
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.86/day in the week to Sep 8 → 36.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 183.7Kreviews | 97% | — | $72.7M |
| $24.99 | 15.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
çin
[h1] 独游评测 [/h1] [h2]《死亡细胞(Dead Cells)》[/h2] [h3] 优点 [/h3] 死亡细胞最值得称道的就是它的动作手感。翻滚、跳跃、攀爬、下砸,每一个动作的反馈都干脆利落,操作判定宽松又顺滑,跑图丝滑到让人停不下来。打击感更是肉鸽游戏里的顶尖水准,刀刀到肉的音效配合上快节奏的战斗,砍瓜切菜般的爽感非常直接。武器库庞大得惊人,几十种武器和技能分属红紫绿三系,每一把的手感和攻击逻辑都不重样,配合上随机卷轴和变异系统,每一局都能凑出不一样的流派打法。再加上五档细胞难度逐级攀升,从新手到硬核玩家都能找到属于自己的挑战节奏。美术上虽然走的是像素风格,但细节处理得极为细腻,场景从阴湿地牢到恢宏城堡各有特色。联动内容更是量大管饱,武士零、杀戮尖塔、泰拉瑞亚等一众独立名作都有彩蛋武器和专属关卡。游戏还贴心地提供了辅助模式,可以按需调整伤害和难度,而且不影响成就解锁,对手残玩家相当友好。 [h3] 短板 [/h3] 高难度是把双刃剑。后期五细胞难度下怪物数值膨胀得厉害,一个小失误就是瞬间暴毙,挫败感极强。肉鸽的随机性在后期反而成了累赘——大量手感一般的武器污染了池子,玩家为了通关只能被迫选最优解,本该充满惊喜的随机体验最后变成了机械化的套路重复。武器平衡性也做得不算好,强势武器和玩具之间的差距过于明显。剧情走的是碎片化叙事路线,和黑暗之魂类似,需要靠场景和物品描述拼凑,但如果冲着故事去玩大概率会失望——打通五细胞后的结局演出相当草率,不少玩家打完直呼白肝了。DLC购买上也有点别扭,不买DLC的话地图上经常出现“此路不通”的提示,强迫症玩家看着难受。 [h3] 总体评价 [/h3] 死亡细胞是一款把“战斗爽”三个字贯彻到底的动作肉鸽。它没有复杂的叙事包袱,也没有花哨的meta设计,就是纯粹地把横版动作的打击感和流畅度打磨到了极致。如果你追求的是刀刀入肉的战斗反馈和反复试错中磨练技术的成就感,这游戏能让你刷上百小时不带腻。但如果你更看重剧情体验,或者对高难度惩罚机制没什么耐心,那它可能不太对你胃口。本体内容已经足够扎实,但DLC补齐后体验更完整。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/IndieConnoisseur]独立游戏鉴赏者」 [/url] [u][b]我热爱独立游戏[/b][/u][/quote]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #69, worst BR #82 · 3 markets collected
Reviews, worldwide (the counter carries no country): 21.29/day in the week to Jul 26 → 30.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Traditional Chinese* +3 more
| $24.99 |
| 5Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 844ratings | 92% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好
아 굴렀는데 아 막았는데 아 때렸는데 아 피했는데
Разрабам лично башку целовал! Мне настолько разорвали очко, что это начало казаться приятным, а ведь я еще первого босса не прошел
De mis roguelike favoritos. La rejugabilidad del juego es impresionante; la cantidad de armas, skins y enemigos es increíble. Tiene muchos niveles y, si sumas los DLC, la cantidad de horas de juego se dispara. Si te gustan los juegos de género metroidvania, seguro que este tenga colaboracion con tu juego favorito de este genero, eternamente infravalorado. Muy recomendado
Добрая позитивная игра, забирающая ваши лишние нервные клетки!
好玩,打击感很强
DD
yeah its good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $197.2K | 490 | 89% | $8.99 | |
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| $72.4M | 25.5K | 87% | $69.99 | |
| $73M | 117.5K | 62% | $39.99 | |
| $72.1M | 136.9K | 98% | $24.99 | |
| $71.8M | 62.2K | 97% | $29.99 | |
| $71.6M | 221.8K | 96% | $19.99 | |
| $71.2M | 65.6K | 80% | $33.32 |