
“Probably the best downloadable title on the market right now.” 9/10 – Eurogamer.se
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Need more game like that
[h1]Игра с банальным сюжетом,банальным роялем в кустах,тупейшей концовкой.[/h1] Игра бы была куда лучше,если бы она не увязла в жанре платформинга,иногда строчка кода читает что ты повяз на текстуре,а иногда нет,потому что ты не попал в маленький пиксель,за 2-3 часа,за который она проходится это ужасно вымораживает.В коммьюнити эта игра считается недооцененной,но видимо они сами поиграли минут 20-25,когда эта игра показывает свой максимум удовольствия,но когда [spoiler] ты попадаешь в логово Крысы [/spoiler] и она заставляет заниматься тебя платформингом,ты начинаешь молиться,чтобы эта игра поскорее закончилась. Абсолютно пожалел,что приобрел ее 3.5/10 только из-за первых 30 минут и неплохих кат-сцен
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is basically The Last of Us: Part II, but 14 years prior. Hear me out. >zombie post-apocalypse >no one calls zombies "zombies" >Seattle >we're going through the city to find someone >running on the rooftops with kid, who is hunted by some bad people >at one moment we need to get to the hospital to get some medicine for wounded friend >main character suffers from PTSD for losing family member, seeing nightmare with closed door >has a diary with writings and drawings >city is flooded >when epidemic started, military bomb the s* out of the city >military forces with three letters in it's name chillin' on a stadium >someone draws religious symbols and writings on the walls, and hangs people all over the city >there is religious group lead by matriarch living on an island >in the finale [spoiler]we infiltrating bad guys' base, sabotage it, everything is on fire >female character sails off on a boat[/spoiler] Soooo, yeah, it's TLoU2. Or the other way around to be more specific. How is this happened? Why no one speaks about it?
真的是一个不错的横板通关游戏,很有意思
For a game from 2012, the visuals are really quite stunning. I loved the art style of the environments. The puzzles were mostly intuitive with only a couple being a little tricky to figure out. The gameplay itself was quite challenging at times. I like that it was far easier to run past zombies than to actually fight them, and the game really limits you on ammo so fighting usually isn't an option anyway. I see reviews of people complaining about input delay. I did not have any issues with this during my playthrough. The story of the game was honestly the weakest part. I won't say much on it as to avoid spoilers but it didn't do much for me.
Amazing game!!! Deadlight is a 2D platformer with a little of survival in a post apocalyptic world. The player has to move to a safe zone, survive and find his missing friends while he is trying to find out what happened to his past. The atmosphere is phenomenal, the music, the main character, the society, the zombies, everything in this game makes you feel like in apocalyptic environment. Deadlight shines when showing how the world would come to madness if we had to rely on our basic instincts almost all the time. Although the zombies are slow, and dumb their numbers and your lack of resources show how they can be a huge threat. If you play on the hardest difficulty, you will play in almost reality mode, if you die you will get back to the beginning of the game, with the exception of 2 checkpoints for each chapter making this mode challenging and amazing. I won't spoil the reward for ending the game on this mode but it's really worth the time. The problem with the game comes after midway chapter 2, the game will focus so much on platforming and forget everything else it has to offer that you can tell the difference when playing. The story gets a bit fuzzy becoming almost a generic post apocalyptic human thing to do, it's not that it's bad... but we have seen this approach so many times that it becomes common.( with the exception for Nightmare mode)
6/10 Lazy Review: Limbo meets Walking Dead…in theory This one’s tough to rate. In short the visuals, level/character design and gameplay are probably 9 or 10/10. The story (a little) and in-game narration (!!!) however were abysmal 1/10. Imo there are 2 types of zombie entertainment. One, campy comedic and gory…its the junk food of horror, and is great at that. A quick bit of fun. The second varies in horror but is usually immediately serious and focused on social politics…what do people do when society collapses? This game commits to the latter. As a visual experience and game it excels! The attention to detail in the design, the creativity of exiting a window to climb a HOTEL sign to the roof…being chased by a helicopter. Amazing. The between-game story is beautifully drawn in a comic style…however brings nothing to the table. Doesn’t say anything. As it exists, I could get past that as it’s unobtrusive. The forced in-game dialogue however was maddening for me! Your character repeats things over and over and over. Imagine running from humans committing atrocities for 45min, and your character is declaring “These are bad men…” 🤦🏻♂️ Or a 5min cutscene showing your friend is hurt but theres a hospital nearby…then your character tells you multiple times in game you have to get meds to save your friend. Its constant. Like explaining zombie tropes to a confused alien. Upon completing the game there are videos showing how the team lovingly paid homage to old games and zombie culture alike. The detail in creating an 80s post apocalypse, the zombie and character movement, etc, is amazing! If there is an option to silence the dialogue, or if it doesn’t bother you…then I recommend this otherwise inspired and fun game!
Отличный платформер о зомби апокалипсисе. Главным героем движет одна цель-найти свою семью и ради этого он готов убегать от полчищ зомби, решать головоломки, находить и спасать новых друзей, и сильно разочароваться во всем, что пришлось пережить, вспомнив правду о своей семье и их судьбе.
세상은 억까의 연속이란다
Это невероятная игра! Она простая, но при этом такая интересная и захватывающая. Вроде бы и простой геймплей с видом сбоку, но сколько в нем деталей: при беге герой сбивает зомби с ног и падает с ними, начинается схватка. При ударе топором какие-то зомби убиваются, какие-то падают и пытаются схватить тебя за ноги. И таких мелочей куча! Сюжет так же выше всех похвал. Казалось бы, персонаж просто бежит слева на право, но при этом игра умудряется рассказать такую захватывающую историю, со своими поворотами и неожиданностями. А мелкие детали, записки, секреты еще больше дополняют картину мира. Из минусов только короткая продолжительность. На платину, собирая по гайду все колектеблсы, у меня ушло 4 часа на игру. А хочется, что бы она не кончалась.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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