth it IMHO.
The "yes" comes with a proviso: only buy this game when it is on sale, as it is not worth the full price because it is very short (it can be completed in two hours). The graphics are beautiful but uncanny, and if you want to know how the world looks to a person with derealisation, they are the perfect representation. I have seen people complain about the controls lagging, but they are fine. The game takes strong inspiration from cinematic platformers, which give "lag" to create the sense that your character has weight. The game is a mixture of puzzle solving, fighting and parkour. You will die a lot first time round, which is typical for cinematic platformers. The game only becomes frustrating in the final level, when combat with human opponents wielding guns is introduced. It does not feel like the game was designed for this and the result is bugs, random deaths and the sense you only got past sections through luck rather than figuring out what to do. The surface story is very predictable - the typical "I must find my missing family in a zombie apocalypse" story - but something weird is going on beneath the surface. Throughout the game, you collect ID cards off corpses. They provide the name of the deceased - and the name is always that of obscure and infamous serial killers. There is also the strange dreams the protagonist keeps having. I have yet to complete the game, but I am expecting a twist. A solid platformer let down by being too pricey for the length of the game and a final level that is filled with bugs, such as firing your guns causing you to fall into water or drowning when you are even ankle deep in water. Give the game a go when it is on sale. It is a lot of fun if you are a fan of cinematic platformers that are filled with puzzles and a lot of dying, which I am. If you want a genuine simulation of living in a zombie apocalypse, however, nothing beats Project Zombie.
Honestly... the only saving grace to this game is the extremely frequent quick save. Moving is janky and you often have no idea exactly what exactly you're supposed to do. The unreliable movement really just ruins the entire experience on what could otherwise be a 'decent' game.
Bon commençons par les points positifs: - le jeu est beau. L'ambiance est bien oppressante. - il n'est pas trop long Maintenant les points négatifs: - le scénario est cliché, pseudo mélo, le personnage principal et les personnages secondaires sont insupportables - les points de sauvegarde sont mal placés et en plus vous allez entendre en boucle la même phrase - la maniabilité est molle voire mauvaise, les walls jumps bugguent régulièrement (peut-être à mettre sur le dos du clavier mais j'ai un doute) - certains passages de rapidité stupidement difficiles (saut puis sprint sans lâcher les commandes et parfois on meurt quand même) et quand ça se combien avec les 2 points précédents il y a de quoi rager. - le mode cauchemar en est un aussi du coup car pas de sauvegarde avec des bugs... bref - pourquoi un succès qui nécessite un ami qui a le jeu pour un jeu 100% solo ??? Bref les défauts entachent un petit jeu qui aurait été un moment sympathique (mais pas exceptionnel) sans les points rédhibitoires.
Deadlight is a survival horror platformer game developed by Tequila Works and published by Microsoft Studios, released in 2012. The game is set in the year 1986 in Seattle and follows the story of Randall Wayne, a survivor of a zombie apocalypse who is searching for his family. Graphics: Deadlight features high-quality, hand-drawn graphics with detailed environments and character designs. The game's art style is dark and moody, creating a believable world that is overrun by zombies. The graphics hold up well even several years after the game's release. Sound: The sound design in Deadlight is excellent, with a haunting soundtrack that sets the mood and accentuates the action. The sound effects are also well-done and add to the overall immersion of the game. Story: The story of Deadlight is well-written and engaging, following Randall Wayne as he searches for his family and tries to survive in the zombie-infested world. The game's narrative is well-paced and has plenty of twists and turns that keep players interested. Gameplay: The gameplay in Deadlight is a mix of platforming and survival horror. Players must navigate through the dangerous and zombie-filled environments, using stealth and combat to survive. The game also features puzzles that players must solve in order to progress. Good Points: High-quality, hand-drawn graphics with a dark and moody art style Excellent sound design with a haunting soundtrack Well-written and engaging story Mix of platforming and survival horror gameplay Challenging puzzles to solve Bad Points: Linear levels with limited exploration options Repetitive combat Short length Conclusion: Overall, Deadlight is a well-made survival horror platformer with high-quality graphics, excellent sound design, and a well-written and engaging story. The mix of platforming and survival horror gameplay, as well as the challenging puzzles, are highlights of the game. However, the linear levels with limited exploration options, repetitive combat, and short length can detract from the overall experience. Final Score: 7/10
Oyun çok güzel indirimde 6 tl oluyor alın deneyin pişman olmazsınız.
Vamos por partes: El juego en términos generales está bien aunque hay cosas que se pudieron pulir o al menos parchear. Lo Mejor: Ambientación y la narrativa Banda sonora Dificultad ajustada para este tipo de juegos El detalle de los extras de las consolas antiguas y demás coleccionables, que lo hacen rejugable. Que este desarrollado por una empresa española. Lo Peor: Duración (se hace muy corto). Es un juego que haciendo solo lo principal, sin buscar los extras, como mucho te lo acabas en 5 horas (incluso en menos). Que esté ambientado en un apocalipsis zombie está bien, y cuando el juego salió era un tema de moda, pero claro, se explotó hasta la saciedad y ahora, 10 años después, se ve muy trillado. La historia, aunque bien narrada, peca de clichés del género muy predecibles. A veces se bugea cuando lo pausas, y esto es desesperante, porque si no se lo han corregido en 10 años, es que no se lo van a corregir. Los controles: A veces desesperan, sobre todo en situaciones que tienes que hacer a toda leche, y responde fatal, dando un golpe en la direccion que no es, o quedandose trabado sin saltar o apuntando sin disparar aunque le estes dando repetidas veces al gatillo. En fin, que siendo un buen juego que a mi me ha entretenido mucho, se me ha hecho corto y predecible. Con unos controles algo tocabolas y bugs mejorables. Lo recomiendo eso si, siempre que lo pilleis en oferta. a dia de hoy, después de 10 años, no se debería pagar más de 5 euros por el.
好游戏!剧情很精彩,居然很少人知道这个游戏
Players by region
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Players also reviewed
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