
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 63.1Kreviews | 91% | — | $14.8M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10
A lot of necromorph to exterminate.
Que juegazo por Dios, una pena su optimización y una gran lastima que EA lo haya dejado morir
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 34.3K | 94% | $24.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $14.7M | 29.6K | 96% | $13.99 | |
| $14.9M | 33.4K | 90% | $19.99 | |
| $14.9M | 16.1K | 53% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $4.5M | 22.9K | 92% | $7.99 | |
| $2.3M | 25.9K | 94% | $3.99 | |
| — | 0 | — | — | |
| $0 | 28 | 64% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game is good overall -EA game without launcher -2023 game with good graphics and performance massive RARITY ,although reflections suck and holograms with DLSS look like 144p -DENUVO removed after 2 or 3 years but sadly stutters are still there -side objectives suck so much any and all exploration or backtracking in these BORING hallways is PAINFUL and rewards are not good enough -side objectives be like - find some dead idiot's notes - find some dead idiot's phone -punishment is annoying notifications that YOU'VE FAILED these very important (no) errands -in order to upgrade really good things like damage hp and armor i need first to waste nodes on garbage that stands before them and there's a lot of it and NODES are few and far between
Another classic worthy of playing anytime! It's a great game with a good story and plenty of action! This game was made for those who can't shoot straight. If you suck at hitting center body mass, then this is definitely for you!!! Cool weapons & zero gravity was great. It's a game type they don't make anymore so yes you should get this game & it does go on sale now and then CRAZY CHEAP! Play it & you will love it...
重置很好 还是优惠买的 游戏玩法多样化
Amazing experience
恐怖氛围超棒 冷饭真香 “克拉克”强者的名字 有什么话和我的等离子切割机说去吧
Excellent remake of one of the greatest survival games ever made. It expands on everything that the OG did, and somehow makes it even better. The levels, the action and the story are all greatly enchanced. There are some changes to the writing that I liked a lot, especially Isaac being fully voiced and his backstory being highly expanded upon. 10/10.
En mis irrefrenables sueños, veo ese pueblo: Silent Hill.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.