
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $72.7M — a different platform, not this one.
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat. Dead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Immortal but crippled, your last resort is to take over bodies in order to move, explore… and fight. While you may well be immortal, the corpses you possess are not. Each time your host is destroyed, you will be sent back to the dungeon to find yourself a new one and start again... Experience a Roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go or you try again. However, you keep some of your progress for successive runs new paths you’ve unlocked, access to new levels, mutations, abilities and weapons. Tough but fair combat, responsive controls, challenging foes, and of course, the emergency panic roll to get you out of trouble make for a visceral and cathartic action game.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| GOG | $12.49 | 92% | — |
| Steam | $24.99 | 97% | approximately $72.7M |
| PlayStation | $24.99 | 94% | — |
| Xbox | $9.99 | 92% | — |
| Nintendo | $24.99 | — |
| Epic | $24.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Prices
Each copy's latest price in every market we collect, cheapest first. Dollar figures are converted at the exchange rate on the day of that price. A store may not sell to you from another country.
| Store | Market | Local price | In USD | Price date |
|---|---|---|---|---|
| Xbox | Türkiye | TRY 59.00 | ≈ $1.21−90% | |
| GOG | Russia | RUB 248.99 | ≈ $2.91−77% | |
| Steam | Russia | RUB 249.00 | ≈ $2.96−76% | |
| Steam | Ukraine | UAH 164.00 | ≈ $3.68−71% | |
| GOG | Brazil | R$23.75 | ≈ $4.60−63% |
−% is against $12.49 on this store in the United States.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Aug 18 → 0.43/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 103 chart moves that followed a price cut of more than 20% went a median of 47 places towards #1, and the 6,574 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.