
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 22.17/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 71.1Kreviews | 91% | — | $16.7M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2762 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's the original Dead Space but better. Yeah I know some people would get upset by this but as a huge fan of the entire PC Dead Space franchise (yup, 3 wasn't THAT bad and Awakened is awesome go away) this game sits up there with the System Shock remake in being a remake of a game that makes the original awesome game obsolete. I mean I won't say not to play the original, but if you just want to load up a beautiful game that keeps everything from the OG and improves on it this is your huckleberry.
Ta Bueno
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 45.5K | 95% | $17.49 | |
| $16.7M | 18.7K | 94% | $29.99 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $16.8M | 54.7K | 91% | $9.99 | |
| $16.5M | 26.8K | 85% | $19.99 | |
| $16.8M | 16.8K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $5.8M | 29.2K | 92% | $7.99 | |
| — | 0 | — | — | |
| $0 | 0 | 64% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I hate horror games… but I absolutely love playing Dead Space. It's terrifying, stressful, and somehow impossible to put down.
Allegedly the perfect remake, so good, i was reccomended this rather than OG ds1
Рекомендую пройти её всем фанатам оригинальных частей Dead space. Картинка сочная, стрельба приятная, сложность в меру душная. Платину на ней не трудно закрыть👍
GG
Finally brave enough to finish this game but EA isn't brave enough to let Motive work on the Sequel.
Meu único arrependimento: não ter jogado antes. Jogaço!
tremenda obra maestra 20/10 y good, si te gustan los juegos de terror y disparos este juego definitivamente es lo que estas buscando.
游戏的确是很好的游戏,不过直到我玩到通关产生过不只一次弃坑的想法,因为说实话这游戏不叫恐怖,应该叫瘆人,我是真的硬着头皮打完的,而且某些地方真的会造成一定的生理性不适,[spoiler]比如孕母被打爆后出的那一大堆白色的小虫子,和那个只有两根触手的鱿鱼一样的“接头霸王”,再配上它们恶心的音效,每次遇到我是真的面露难色,眉头紧锁地远离屏幕掏出喷火器狂烧……[/spoiler](涉及剧透) 游戏的地图设计是非常棒的箱庭式地图,不过相比于生化危机,这个游戏是真容易迷路,还好有不错的引路系统,整体美术风格堪称顶级,将恐怖氛围感拉到了极致,到处布满尸体,血迹,内脏以及昏暗的灯光时不时闪烁几下的废弃飞船,随时都能听见怪物的叫声却不知道什么时候出现,而且很多时候怪物刷新没有bgm变化提示,怪物也不会叫,非常平静,有时候捡个东西怪物都到我身后了,我都不知道,转身直接和它面对面被吓一跳…… [spoiler]以及这个游戏的非任务战斗的遭遇战是随机刷怪的,你也不知道这个地方到底会不会刷怪,刷多少只,刷什么类型的怪,全看运气[/spoiler](涉及剧透) 虽然经常说“一切恐惧来自火力不足”,这个游戏直接重新教我做人,的确火力够足,能打得过,但就是会对视觉和听觉造成双重暴击,很多场景黑得看不清,只能看见艾萨克背上的血条显示和举枪时有限的灯光范围,经常在这种环境下和好几只尸变体战斗,看不太清敌人,又能听见敌人的叫声,然后当敌人都突脸了才忽然看见一张怪物的脸…… 然后这个游戏独特的战斗机制也教育了我这个老FPS玩家爆头没用,爆头?很好,那你准备面对一个没有头的尸变体高速向你冲过来吧…… ⚠️最后就是这个游戏进入存档,商店,工作台,文档界面时游戏本身不会暂停,这些地方也不一定就是安全区⚠️我已经不知道几次在买东西和升级时被怪打死了,在做这些事之前一定要确保你周围很安全
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.