
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Sep 14 → 7.43/day in the week after.
About


Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 30Kreviews | 94% | — | $2.7M |
| $19.99 | 3.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1234 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo, que secuela tan mas buena 9.5/10
Sin duda una maldita obra maestra in duda supera al primero
Super Spiel und für mich persönlich der beste Teil der Serie.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 18.4K | 98% | $8.99 | |
| $2.7M | 54.2K | 70% | $3.99 | |
| $2.7M | 12.1K | 51% | $9.99 | |
| $2.7M | 5.7K | 85% | $19.99 | |
| $2.7M | 1.4K | 94% | $59.99 | |
| $2.7M | 4.6K | 73% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 29.2K | 92% | $7.99 | |
| $9.2M | 18.6K | 81% | $19.99 | |
| $16.7M | 71.2K | 91% | $14.99 | |
| $11.3M | 25.5K | 78% | $19.99 | |
| $1.3M | 2K | 65% | $24.99 | |
| $891.1K | 15.1K | 72% | $3.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 8.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
giid gane
game is scary
juego todo god si jugaron el 1 remake o el original este es 100% recomendado le sube el nivel a todo lo de la primera entrega.
Peak, best one in the trilogy
This game feels like an improvement over the first game in nearly every way. Better story, smoother gameplay, better graphics, and scarier in my opinion. The weapon upgrade system from the first game returns, and although I'm not a huge fan of the system, at least they give you more power modules this time so you don't have to focus on just one gun. Plus you can respec your upgrades for a small cost which allows you to experiment even more. The zero gravity gameplay is also a lot cooler with you actually being able to fly around and adjust your orientation. Overall, this is an excellent sci-fi horror experience and I see why many consider it a masterpiece.
Harder, Better, Faster, Stronger. La suite parfaite. 10/10 – Le sommet de la saga. Si le premier Dead Space était une pure leçon de terreur claustrophobique, ce deuxième opus prend la même formule, fout le pied au plancher et refuse de freiner. Pourquoi Dead Space 2 est un chef-d'œuvre absolu : Better, Faster, Stronger : Plus d'action, plus de rythme, plus d'armes, plus de Nécromorphes et des phases en apesanteur enfin incroyables. Le jeu est plus nerveux, les combats sont plus intenses, mais sans JAMAIS sacrifier cette ambiance poisseuse et malaisante. Isaac parle (et c’est une excellente idée) : Autant le silence marchait dans le 1, autant donner une voix et un visage à Isaac Clarke ici est un coup de génie. Sa descente aux enfers, ses hallucinations et sa culpabilité le rendent ultra attachant et humain. La Méduse (The Sprawl) : Quitter un vaisseau spatial pour une station spatiale géante offre des décors bien plus variés et des scènes d'anthologie (la séquence de l'école ou du jardin d'enfants... ceux qui savent, savent). Une mise en scène monumentale : Les moments de bravoure s'enchaînent sans aucun temps mort. C'est un grand huit horrifique du début à la fin. Oui, le jeu penche un peu plus vers l'action que son grand frère. Mais c'est fait avec tant de maîtrise et d'efficacité que ça en devient le meilleur épisode de la franchise. Un classique intemporel qui n'a pas pris une seule ride.
so good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.