
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.6M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very nice
It's just like triple A corporate slop or sum. idk how to describe. They game wants you to figure out how to deal with things using the environment and have you explore yet the game is linear as ♥♥♥♥ and pretty much shows you where everything is. The combat is honestly just horrible. everytime i played this i just wanted to go to sleep. A zombie shooter should be satisfying. Your attacks should have weight. Literally just piles of rotten flesh and were supposed to believe a good axe swing to the head wont kill them right away. its more like a zombie rpg than a shooter. you have to wait soooooo long just to get guns. its pretty much just a walking simulator with just melee weapons for the most part. i knew i shouldve refunded when i had the chance LMAO. you can simply look at the game once and you will already tell this game is going to have no substance. It honestly feels like a game you would see a character in a movie play on their tv with their controller disconnected, it doesnt even feel real.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
eletrizante
Честно пытался в нее поиграть , пытался и с другом но это так скучнооооооооооооо не знаю как в это играют
초반부에는 좀비 죽이는 맛으로 하나, 후반으로 갈수록 쓰레기같은 스토리와 말도안되는 난이도 조절, 그리고 좀비게임에 쓸데없는 노가다요소를 존나게 넣어놔서 모니터 쳐 부셔버리고싶은 게임임, 90퍼 할인아니면 절대 사지마셈
))))))))
不小心误入dlc,不知道怎么出去然后被粪怪攻击被重复的路折磨 好痛苦 这么短时间骨折成这样是有原因的
You da bomb
Dead Island 2 was a really fun and enjoyable game. The combat, atmosphere, and zombie-slaying were all great and made the game really entertaining. The only thing I didn’t really like was the ending. I expected something better and it felt a bit disappointing. Overall, though, I had a great time playing it and definitely enjoyed the experience.
一折入的,以這個價錢來說,非常不錯,打擊感很好,只是武器壞得有點快,但如果是多把武器交換用就還好,尤其是遇到某些殭屍,需要用特定屬性打才比較快,畫面的部分,個人覺得滿不錯的,單人遊玩的話,本體+兩個DLC劇情還有部分支線破完大約34小時,劇情的話,個人覺得普通,有些梗可能是我沒接觸到,但大概可以理解想玩甚麼梗,2K解析度遊玩,有些場景可以感知到FPS下降,但流暢度還是可以接受,整體來說是推薦的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.5M | 139.2K | 72% | $39.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $79.2M | 112.3K | 92% | $39.99 | |
| $36M | 495.6K | 95% | $4.99 | |
| $17.6M | 16.5K | 47% | $39.99 | |
| $13.7M | 32.8K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $26.7M | 48.3K | 91% | $19.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 19.6K | 87% | $59.99 | |
| $26.3M | 15.4K | 95% | $69.99 |