
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic.
Step into the dirt flecked shoes of former outlaw biker Deacon St. John, a bounty hunter trying to find a reason to live in a land surrounded by death. Scavenge through abandoned settlements for equipment to craft valuable items and weapons, or take your chances with other survivors trying to eke out a living through fair trade… or more violent means.
KEY FEATURES
• A striking setting: From forests and meadows, to snowy plains and desert lava fields, the Pacific Northwest is both beautiful and lethal. Explore a variety of mountains, caves, mines and small rural towns, scarred by millions of years of volcanic activity.
• Brutal encounters: With vicious gangs and hordes of Freakers roaming the land, you’ll need to make full use of a variety of customizable traps, weapons, and upgradable skills to stay alive. Don’t forget your Drifter bike, an invaluable tool in a vast land.
• An ever-changing environment: Jump on the saddle of Deacon’s trusty motorbike and explore a dynamic world dramatically affected by the weather, a dramatic day/night cycle and the evolving Freakers, who adjust to their surroundings – and the people in it.
• A compelling story: Lose yourself in a powerful tale of desperation, betrayal and regret, as Deacon St. John searches for hope after suffering a deep, personal loss. What makes us human when faced with the daily struggle for survival?
INCLUDES
• New Game Plus
• Survival Mode
• Challenge Mode
• Bike Skins
PC features include ultra-wide monitor support, unlocked framerates and improved graphics (increased level of details, field of view, foliage draw distances).
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 82.7Kreviews | 93% | — | $63.7M |
| $39.99 | 177.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
нихуевая
me gusta la parte de las hordas la verdad
Excelente juego y bastante entretenido
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Portugal*, Portuguese - Brazil*, Czech, Danish, Dutch, Finnish +10 more
| $39.99 |
| 555ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo Imersivo, o melhor que ja joguei!
"calma ai, ja to abrindo"
Середняк с приятным послевкусием Поначалу игра вообще ничем не западает, впечатление от первых 2-3 часов примерно: "Так, ну ездишь убиваешь зомбаков, а в чем особенность?", и никаким AAA от сони тут не пахнет. Затягивать начинает часу к 10, и то не сюжетом а постепенной прокачкой байка и зачисткой зараженных зон, что сильно помогает в перемещении по открытому (условно открытому) миру. Касательно мира говорить нечего, красивая пустышка с неинтересными случайными ивентами по типу: "Вот очередной выживший заперт в машине из за фриков, убей фриков и направь его в лагерь, короче херь, мне вот это не зашло. А вот уже к 14 часу сюжет поднимает планку и наблюдать становится интереснее, играешь взахлеб. Но если бы и дальше было бы так, я бы назвал игру выше середняка. Часу к 24 тебе ооооочень сильно начинает казаться что вот вот всё кончится и сюжет тоже плавно подводит к этому. Но нет, очень тупой кульминацией тебя заставляют снова гриндить сайд квесты, зачищать ебучие орды и искать предохранители на блокпостах НЕРО. Если бы не это бешеное количество НЕИНТЕРЕСНОГО гринда, игра была бы куда лучше. Даже не выполняя большую часть сайдов я наиграл 32 часа, это куда больше чем я думал. Мой вердикт - середняк от сони, коих не мало, есть ради чего поиграть, но это не шедевр
топчик
"Days Gone" to niezwykle klimatyczna produkcja, która rzuca gracza w sam środek brutalnego, postapokaliptycznego świata opanowanego przez hordy świrusów. Podróżowanie motocyklem przez zniszczony Oregon ma niesamowity klimat, a ciągłe zarządzanie paliwem i naprawami maszyny dodaje rozgrywce realizmu oraz napięcia. Walka o przetrwanie jest tutaj odczuwalna na każdym kroku, zwłaszcza gdy na ekranie pojawiają się setki przeciwników naraz. Fabuła gry, skupiona wokół lojalności, straty i poszukiwania nadziei przez Deacona St. Johna, potrafi mocno zaangażować i trzymać w napięciu do samego końca. Relacje między postaciami są dojrzałe, a świetnie zrealizowane przerywniki filmowe sprawiają, że z zaciekawieniem śledzi się kolejne wątki. Choć tempo historii bywa momentami powolne, to świetnie buduje ono więź z bohaterami i ich osobistymi dramatami. Oprawa wizualna zachwyca dynamiczną pogodą oraz pięknymi, choć niebezpiecznymi krajobrazami, które idealnie współgrają z ponurą atmosferą gry. Świetna ścieżka dźwiękowa i odgłosy ryczącego silnika motocykla potęgują immersję, sprawiając, że eksploracja świata daje ogromną satysfakcję. To solidny, dopracowany tytuł dla każdego fana survivalu, który potrafi wciągnąć na kilkadziesiąt godzin.
it's playable but not a good game. i like the motorcycle more then any game that has them and some of the guns are really fun to use but everything is fetch quests with way too much story that forces you to listen to it and walk through it. sooooo much of it and can't just skip it. all these type of games are missing a little something. in my opinion they need to drop the time sinks with more npc's and ionno finally upgrade npc's to do more then what they have been doing since what super nintendo or something? the bots rmt use are probably better. ....
The story is quite captivating and can get really tense fighting a horde of zombies, but the main storyline is way too short and ends too quick, even though you can continue playing doing random missions afterwards and once you get the proper gear/weapons etc the game becomes easymode and repetitive but I still think you get your money's worth at the end.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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