
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Sep 14 → 7.43/day in the week after.
About


Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 29.9Kreviews | 94% | — | $2.7M |
| $19.99 | 3.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1206 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
İlk oyunu da fazlasıyla beğenmiş biri olarak gerçekten ilk oyunun her şeyle üstüne koyarak gelmiş bir oyun. Özellikle de hikaye bakımından Isaac'in içinde bulunduğu durumu daha anlaşılabilir kılmış, yine kafanız karşıyor yine ortada bir ton gizem var evet ama en azından o evrene ve Markerlara daha çok değiniliyor hele de o final gerçekten yabancıların değimiyle cherry on top diyebileceğiniz bir şey. Oynanış olarak yeni silahlar haricinde yerçekimsiz ortamda gerçek manada uçabilme haricinde pek bi yenilik yok ilk oyundan alıştığınız mekanikler hala devam ediyor fakat hayatta kalma kısmında aynı şeyi söyleyemem çünkü nedenini bilmediğim bir sebepten ötürü daha oyunda karşılaştığım ilk dükkanda onlarca suit ve silah türevleri (farklı buff ve debufflara sahip halleri) tamamen bedava olacak (ciddiyim satın almak çin gerekli birim 0 olarak görünüyordu) şekilde açıktı, sonrasında aynı silah, mermi ve suit şemalarını bulsam da oyunun başında bana verilenlerden daha güçsüz oldukları için oyundaki anlamları pek de kalmamıştı ve tabi ki bu oyunun haliyle ''hatta kalma'' deneyimini büyük ölçüde etkilemişti çünkü oyunun size zorluk olarak sunabildiği tek şey belli başlı yerlerde size kaynak vermeyi kesip üstünüze akın akın düşman göndererek ''hadi al sana hatta kalma al buradan sağ çık'' demesi ya da oyun sonuna doğru hayli fazlalaşan cana sahip düşmanları üstünüze atmasından ve düşman dibinizde olduğu için kaçıp tekrar pozisyon alana kadar canınızın yarısını kaybetmenizden ibaret e hal böyle olunca korkudan çok yapay bi trial atmosferi gibi hissettirmeye başlıyor fakat bunları görmezden gelirseniz gerçekten atmosferi sizi içine çeken bir yapıya sahip, bölüm tasarımları olsun müzikleri olsun akıyor valla. Ha gerçekten de akıyor, benimki gibi külüstür bi laptopta bile hiçbir kasma veya donma olmadan gayet akıcı bir şekilde çalıştı oyun valla helal olsun optimizasyon ekibine. Çünkü grafikler yine zamanına göre çok iyi duruyor. Kısacası ilk oyunu beğendiyseniz ya da en azından nötrseniz bile kesinlikle deneyim edilmesi gereken bir oyun ¬
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 5.7K | 85% | $19.99 | |
| $2.7M | 54.2K | 70% | $3.99 | |
| $2.7M | 18.4K | 98% | $8.99 | |
| $2.7M | 4.6K | 73% | $39.99 | |
| $2.7M | 13K | 51% | $9.99 | |
| $2.6M | 2.1K | 85% | $38.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 29.2K | 92% | $7.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $16.7M | 71.1K | 91% | $14.99 | |
| $725.8K | 12.3K | 73% | $3.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $2.6M | 3.9K | 63% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гештальт закрыт. Всё детство не мог её пройти
9,5/10 viel heftigere action als in teil 1 bzw dead space remake
Best game ever!
не страшно
super
10/10 somehow even better than the first, was exciting the whole game
Very BADASS sequence(s) of events, Isaac Clark becomes more BADASS in this one.
a hr q acabar a municao no meio da treta e nao tiver nem lanca, apenas escolha um Deus e reze
tudo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.