
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic.
Step into the dirt flecked shoes of former outlaw biker Deacon St. John, a bounty hunter trying to find a reason to live in a land surrounded by death. Scavenge through abandoned settlements for equipment to craft valuable items and weapons, or take your chances with other survivors trying to eke out a living through fair trade… or more violent means.
KEY FEATURES
• A striking setting: From forests and meadows, to snowy plains and desert lava fields, the Pacific Northwest is both beautiful and lethal. Explore a variety of mountains, caves, mines and small rural towns, scarred by millions of years of volcanic activity.
• Brutal encounters: With vicious gangs and hordes of Freakers roaming the land, you’ll need to make full use of a variety of customizable traps, weapons, and upgradable skills to stay alive. Don’t forget your Drifter bike, an invaluable tool in a vast land.
• An ever-changing environment: Jump on the saddle of Deacon’s trusty motorbike and explore a dynamic world dramatically affected by the weather, a dramatic day/night cycle and the evolving Freakers, who adjust to their surroundings – and the people in it.
• A compelling story: Lose yourself in a powerful tale of desperation, betrayal and regret, as Deacon St. John searches for hope after suffering a deep, personal loss. What makes us human when faced with the daily struggle for survival?
INCLUDES
• New Game Plus
• Survival Mode
• Challenge Mode
• Bike Skins
PC features include ultra-wide monitor support, unlocked framerates and improved graphics (increased level of details, field of view, foliage draw distances).
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 82.7Kreviews | 93% | — | $63.7M |
| $39.99 | 177.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Karım için tüm dünyayı cehenneme cevırebılırım de zaten o çevirmiş
Um dos melhores da sony.
This is an awesome game. Combat feels great and has a surprisingly high skill ceiling. Driving the bike is very fun and I haven't felt the need to fast travel once in my first 37 hours. The game so far has an engaging story with memorable characters and great voice acting performances. There is so much stuff to do but none of it feels like filler or is boring to complete. Hordes are both terrifying and very rewarding to defeat, and the game challenges you to be creative in your use of surrounding terrain and your current equipment when tackling them. The survival elements add a fun degree of challenge and stake to each decision you make and encounter you engage in, but aren't overly intrusive to the point of turning Days Gone solely into a survival game, at least on hard difficulty. The power curve is great in the sense that you noticeably transition from prey to predator as you advance your personal skill and decision making capability in the game and as Deacon gains access to new in-game skills and resources. The game also runs great, even on older hardware, and is very well optimized. I wish I'd played this game sooner. Very easy to recommend and it's tragic that Sony isn't letting the studio who made this work on a sequel.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.8M | 46.7K | 91% | $63.99 | |
| $63.3M | 133.3K | 85% | $29.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $64.4M | 21.3K | 83% | $49.99 | |
| $64.4M | 112.2K | 96% | $24.99 | |
| $63M | 199K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.7K | 1.3K | 57% | $1.99 | |
| $88.3M | 109.3K | 84% | $59.99 | |
| $119.1M | 278.6K | 97% | $39.99 | |
| $9.6M | 21.5K | 85% | $19.99 | |
| $330.3K | 759 | 55% | $14.99 | |
| $1.9K | 162 | 43% | $0.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Portugal*, Portuguese - Brazil*, Czech, Danish, Dutch, Finnish +10 more
| $39.99 |
| 555ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es la hostia, las hordas me recuerda a la invasión de Ceuta, ójala pudiese tirar molotows como en el juego.... GOTY
einfach nur geil
Awesome story and progression
Recomendo ótimo game de mundo aberto
Days Gone is an absolute spectacular game. The graphics, optimisation, story, characters, brotherhood, and especially the whole infection/zombie concept and how the plot is built around it are just ♥♥♥♥♥♥♥ amazing. I had so much fun with this game that I actually 100%ed it - every mission and side quest, cleared all the hordes and camps, etc. And I normally do not 100% games. The overall plot twist and narrative are genuinely remarkable. Even though I usually don't bother completing games to 100%, this one simply had to be 100%ed because it's one of the best, if not the best zombie games I've ever played. Massive props to the devs. It's honestly a ♥♥♥♥♥♥♥ shame that we probably won't be getting a sequel anytime soon, or perhaps ever, because of the nowadays hyper-capitalist business ♥♥♥♥♥♥♥♥ where everything has to be measured by predictable profits and corporate calculations. One of the characters in the game actually portrays and talks about that whole federal/state/money ♥♥♥♥♥♥♥♥ in a pretty interesting way = you'll find that out yourself, though. I'm also a huge fan of zombie games in general = L4D2, Back 4 Blood, World War Z, John Carpenter's Toxic Commando, Dying Light, Dead Island, etc. - so obviously my review is going to be somewhat biased because I already love the zombie apocalypse genre. I'm also a big enjoyer of The Walking Dead and similar stuff, so this game was basically top-notch material for me. Deacon is somewhat similar to Daryl, but I'd actually say he has more charisma and personality than Daryl. I don't really understand people here who keep claiming Daryl is somehow automatically better. I'd say they're both unique in their own essence, but Deacon simply has more personality and charisma to him. He isn't just grunting and saying almost nothing like Daryl did for quite a lot of his character development. Nevertheless, this game was peak. And even though Dying Light is literally my favourite zombie game, I'd honestly say Days Gone competes for first place very solidly. 9.5/10. Massive respect to Bend Studio. - PLAY THIS GAME WITH THE DLC! MUST HAVE.
The game and story are fantastic. If you're looking for a great single player storytelling game, then I would suggest Days Gone - even if you're not entirely on board with the zombie genre. I haven't even finished the game yet, and I would still recommend this to anyone that I know likes this genre of game.
Played it a lot on PS5 and its fantastic...this port on PC is even better...man, I wish they decide to do a second game...just...trust me...if you like Last of Us, zombie games ,etc. this is for you. And the story...chef's kiss.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.